
Irezumi Defenders is a tower defense game where you craft your units in a world inspired by Japanese mythology. Stack cards to craft buildings, gather resources, and build up your defenses to protect your kingdom from Yokai! 👺
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Irezumi Defenders is a tower defense game where you craft your units in a world inspired by Japanese mythology. Stack cards to craft buildings, gather resources, and build up your defenses to protect your kingdom from Yokai! 👺

80+ cards to unlock 🎴
4-5 hours of gameplay ⏲️
9+ different enemies 👹
30+ quests to complete 📜
30+ achievements to unlock 🌟
Choose your difficulty 🦝
No-pause mode for more challenges ⏯️

Stack your cards to produce new resources, maximize your production, and craft your Japanese mythology-inspired defense units before the wave of Yokai arrives!

Survive waves of increasingly powerful Yokai, face elites with unique skills, and defeat the ultimate opponent of the Kingdom.

Sell cards to collect ink needed to purchase new boosters! These may contain ideas for crafting new cards that you can keep between games.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Reviews
[h1] Si vous avez saigné Stacklands à l'époque, vous allez littéralement adorer IREZUMI DEFENDERS ! 🌸🐉 [/h1] J'ai eu la chance de pouvoir le doser [b]en avant-première sur ma chaîne Twitch/YouTube [/b], et franchement, c'est une énorme pépite. Le concept ? Prenez le système de gestion de cartes ultra satisfaisant (et relaxant) d'un Stacklands, et mixez-le avec un Tower Defense à la sauce japonaise. Tu commences tranquillement à récolter tes petits bambous et tes fleurs de Sakura sous les conseils d'un Tanuki, et quelques vagues plus tard, tu te retrouves à optimiser tes usines de Jade pour invoquer des Dragons et des archers Hachiman qui cassent des bouches ! Le jeu te pousse vraiment à réfléchir à ton placement et à automatiser tes ressources pour survivre. L'aspect optimisation est dingue : quand ton "board" commence à tourner tout seul avec tes usines et que tes cartes défensives repoussent les monstres, le sentiment d'accomplissement est total. Le titre a cette vibe très [b]"chill" [/b] quand tu craftes tes villages ou tes entrepôts, mais sait devenir bien "sport" quand les vagues d'ennemis commencent à débouler de plusieurs côtés pour attaquer le château du Shogun. Un énorme GG à William et son équipe, qui ont abattu un travail phénoménal. C'est beau, intelligent, et la courbe de progression est top. J'y ai joué en live et je compte faire une vidéo présentation dans pas très longtemps ! Je ne peux que vous le conseiller les yeux fermés. [h2] Donnez de la force aux petits studios, foncez, c'est un grand OUI ! 🔥[/h2]
Irezumi Defenders - Stackslands Inspired Tower Defense Game https://youtu.be/R8IwGDNp6F0 I think the name of the video makes sense, if your a fan of Stacklands your going to like this game. However its not just a ripoff, its a solid game with similar mechanics but adds a tower defense part to the gameplay loop. Now if you want a good well defined experience with alot of upgrades and tower Defense aspects, its going to miss the mark. However if your looking for a nice paced stacklands type game with something a little extra I would recommend the game.
Attention, ce jeu est hyper addictif ! Super ambiance, beaucoup de cartes disponibles. Je recommande.
Excellent jeu, bravo pour le style de jeu, les musiques, le design des cartes et de l'environnement... Si vous aimez les tower defense, les jeux de cartes et les openings de booster, ce jeu est fait pour vous ! J'attend fortement le prochain de Inkolor games après une telle réussite, à tester au plus vite
Etant amateur de tower defense, j'ai eu l'occasion de pouvoir suivre l'avancée du jeu de près. Un gros GG à William pour son travail titanesque réalisé tout seul. Pour un premier jeu, on ne peut que saluer la performance. Le gameplay addictif devrait pouvoir vous tenir en haleine pendant quelques heures, et bon courage pour le dernier mode de difficulté, il va falloir s'accrocher !
I'm surprised to negative review this. I love card stacking games because I like building and upgrading permanent cards. I could not appreciate this game because: • at least so far 1 hour in there has been zero upgrading. in a tower defense game this is egregious. • limited number of waves, so building has no permanence 👎👎👎 • arbitrary wave difficulty over which you have no control, unlike other games where you can "push your luck" for more workers but they cost more upkeep, letting you have the challenge level you want (or dare) • merchant wandering around my base every so often making it look untidy. • poor stacking conveniences I expect due to other similar games • happily outputs your craft onto an unrelated stack, even when an identical item stack is nearby • when I craft something where the resources are in the middle of the stack, it just leaves a hole in the stack instead of re-stacking • since it doesn't auto-restack, your worker is separated from the rest of the stack when he crafts one item • unable to see written description of cards when clicking it, including recipe cards. I have to go in the book each time I get a recipe card which makes no sense. Still have no idea what a Taori does. • often times the game gets confused and puts two cards in the same physical spot, so you can't see one of the cards until you drag the other one away • card stacking games are usually lazy with building tiers into their game, but the [u]just four[/u] card packs in this game seem particularly lazy. If you're going to make something that already exists, make it better not worse. This seems like half-assed card stacking (barely any pack tiers) with half-assed tower defense (barely any/no defense upgrade choices).
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