No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
A Snake X Bullet Hell roguelite shooter that no one's ever seen! Grow to ginormous proportions and blast your enemies to kingdom come! It's SSSnaker! In the dangerous dungeon depths, your snake won't just grow longer, it'll also get stronger! What you'll experience in this game: -Sensational fun with silky smooth snake slithering with unique area attacks -All-new roguelite skills and snake head collision feature for that strategic spark -Myriad monsters and game features that'll test your skill limits -Kaleidoscopic bullet hell for maximum SSSnaker intensity!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
A Snake X Bullet Hell roguelite shooter that no one's ever seen! Grow to ginormous proportions and blast your enemies to kingdom come! It's SSSnaker! In the dangerous dungeon depths, your snake won't just grow longer, it'll also get stronger! What you'll experience in this game: -Sensational fun with silky smooth snake slithering with unique area attacks -All-new roguelite skills and snake head collision feature for that strategic spark -Myriad monsters and game features that'll test your skill limits -Kaleidoscopic bullet hell for maximum SSSnaker intensity!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 4.7Kratings | 92% | — | not modelled |
| Free | 86.8Kratings | 84% |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — |
| $5.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $426.5M | 942.9K | 97% | $19.99 | |
| $138.6M | 143.6K | 96% | $59.99 | |
| $109.6M | 72.2K | 91% | $44.99 | |
| $101M | 196.3K | 97% | $19.99 | |
| $80.8M | 116.2K | 91% | $29.99 | |
| $80.3M | 162.5K | 96% | $19.99 |