
Spiritfarer® is a cozy management game about dying. As ferrymaster to the deceased, build a boat to explore the world, care for your spirit friends, and release them into the afterlife. The Spiritfarer Farewell Edition includes the heartwarming base game and three major content updates.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.25/day in the week to Jul 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1204 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
主打剧情的温馨游戏,画风确实温馨,但是其中的剧情让我的摸不着头脑,断断续续,为何不完完整的讲完故事呢 玩法可以说除了刚开始的新鲜感,到后面就是收集材料+制造,重复感强,且跑图比较折磨,即便有公交站(传送) 感觉很难再打开了,打了20%的进度实在是没有让我玩下去的理由
喜欢!
This is an absolutely beautiful game, and of course it is, this is the same developer as Sundered and Jotun. The traversing feel is great (reminded me of sundered, which kinda reminded me of the Genesis/Mega Drive Aladdin), the stories are beautiful, and the music hits every emotional beat perfectly. Speaking of emotional beats, there are a lot of those. The gameplay ends up feeling like a cross between a metroidvania, a farming sim and a point and click, and your reward for doing well at all those things? Being reminded of mortality. If you've ever had a loved one leave this mortal coil, then this game could be the catharsis you seek, or else an enhancer for your pain of having loved someone who's passed away. BTW: Epileptic warning: there are some flashing lights when characters change forms and for a few other effects. It ain't subtle either.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.1M | 104.1K | 85% | $19.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.2M | 40.2K | 57% | $23.99 | |
| $37.3M | 270K | 95% | $11.99 | |
| $36.4M | 33.4K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 270 | 90% | $4.49 | |
| $2.7K | 79 | 49% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $80.3M | 162.6K | 96% | $19.99 | |
| $1.9M | 4K | 95% | $15.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Adicionei esse jogo à minha biblioteca na última grande promoção de fim de ano porque tava à preço de banana e parecia um bom jogo de plataforma. Eu joguei muito o Sky Filhos da Luz, então a temática de levar espíritos para que pudessem fazer a passagem parecia familiar e eu não imaginava que pudesse gostar tanto. Spiritfarer é um jogo calmo e reconfortante. Apesar da gameplay fácil, as histórias de cada espírito são densas e é difícil não se emocionar ou sentir empatia ao ler os diálogos e completar os desejos de cada um. Acostumada com gameplays mais frenéticas eu estranhei no início e fiquei me perguntando quando o jogo ficaria mais agitado, mas ainda bem que Spiritfarer tem seu próprio ritmo, porque, a cada espírito entregue, um pedacinho do meu coração se foi com cada um deles (Stanley levou mais do que só alguns pedacinhos, mas eu daria ele e o mundo inteiros de bom grado). Apesar da temática difícil, o maior ensinamento que o jogo traz é que a maioria das coisas melhora com um abraço. Recomendo demais pra quem já enfrentou suas perdas e até pra quem não passou por isso. Vale a pena 100%.
终于全成就了!一个周目四十小时左右,全成就党不想二周目的话注意参照攻略 非常伟大的一部作品,日常种田和任务推进结合得很好,角色刻画很细腻动人,个人而言唯一的缺陷是流程有点长,后期有点疲惫,不过鉴于我是习惯于一口气打完的类型,对细水长流型玩家来说可能没有这个问题 虽然是日常温馨流,但说实话并不是“大团圆”类型的作品,大家与人生不可或缺的遗憾一起走向终点,这一点让我觉得很悲伤……既然是游戏就不用如此真实了吧T T
touching plot
I pick it up and put it down and draw it out and refuse to google which island Barry is on because I'm determined to find him for myself.
很休闲 有很多小游戏
玩不下去了,从那两只狮子,到那一只鸟和一头牛,和那只鹦鹉开始,玩起来透着一股打工味,到那只麻雀才稍微变好点,但是游戏已经到枯燥乏味的中期了。为什么休闲治愈游戏要塞渣男。塞明知道是渣男还爱着他,原谅他的笨蛋,帮她还要反过来责怪我。塞从头到脚尖酸刻薄,带着浓浓的人上人的角色,吃个东西挑三拣四的。塞任务一点都不帮忙,要我去帮陌生人做菜,还要付给那个陌生人4万5块钱的角色呢。搞那么多现实的映射干嘛,现实大家都看到过很多很多次了,早就累了,玩个游戏,还是休闲治愈游戏,就想图个能让身心彻底放松安心的虚拟世界,不想再遇到这种烦心事了,再映射也比得过在现实中大家看到的残忍吗。 画面满分,音乐满分,主角动作流畅,动作细节可以,引导有点糟糕,容易偏离任务流程,喜欢主角,鹿,蛇,青蛙,刺猬,麻雀,蘑菇
Хорошая игра, чтобы расслабиться, особенно после доты
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.