
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1070 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3/5; Fun, interesting and unique. Pros: Early game was super fun; Interesting progression and it was fun to build my engine. Cool creatures and cards, and I enjoyed discovering new crafting recipes and the loose stacking mechanic and figuring out ways to cheese it (crammed all of my producers in a corner with 4 resource chests collecting at an absurd rate) Cons: I really felt that there was a lot of UI features missing that made the game shortly feel incredibly tedious in the mid-late game. Once I started really producing at the scale that felt efficient, my board was trashed with loose resources,. There are buildings to help organize and automate, but compared to other automation/factory games, these were incredibly tedious to set up. Outside of the probably intentional though frustrating resource organization aspect, there were other UI features I felt were missing; the sell phase was extremely tedious to manually select which resources are selling, The chests had only a couple inputs, you could remove 1 or 5 resources, so if you wanted to sell a full chest of 100 resources, you'd have to manually click 20 times to extract, and then drag each of those piles to sell. Perhaps I am missing some shortcuts but felt they were not intuitive and not show in settings.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute and fun!
I waited 5 hours for this game to get fun, and it never did
스위치로 하다가 마우스가 편할 것 같아서 다시 구매 그냥 켜서 뭐 이런것도 되네 하다보면 20시간 30시간찍음 (딱히 마우스라고 편한건 아님 ㅋㅋ)
游戏第一次玩还是不错的1就是玩久了一定会腻而且也没有人说有没有大结局,然后所有卡包都开完了也没有棉花,物品图鉴也差很多不知道怎么回事,但还是有意思的
如果觉得自己太闲了不够忙,可以玩这个游戏
このゲーム忙しすぎる
游戏很推荐游玩 游戏进行时几乎每时每刻都有事情可以做,吸引力很强:小到每回合小人的食物供给,大到游戏终极boss,中间大大小小攒资源建起来的建筑,有一定的挑战但是又不会难到做不了,心流好评; 卡牌开包的玩法撑起了前期无聊的阶段,探索不同卡牌以及不同卡牌的组合成就了这游戏探索感的来源,不限制一定要开出卡牌才能做出物品是个很棒的设计,这给我感觉像炼金术士; 主体的内容量其实对得上他的价格,玩完还想继续玩的可以考虑购买他的dlc; 他的战斗系统我至今没有研究明白,稀里糊涂的就打过了,总之等极高就对了。
-{Графика}- ☐ Неописуемо ☐ Неплохо ☑ Могло быть и лучше ☐ Плохая -{Геймплей}- ☐ В это можно играть вечно ☑ Интересно ☐ Ну такое ☐ Всё очень плохо -{Музыка}- ☐ Восхитительно ☐ Очень хорошо ☐ Хорошо ☑ Сойдет -{Сложность}- ☐ Как в это вообще играть? ☐ Это будет сложно... ☑ Обычная сложность ☐ Нажмите кнопку "F", чтобы выиграть -{Время}- ☐ В это можно играть бесконечно (До 100 часов) ☐ Довольно длинная (До 30 часов) ☐ Средняя (До 10 часов) ☑ Короткая (До 5 часов) -{Цена}- ☑ За такую игру можно и душу продать ☐ Всё хорошо ☐ Ну можно и скидок подождать ☐ Лучше бы купил другую игру -{Баги}- ☐ Очень много ☐ Много ☐ Иногда попадаются ☑ Практически нет Минусы: мало контента в эндгейме; начиная с середины игры всякая сложность пропадает (не считая ведьмы) Плюсы: интересная задумка; по началу очень интересно развивать поселение
0 satisfaction from playing. Cultist simulator at least has progression, this just feels like it goes nowhere.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 66 | 61% | $12.99 | |
| — | 0 | — | — | |
| $1.1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $296.4K | 636 | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 16K | 69% | $19.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 18.1K | 91% | $19.99 |