
Squarehead is a pixelart-action-jump & run game set in a comic style. You need to shoot, jump & teleport through more than 40 levels. Search forests, caves, deserts and snowy landscapes, to refuel your ship with diamonds.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Squarehead - инди платформер с элементами хардкора. Перед нами классический жанр платформера. Нам предстоит играть за квадратоголового персонажа который собирает на разных планетах бриллианты, чтобы заправлять ими свой корабль. Звучт бредово, но мы и не в такое играли. Когда стреляете, что-то подбираете или получаете урон то вокруг персонажа появляются всякие круги, ромбы, сферы и тому подобное. Честно говоря не совсем понимаю для чего это сделано, данный визуальный эффект не сильно приятен при постоянной игре. Очень не люблю когда в играх нельзя пропускать диалоги и заставки. Прочитал текст на экране и сидишь ждёшь, как в школе, пока все дочитают. А при повторном прохождение это начинает ещё больше раздражать. Поскольку игра хардкорная то приходиться часто умирать. Каждый раз после смерти музыкальный трек начинает играть заново. Я конечно люблю флейту, но после 20 минут прослушивания одного и того-же трека начинаешь задумываться а не выключить ли мне звук. Неужели так сложно сделать разные треки? Музыкальное сопровождение в целом не плохое, но очень надоедливое если его ставить на постоянный повтор, могли бы добавить разнообразия. В целом хороший платформер. Советую играть только на геймпаде, с клавиатуры очень не удобно.
Bir eserin değerini ancak onu yapan sanatçı belirler. Ancak bu fiyata bu eseri kimseye öneremem. Hele indirim zamanı! Yahu ne efsane indie ne efsane AAA'lar bu fiyattan daha ucuza satılıyor. Ben şimdi hazır motor ile hazırlanan bir sığ platform oyununu nasıl önereyim?
NIE PRZELICZMY TO ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- FOR DEV - READ THIS ! https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Nice challenging jump and run fully worth the price ;) THUMBS UP!
Um jogo de ação "run & gun" necessitava de um pouco mais tempo no forno. o preço é realmente inacreditavel, que o desenvolvedor espere que desembolsemos 20+ reais para um jogo nesse estilo é fora da realidade, portanto, eu nao costumo dar notas negativas ou recomendar contra jogos, simplesmente cubro aqueles que valem a pena, mas nesse caso, abri uma exceção para mostrar como NAO fazer um jogo e oferecer chave, perdendo o tempo do desenvolvedor, o meu tempo e o seu. confira o jogo no oiadinha básica: https://youtu.be/svgV6XnFrhM
Big No The game is challenging I'll give it that, the music loop almost drove me insane thankfully there is a button to stop it, no key rebind, teleporting from inside a wall gives zero coyote time, the water is a hazard that doesn't let you move while it slowly drains away your life, no checkpoints (probably to give it more challenge?), you can shoot but generally is better to simply ignore the enemies with the exception of the drones (because they follow you through all the level) and bosses because you have to kill them, there is no reward into killing any of them Normally a lot of those things are a nuisance but when you have to teleport, immediately jump, do a second jump ( btw you can't control your jump height at all) avoid a big saw that takes half of your life to get to a wall that you have to teleport in, failing because you missed the perfect spot to teleport in ,and to fall to the ground is a big no, sometimes you have to do this 3 or 5 times in a row which can drive you insane because you feel is the fault of the controller and not yours, a precise platformer should never feel like the controller is getting in the way; as another example there are walls that you have to teleport in with water hazards below and if you are too close or too far away it will refuse to teleport you in and fall to the water slowly killing you or teleport you too far ahead and fall to the other water hazard because there is no coyote time when you teleport and you can't do anything at all, this happens a lot in mid and late parts of a level. As a final nitpick the bonus levels indication get lost in the background I got the nine lives achievement before I found the first bonus level by mistake.
Super germachter Action Platformer. Man hat nie das Gefühl das das Platforming einen dahinrafft. Perfekt direkte Steuerung die sofort reagiert und immer das macht was man will. Der Schwierigkeitsgrat ist gut nicht unfair aber auch nicht leicht. Gutes Gamedesign und viele kleine Details.Man merkt das jemand mit Herzblut dabei war. In einigen Passagen fehlt ein bisschen Action, was aber durch knifflige Sprünge und sehr genaues einsetzen verschiedener Fähigkeiten wieder ausgeglichen wird. Speedruns sind auch durchaus möglich aber nicht einfach. #Ragequit Hat spass gemacht aber auch Nerven gekostet. 100% playthrough wird mich wohl noch einige zeit Kosten Kann das spiel nur empfehlen Danke dafür!!!
super cooles spiel preis leistung stimmt überein immer wieder gern
Fantastic game... And i´ll admit i´m a very casual gamer. It´s an classic jump & run mixed with some action parts. I really love the level where u need the teleport mechanic. The smooth respawn system (continue) keep u from feeling like an absolute failure and chucking the computer out the window when u mess up. :)
Ein quirliges Jump & Run, mit Action-Aspekten. Wird recht schnell etwas schwieriger, für ungeübte Jump & Run Spieler wie meine Wenigkeit, macht aber dank des fairen Checkpoint-systems Lust drauf sich durchzubeißen. Habe es erst bis Level 10 geschafft, hat man etwas länger dran zu kämpfen. Für den kleinen Preis, definitiv mal reinschauen 😉
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Multiplayer Turtles | $1.2K | 94 | 80% | $0.69 |
| Anime Feet Aim Trainer | $1.2K | 57 | 95% | $0.99 |
| 双相:水管(Bipolar: The Tube) | $1.2K | 59 | 80% | $0.99 |
| Hardcore and Death | $1.2K | 77 | 82% | $1.99 |
| Backrooms Doors | $1.2K | 88 | 68% | $0.49 |
| Spitkiss | $1.2K | 75 | 95% | $0.80 |
Related
| 7 Days to Die | $425.3M | 403.7K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.1K | 88% | $49.99 |
| Palworld | $279.6M | 449.9K | 94% | $20.99 |
| The Forest | $254.8M | 678.7K | 96% | $19.99 |
| Ready or Not | $238.1M | 339.2K | 78% | $49.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.5K | 95% | $47.99 |