
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 640 reviews with recorded playtime.
Reviews
Themes across 636 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The themes surrounding grief and loss are impressively done. There are at least a few stories that all people can relate to, and the tasks in the game are well paced, pushing you to progress without feeling out of your depth.
Un juego precioso en el que puedes jugar de chill para desconectar
好玩!
beutiful ass game
One of the best coop games you can play with your partner IMHO! <3
一开始是因为在某音乐软件上听到了这个游戏的音乐,看了评论比较感兴趣来玩的。 >优点: 音乐和美术都很出色,这点没得喷,整体氛围营造得很好。 剧情本身是感人的。 我是一个泪点比较低的人,前期看到一个又一个乘客被我送走时还是比较触动的。 船上有些乘客会让你觉得"很讨厌"、很烦,但你还是能在最后感受到他们背后的伤痛与情感, 种田开荒的前期阶段比较有意思,有一定的探索和建设乐趣。 >缺点: 剧情呈现方式太零散了。 人物故事是通过比较分散的对话来体现的,经常让我到送走乘客时都一脸懵逼——根本不知道这个人到底发生了什么,跟我是什么关系。看了剧情解说才搞清楚这些人物到底经历了什么。 后期种田非常重复和枯燥。 采矿、浇水等工作的前摇特别长,而且任务特别多、特别重复。如果不是为了完成剧情可能玩不下去。这个看个人喜好。 后期情感体验"麻了"。 前期送走乘客还会感动,但到后期已经没什么感触了,重复的流程稀释了情感的冲击力。 >总结: 剧情本身没问题,挺让人感动的,但是呈现出来的形式不够清晰明了,玩完甚至不太明白到底发生了什么。 总体来说还行吧,,一般推荐。 然后就是,阿图尔叔叔,我舍不得你😭 为什么悄悄地自己离开了……我还没有准备好送走你
超级好玩,很治愈的一个游戏
悔恨
游戏的美术音乐都很好,很唯美,剧情也不错,不足就是有些支线没有奖励,导致做支线的动力不是很足
Es un juego maravilloso, de mucha creación y personalidad, me encantó!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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