
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 23 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 30.3Kreviews | 96% | — | $7.5M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
時を忘れるほどに夢中になれるゲーム カードを重ねるとマス目で整理したときに上下のカードとぶつかるのがモヤモヤする。
不要以为它是个小游戏,它体量大得很
It gets you to actually think and not just a game that is nearly impossible and gets boring fast like "CupHead" it is recommended for like 11-any age! becauseit's pretty puzzling. One thing i sorta like is how when somebody dies it stays forever as a corpse I wish that you could heal the villagers but i guess you'll have to do it the "Hard way"? and also i wish for new areas and the ability to have more than one save file at once.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень необычная игра, не играл в такие, именно карточные, никогда. Градострой-завод. Прикольно в целом, сложность не душит, экономика простая.
Шедевр. Спокойная экономическая стратегия. Прошёл + отличное DLC с 3мя новыми картами. Игра понятная, прикольная..
El juego es increíble. Con un concepto tan simple y tan adictivo este juego lo expande mucho, pero tiene unas cuantas cosas que le restan mucho. El mayor problema que tiene el juego es que tal vez lo expande demasiado, haciendo que cuanto más tiempo pasa más caótico se vuelve y es más un quebradero de cabeza saber manejar tus recursos y ordenarlos, así como con la comida, las granjas que producen arboles para generar mas comida, las fábricas y cartas que te dan recursos ilimitados, a parte de que los días son exageradamente cortos para ocuparte de todo esto... Lo peor sobre todo es el tema de la comida, ya que al principio es importante, pero luego se vuelve exponencialmente tedioso, teniendo que estar vigilando las granjas para que produzcan árboles para cosecharlos para que te de la verdura, lo que genera un ciclo que frena mucho otros procesos al hacerte parar el tiempo todo el rato. La parte de la isla hace que el tema de la comida sea mucho peor, ya que la comida se pudre y tienes que estar pescando y asando que tarda mucho, y para ello tienes que hacer fogatas mediante un pedernal, el cual el juego no me daba después de comprar 10 sobres, a parte de añadir más crafteos que memorizarse. El tema de los crafteos también es una cosa, ya que hay demasiados y si no te acuerdas del nombre de lo que quieres craftear pues XD. Tampoco hay ningún tipo de filtro en la guía para observar qué es lo que puedes craftear con tablas por ejemplo lo cual no lo entiendo, de forma que en el endgame acabas con una lista gigantesca con más de 200 crafteos XD. A pesar de todo lo negativo dicho siento que si este juego se hubiese llevado de otra forma más organizada, clara visualmente y controlada podría haber sido uno de los mejores juegos de gestión de recursos, pero se queda en un juego de gestión y supervivencia que está bien, sobre todo al principio, pero conforme avanza es cada vez menos disfrutable y más agobiante, ya que claramente este modelo de juego no le favorecen tantas opciones y cartas simultaneas que tener en cuenta
이거 하려고 스팀 가입함
好玩,夯爆了,求代餐。
Super fun!
难度不高,二周目就通了(一周目是2个人的时候给饿死了...不知道挨饿就得死)。然后我是运气比较好,前期出了个骷髅头盔 + 黄金盔甲,再拿个骨杖 吸血概率贼高,打第一个不小心召唤出来的恶魔的时候,队友死完他17滴血单挑杀了恶魔,天知道那时候我得多激动(心里已经准备好重开了...),后面拿了邪恶女巫的群奶法杖就无敌了,我那个小队完全死不了。后面去海岛被海盗群殴,愣是被我绞尽脑汁创造多打一局面给熬过前面那段艰难的时期了,后面那个能带10张卡片的船做出来之后,明星小队登场,打女妖还是后面的大恶魔都轻轻松松。一个周末打完,整体来说还是很好玩的,很值得找个周末玩玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 65 | 62% | $12.99 | |
| — | 0 | — | — | |
| $1.1K | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| $296.8K | 637 | 91% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 12.2K | 98% | $19.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 26.8K | 97% | $14.99 | |
| $7.5M | 16K | 69% | $19.99 |