
SPRAWL is a hardcore retro FPS set in an endless cyberpunk megalopolis. Escape the walled city and take on the militarized government of the sprawl. Fueled by the blood of your enemies and a mysterious voice in your head, make your way towards the spire to topple whatever lays within.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 9 → 7.71/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 2.9Kreviews | 87% | — | $187.4K |
| $14.99 | 312ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tried multiple times to get into it but every time I closed the game I never wanted to play it again.
Odd wall climb mechanics but flows pretty good once used to it
you can rocket jump with the shotgun so ya
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.67/day in the week to Aug 4 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Turkish, Ukrainian*languages with full audio support
| $14.99 |
| 29ratings |
| 88% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 290 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highly not recommend to buy. Very bad game design in general, would make you confused all the time Gameplay as itself also not that good
I honestly feel bad for buying this on sale Sprawl feels like a AAA Title an absolutely perfect cyberpunk shooter and soundtrack 10/10
pretty cool. More Games Need SloMo.
Just a preface, I played the Sprawl Zero demo and it blew me away. I was enthralled with it. it caused me to see how the first game compared to the game I am looking forward to. Its a good boomer shooter, has a lot of heart and soul put into it. Boomer shooters arent my exact cup of tea, but it did enjoy my time with it. Looking forward to sprawl zero, which does depart from this game in a good way, but this will fill you boomer shooter desires if you wish :)
Sprawl the cyberpunk movement shooter every fan of the genre needs to play! Combat in this game is so satisfying, bouncing off walls and sliding around while going into slow motion to get that bass headshot kill is such a good feeling! Weapons all feel great with solid variety to choose from. I never felt like any of the weapons were bad, they all serve a purpose in taking down certain enemy types so you're always swapping for different situations which keeps the combat loop feeling fresh. THE SHOTGUN IS SO MEATY!! The shotgun in this game is so much fun and is always useful. I find myself always swapping back and forth with this thing because it feels so good. You can also shoot down in the air with this thing to make yourself jump higher, that's how badass and powerful this shotgun is. Story in this game is pretty good, nothing that's gonna blow your mind but it keeps you interested. The extra lore you can find around the maps are pretty neat, they come in the form of tablet with QR codes that you can actually scan with your phone that directs you to a web page where you can learn more about what's going on around you. Music kicks ass too. You got a pretty good range of different genres in here from Acid Techno, Breakcore and I think there might be some Jungle and DNB in here as well. The main theme however is definitely inspired by Ghost In The Shell which you will here with its iconic sounding chimes and vocals. Overall Sprawl is a beautiful movement shooter inside a cyberpunk dystopian world with good voice acting and great music. Loved all the Ghost In The Shell Inspiration too and I am excited for the next title in the series. Thank you for your sacrifice Seven. 4/5
SPRAWL is a retro themed FPS which takes somewhat of an inspiration from Quake and the old fast paced 90s shooters I originally became aware of it because of the demo for the sequel or prequel, SPRAWL: Zero, and I enjoyed that so much that I wanted to play the first game. Interestingly both in graphics and gameplay style SPRAWL: Zero seems to be emulating slower paced more grounded FPS games from the early 2000s, though there is clearly enough of a strong art style shared between the two that they are set in the same location. SPRAWL as mentioned is fast paced, and in addition to the Quake style movement, really pushes wall running as well. The plot is pretty simple, you are a super soldier, betrayed by the military junta government in charge of the dystopia, and helped by a mysterious AI, you fight to escape or find your freedom. There’s only a few characters, and most of the dialogue is from the AI, with much of the surrounding plot given by codex’s found in the game, some quite hidden. I understand there’s a further hidden layer with QR codes, but I didn’t pursue that. Still without that and not even picking up all the QR codes I was able to get a sense of the story and world, there’s a good sense of progression and a feeling that there is a larger world around you. The world itself is great. The game has quite retro style graphics, but makes excellent use of modern lighting, scale and vistas to portray a vision of vast urban decay. It’s constantly making you feel small. The soundtrack is pretty typical cyberpunk, and indeed I thought sounded really similar to the Ascent soundtrack, but it still sounds pretty good and I enjoy that style of music. Guns and sound effects were suitably thumpy. Gameplay is good, guns are pretty standard for a boomer shooter but punchy, movement is responsive and I found bullet time helpful for those tricky moments. The enemies are satisfying to shoot down, though don’t always seem the smartest. I found the game has an excellent rhythm to it’s movement and shooting and while I thought at first I’d struggle, as I got into it I found myself getting into a flow state. I found the boss battles well paced and appropriately not too easy or too hard. My minor complaints is that DLSS/DLAA is broken in the game, and while it doesn’t really need it, due to the graphics style and the game running really well, the devs have acknowledged this back in March and said they were working on an update ASAP to fix it, and never seemed to have released this. Further a couple of the codexs with the in game lore didn’t seem to load properly for me. Overall I would not say that SPRAWL is some revolutionary shooter that does anything particularly new, indeed much of it has been seen before, but combined it works well together, with an interesting world, a plot that pushes you along, satisfying combat and slick movement. It’s short, I finished the campaign in 6 and a half hours and you can probably manage better if you are good at shooters. There’s some horde mode maps but not much else other than this. I picked the game up on sale for just over £3 and I’d say it’s well worth looking at if you enjoy Cyberpunk shooters and it’s on sale.
"I'll do my best! Arasaka, all the way to the top!"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $187.5K | 189 | 71% | $24.99 | |
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