
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeu qui détend et touchant à la fois. la découverte de la carte et faire son bateau était trés sympathique a joué. <3 J'ai eu un pincement au coeur de devoir dire adieu à tous les perso, surtout Stella et son chat <3
Might be my favorite Thunder Lotus game and that is saying something!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hermoso
good
It may look like Spirited Away, but it's actually Grave of the Fireflies. This about death, loss and moving on. It can get heavy. When the credits began to roll and the beautiful main theme, which has been with you constantly for so long, plays one more time this time with fitting lyrics... I've played hundreds and hundreds of games. I was straight up ugly crying. The good kind. No game has ever made me do that before. Which makes it one of the best gaming experiences I've ever had. And it is such a beautiful journey to get there. Don't rush. This is best played in small sessions of an hour at time with its 'relaxed on the surface' design and flow. It's gonna slowly pepper in the heavier themes in conversations with your spirit friends while you calmly sail around an archipelago. Just don't obsess over keeping everyone fed all the time. You only need to do this for one achievement and it can really mess with the pacing in the middle if you get too caught up in it.
truly a heart wrenching game at times but beautiful for it.
Sooo.. I really wanted to like this game and I'm a huge sucker for Cozy Games. I even finished the story, although I didn't have a lot of fun, because I kept on thinking: maybe It will be worth it once the story progresses, but - for me- it really wasn't. The art style is cute and sometimes the writing really made me laugh, but overall I couln't build up a real connection to the characters - a lot of the time I found them uninteresting. But what was bothering me the most and it also took up most of the play time was that all the mini games (smithing, tending the garden, fishing and so on) were just so terribly boring. I just wanted to get it over with. I feel like the developers put a lot of love into it - it just din't strike a chord with me.
This is an absolutely lovely game with a lot of deep storylines and a million side quests. The main storyline alone should take you over 60 hours to complete. The graphics are gorgeous, and the animations feel really smooth. Each character has such a unique story to them, with all of them being related to you in some way. As you go along, you find out more about your life before you died and the spirit world around you. Overall, it is very deep and immersive, definitely a 10/10!
优缺点很明显。 优点:故事性不错,美术独特,动作流畅,编排感人,角色塑造用心,能让人轻易记住所有上船的角色的特点。 缺点:游戏性很差,1. 小游戏单调;2. 养成部分过分重复,诸如种菜浇水等等,且不存在允许的升级可以简化;3. 在整体想要营造一个比较治愈休闲的游戏的基础上,在部分操作上要求过高,当然可以过,但是难度是会让人感到不适的程度,且完全没有必要。 我认为挑战是要服务于故事,而不是单纯让玩家在感动和平和的氛围中觉得不快和气愤。4. 游戏指引很差,我必须结合第三方攻略才能正常推进游戏,我觉得这是一个休闲游戏的败笔。
I have been told by so many of my friends to buy this game and I'm glad I did. I really loved this game and quite frankly, found it absolutely addictive. I became obsessed with doing as much as I could instead of speeding through it. The music is just beautiful - so much so that I listen to the soundtrack on Spotify when I need to "lock in" so kudos to the composers of the music because it really is magical, especially "Meteoroids" because the stings in that are so breath-taking that I could well up just listening to it. The visual style of this game is also really wonderful, too. The colours, the character design, absolutely everything and as an illustrator myself, this was just more than I could have hoped for in a game. The animation when the characters are taken to the bridge is stunning, the day and nights skies, everything. You can tell that the people who made this image put absolutely every fibre of their being into crafting it to the best it could be. The only issue I had was that some of the characters stories weren't too obvious. I guess people may like that, but when I tried to research a bit more into the characters, people were commenting about things I hadn't grasped 100%. I understand that it may be like that so that each player can interpret it, but I would have liked a teeny bit more understanding of each person's life and have it be fleshed out a bit? I did however love Alice's story. It really touched me because I've had 3 grandparents suffer with dementia and one of them recently died, so in a nice way, this game helped me process it because of Alice's character. How she got muddled up and confused, but how you were able to bring her peace by dressing like her daughter. That's what you have to do with dementia, is play along with it to stop them stressing out. Half of me was like "she should tell her she's not her daughter" and then I was like, "Nah, if that helps her and brings her hope, let it be." So that in itself made the game really special to me. Other than that, it was just a great experience. P.s Giovanni needs a Chastity belt in the afterlife.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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