
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太好玩了
非常好的单人游戏,能够使我心情平和。建造加旅行的设定新颖有趣。
Spiritfarer is beautiful from start to finish. No matter how many times I play through, I find myself sobbing, laughing, and pouring myself into each interaction. It's so easy to become attached to the characters and world that when it's time to say goodbye, you find yourself grieving the journey. 100/10, must play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.8M | 67.5K | 86% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.4M | 270.1K | 95% | $11.99 | |
| $37.4M | 36.1K | 97% | $16.24 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 270 | 90% | $4.49 | |
| $2.7K | 79 | 49% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $80.5M | 162.6K | 96% | $19.99 | |
| $1.9M | 4K | 95% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a beautifully devastating game. Played entirely on the steam deck in the comfort of my bed. Works like an absolute dream and looks stunning. The music, the design, and the narrative. Just a gentle nod to anyone who might be in the early stages of Grief this game might not be for you. But if you're coming out of the other end this might be just what you need. [spoiler] I usually don't get emotional at games, but Stanley completely broke me. Watching a young child try to understand why his body is failing him and asking if he is "in trouble" because he can't get better is genuinely devastating. As a dad I cannot thing of anything worse [/spoiler] Anyway after this I'm going to play something truly ridiculous to restore the equilibrium. Thank you Thunder Lotus games
画面很治愈,音乐也很好听!
好玩
I had this habit of striving for completion (achievements, etc) for the sense of fulfillment. On a deeper level, I knew it wasn't the right way to enjoy this game. Even with all the responsibilities and things you carry by yourself to keep you occupied, the aspect it encouraged me to focus on help me let go of that mindset over time, as dramatic as that probably seems. Each spirit has their own character which I absolutely adore for how interesting they are. It made me a little disappointed at first knowing that the first spirits I had on my boat had to leave. At the same time, the game has such a gentle approach to death, mental illness, overcoming the past, etc. It's more bittersweet than devastating. I'd say its worth getting the game if you have the time and patience.
me hizo llorar
HW
What a beautiful game. I cried every time a character left, and the story was so emotionally engaging that it became the first game I've ever 100% completed. I'm almost sad that I finished it bc I don't know if I'll find another game I love this much.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.