
The universe is on the brink of destruction. It’s up to you to embark on an epic adventure of strategy and diplomacy to save thousands of worlds from total annihilation. But no pressure, right?
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They made the aliens from Star Control II UGLY! They replaced planet exploration with an automated base building simulation that is unsatisfying, the music sucks when compared with SC2, need I go on? I only played it so that I could finally say that I completed the Star Control series and I wanted to know first-hand how they messed with the Star Control lore.
This is a somewhat maligned sequel to Star Control II, widely regarded as one of the finest scifi games ever made. Like SC2, this is an arcade "SpaceWar" ripoff with a plethora of ships, where you control your own upgradeable super-mothership, fly around the galaxy, interact with comical and interesting aliens and eventually work your way through the grand plot of the game. They opted for an unusual 2.5D combat mode, and that's just one of many experimental gameplay choices. I know the game got a lot of flak, it simply wasn't as good or entertaining as StarCon2, but if this was 1996 I'd definitely recommend it. Today, however, it's an old DOSBox curiousity that's only worth picking up for nostalgia's sake. DOSBox is clunky at best, you have fixed resolution and no widescreen support... I couldn't recommend anyone stops playing CS:GO or DOTA2 for this.
Some say SC2 was better, which I can't argue. It was a fine game for the time. SC3 introduces unique challenges and another great story line. I enjoyed it from start to finish and know several others who have as well. If you play 2 - 3 hours, I pretty much guarantee you'll be hooked.
I like the melee. I don't like the music. I like how much power the Ur-quan has in. It 8 damage per shot.Amazing!!! Great storyline!!!
Видеообзор https://youtu.be/8o6YcG022Qc Эта игра тоже довольно старая. но тут сразу виден сюжет, можно подраться с пришельцами, есть возможность покупки космических кораблей, да графики в принципе нет тут тоже, но здесь явно видночто игра из себя представляет довольно опасную исследовательскую игру в пиксельном эм наверное жанре, и да если вы играли ранее то можете тряхнуть стариной.
I absolutely love this game. I had a talkboy, which is the recorder device used in Home Alone 2. I recorded a mess of lines from the aliens and played them at school in middle school. I'm 33 years old now (or older..). Nostalgia game for me to the max. I had a HUGE strategy guide book for this game to help me figure it all out, which I never really did. I didn't care, it was fun. My brother and I would play the ship combat in this using one keyboard nonstop, along with Wacky Wheels, Fuzzy's Golf, SCII super melee, and a few others. Once we got the n64, it probably ended our single keyboard multiplayer streak. My brother and I preferred this game actually over SCII. Which of course is blasphemy to many. We had way more fun with the SC3 version of wormhole ships, Mycons, Doogs blowing each other apart than the prior. So the game hasn't age that well, I don't care. I'm happy to have it in my library. Will one day go through the whole game and beat it.
I love this game! That may be a hot take, but even if fueled by nostalgia, I thoroughly enjoy replaying this game once every ~5-8 years. I think a lot of the negative takes come from those who played StarCon2 first and also the fact that it wasn't created by the original creators that made 1 and 2. So I think a lot of my positive take comes from having played StarCon3 first. So if you've never played the series before, it might be interesting to play 3 first to get maximum enjoyment from the series? Anyway, the thing I like about this game is that discovering all the different races and their quirks in this game is magical (or was magical as a kid and it's from nostalgia now). The writing is hilarious and it's super fun to go through all the dialogue sequences with all races. The puppetry also adds a unique visual style to the game that I've never seen done elsewhere. Even if the game's story isn't canon, their are plenty of new races that just a ton of fun in their quirks! It's sad to me to think they'll likely never manifest in any future game (StarCon4 got cancelled, not sure about SC: Origins, but long story short original creators are making a sequel to StarCon2 under a different name.. there was a legal battle, you can look it up if curious). It might be from playing for the n-th time, but this game is honestly quite easy and I think that's fine. Again, the really fun part IMO is traveling system to system and discovering each race, going through dialogue, and running through the scenarios that happen with each race. Otherwise the other elements are just fine. Colony mechanic is fine - there's a little strategy in adjusting the production rates and creating new colonies to essentially create gas stations. The combat has its special charm, but otherwise w/e. The combat AI is pretty bad and sometimes the battles last too long. It's super unbalanced too. Some rock-paper-scissors to it, but some race's ships are simply OP. That kinda plays into the story so I think that's fine too. Not sure if it's an effect of DOSBOX, but the star map does spin way too fast and so I'll just freeze it. Certainly inconvenient and there's def a bunch of other rough edges, but it's also almost 30 years old at this point? I doubt there's many people seeking to play this on Steam, but if you are, this is my advice: If you're looking for experiencing a gem from the old days of gaming, willing to look over the rough edges, and enjoy the magic of discovery this game has to offer, then I'd highly recommend it!
This game gets a lot of flak for not being Star Control II. However, on the whole it plays very well. The diplomatic puzzles are of the same calibre if not better, the Story is pretty much exactly where you'd expect the story to continue from the last game. On the whole, it's pretty fun. There are a few things in the game that disappoint, and on a replay 25 years after I originally played it, the come off as little more then a game that was rushed to market. Land grinding has been replaced with a colony building system which feels like they were trying to (poorly) copy civilization games (or maybe master of Orion?) games of the day. But managing colonies does little to speed the game along other then sacrificing ship production for fuel production if you manage to run out of gas. And that's all the part of the game ads up to: establishing little more then an inter-stellar network of fuelling stations. There's a lot of potential in this, but rather then fun at all it's a meaningless chore and a distraction. Still once the "work" was done, I had a lot of fun figuring out all the races and building my empire. Sure the sense of humour isn't quite the same as the previous game, but it holds it's own. TLDR: SC3 is not the masterpiece that is SC2, but that doesn't make it a bad game.
This game shouldn't exist.
This game is a huge nostalgia trip for me, seeing as I originally purchased it on CD-ROM in I think 1996. My younger siblings and I used to spend hours battling each other in melee mode, and I have always enjoyed the witty dialogue options when speaking to other characters. Also, I think some of the K'Tang "vocabulary" has made it into my permanent lexicon ("technography", "crushify", "ulferior"... just to name a few).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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