
Frantic Gameplay, Juicy Visuals, Hypnotic Beats: SPITLINGS is a cute but unforgiving Hardcore Arcade Game for 1 - 4 players in which you waggle through a gauntlet of bouncy bubbles.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish +14 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
本作在喜加一的独立游戏中质量不错,有中文可本地线上联机也可单人独狼完成挑战。(单人无法完成所有成就,全成就需要打完剧情和所有b面挑战)有意思上手非常容易,难度前期把控做的很好,给玩家很多学习和思考的空间,也不会有深深的挫败感,当然后期关卡难度颇高,我也差点抓狂扔掉手柄放弃全成就。游戏在steam上热度并不高,在网络上还是有不少朋友推荐。我购入的原因是它的画风看起来很像我在switch上玩的《跳跃吧 乔伊和朋友们》,虽然它们看起来都是老式的多人街机聚会游戏,在通关全成就之后我才发现它们完全不是一种类型。本作单人剧情模式关卡体验感很好,即使它的低容错可能会让我抓狂,但细细琢磨去利用每一个关卡的地形和机制和属性,通过每一大关中的一小关的时候你都会感受到强烈的正反馈。而本作的多人游戏则将其变成更狂野的旅程,更注重朋友之间的配合,可能会更欢乐也会更抓狂,也有更大的游玩可能性.(多人有编辑器功能)本作的优点在于它是一个有趣且益智的游戏,细节的制作,独立的关卡都保证了游戏质量的下限,而它的缺点就在于它的上限很难去控制,也是一个很电波很容易被各种因素劝退的游戏(后期),特别是难度和后期关卡的同质化,这也注定了它只能是一个及格以上优秀以下的聚会游戏,而且购买的朋友大多都不会打开它或者也不会玩太久。
SPITLINGS is a console ported (Switch, XBox) saliva themed 2D retro platformer action game that involves shooting (with spit) a variety of enemy blobs on small single screen levels. You can do this on your own or with friends, because there's a co-op mode. Haha, just kidding, if you tried to get your friends to play this you wouldn't have any friends anymore. It's from HandyGames, aka THQ Nordic, from whom we really would expect better quality. While the game works and you get a few tweaks, 4K support and customisable controls etc, it's not really pushing the boundaries of what the PC can do. One of the things that struck me is how unpleasant the platformer control feeling is, I think it was deliberate, but you move in a fairly "blobby" manner which just didn't work well with me. The game features somewhat lazy, simplistic 2D graphics, of the type you normally expect to see in low effort Flash/browser games and mobile apps. While they're clean and polished graphics, they're really simplistic and come across as a bit low effort. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. Because this is a console game, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. SPITLINGS didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for trying to shoot too much when you have no ammo (not very hard at all to get), and only around 38 percent of players bothered to get that far before uninstalling the game, less than half the players. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 11 players. That's right, only 11. This is a remarkably low number from a triple A game development studio, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. SPITLINGS has the almost scam-like price of $15 USD, for which you could easily get any number of older AAA games, let alone the sheer number of free games available on Steam. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
Fun, lively, colorful, with unobtrusive music—definitely worth picking up when it's on sale.
Они наплевали на меня... Геймплей - https://www.youtube.com/watch?v=MYaF5Su__qY
I played this game in an indie event last year and I am pleasently surprised by how much it evolved. Some levels can be frustrating, but in a way that your reaction is: "I'm going to keep playing until I beat it!" and not: "F*ck this game, I don't want to play anymore" Also, playing it with friends makes it even more enjoyable.
I first played this game at dream hack and I was feeling kind of down but this game was a blast to play and the devs were really nice too. I haven't played this game solo but it is really fun and some times frustrating in a good way. There is a story mode and a party mode and I've yet to try the party mode but I've no doubt it would be great to play drunk with friends.
SPITLINGS pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on cons: //a lot of difficult battles/puzzles //very repetitive with minor changes //some lack of directions/instructions //anti-progression (losing restarts the entire stage and respawns a lot of enemies) //good game Personal Suggested Purchase Price: Free To Play
My kids like it. I find it to be one of the most annoying games I've ever played. I'll turn this review positive when it doesn't hit the brakes on the whole level and make a production out of one person getting bad-touched. Goofy mechanics + demanding perfection = annoying.
Zabavna skakacka, ve ktere plivate vlastni zuby. Lze plivat pouze nahoru a dolu a i padajici zuby zpatky mohou zabijet. Zuby se daji posbirat zpatky, pripadne si je muzete nechat dorust, ale nelze chodit. Za levely, achievy a casovky odemykate dalsi postavicky, lze si menit barevne tema a hru si prispusobit. Uroven hry je postupne tezsi, nektery levely pak zacinaji byt dost o nahode. Hra ma ofiko cestinu.
Кто шагает дружно в ряд? (Уже опплеванный) пионерский наш отряд, Плевали мы долго и без разбору Но так и не доплевали врагов... Хочу сказать разрабу За потерянные нервы За оплеванные стены За разбитую клаву И разбитую мышь Когда мне сказали: "Кышь!" Спасибо, за шедевр! И за сломанную клаву!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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