
Rebuild the world tile by tile and create patterns to summon units to your command, as masses of enemies attack your core. Cast spells to assist your troops in battle, and don't stop until total annihilation of the enemy.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
an interesting blend of puzzles and tower defense - with beautifully dark imagery as the spirits of the forest fight for control. Gets quite challenging, but always keeps you entertained. https://www.youtube.com/watch?v=-88fcS-jGMc
《Spirit Oath》是一款别出心裁的RTS战略游戏。这款游戏打破了以往的传统采用了拼地块的方式进行版图和势力扩张。游戏画风独特,玩法有趣,整体流程让人难感受到挑战又不会难到弃坑,此外对于手速和操作也有一丝小小的要求,喜欢不一样的即时战略游戏的玩家不妨入手一观。 [h1]游戏特色[/h1] 《灵魂誓言》这款游戏在即时战略的基础上,融合了卡牌拼图和塔防的内容,成为了这款别具匠心的游戏。在游戏中,玩家不能自主建立建筑物,而是通过拼接不同的版块来搭建不同的战斗要塞,从而衍生出玩家的部队,游戏的收益全靠玩家版图的构建而不同以往用固定资源来置换,有一定的随机性,在模式上较为新奇有趣。 在外在游戏的画面风格上也较为鲜明玩家的部队。整体构图和模型别具艺术感,玩家所控制的生物都是白色系的动物,看起来较为空灵和可爱,小兔子,鸟儿,刺猬松鼠之类的,而敌人则看起来比较尖锐,颜色也是深红色,这两者对立较为明显。玩家扮演的是森林守护者的角色,需要把入侵二代邪恶生物逐出林地。此外游戏的配乐也是本作优秀之处,BGM整体悠扬舒缓,在集上还有配音指挥,玩起来有较强的代入感。 游戏结合RTS和图块放置的模式也为玩家带来了不少的难度,玩家每隔几秒就需要放置图块,并且还要操作你的部队甚至释放也谢技能,因此对于玩家的手速还是有着一定的要求的,还有尽管本作是RTS为主的游戏,但是却没有编队功能,在一定程度上加大了玩家的操作量。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1]꧁RTS STARTEGICZNE ꧂ [/h1] dosyci ORGINALNE TO [h1]Fabuła[/h1] istnieje ale narzie nie porywa jest fajnym doatkiem [h1]GRAFIKA[/h1] styknei esetycznie [h1]Muzyka[/h1] odpowenido tez nie urywa ale moze byc [h1]Rozgrywka[/h1] Okej wienc mamy tka budjemy kafelki na kawlka ferpisa sie kruliki mamy wrogi totem musimy go znieszczyci i tam sie respia potwory [h1]Podsumuwjąć[/h1] Pomysł fajny mam nadzieje ze jak gra wyjdzie z erli to bedzie nam dane zoabyczicn aprwde fjan gre ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
Great fun RTS game. I really liked the twist that you need to build your units based on where you base your tiles. Looking forward to see how the game will progress and its future features.
The campaign is original and fun. The gameplay, mechanics, and sound are unique. I really felt being in "The zone" in some of the levels. A great feeling to get from a game in this price. Recommended!
the athmosphere and the sound in the game is great, it starts slowly but gets intense and challenging as the game goes on, this is a very original and fun game!
I want to like this game, I really do, it's got nice aesthetics and unusual themes for an RTS, but two fatal problems makes it impossible for me to play: 1: the game is broken as a product -- it softlocks consistently upon certain objective completions; many of its UI does not work or does not fit the screen display, controls cannot be rebound 2: there is no strategy -- it's a match-three/pattern recognition game where you try to remember which tile was placed where and come up with the complementary tile as soon as possible. Unit specialization and building placement is dwarved by the overwhelming need to just produce as many basic units as is possible. Micromanagement is barebones and unrewarding--no rally point, no control-click, no select whole-army. This is compounded by the often frustratingly low aggro-range of your units who often stand around while your structures are getting demolished. Overall, I'm sad that this game doesn't seem to be getting any more support, because I really want it to be good, or just playable. Aside from fixing the technical problems, a pause function or much more visible indication of where tile placed can create structures will help the game move away from a twitch-reaction/match-three type of game and more towards something strategic.
I'm not sure I've ever enjoyed a game that I'm so bad at at so much. Spirit Oath is an interesting combination of tile puzzle meets RTS, that has you managing multiple fronts simultaneously to attack, defend, create troops and accomplish objectives. https://youtu.be/0uzG-rdlYlI Aside from the great gameplay (which, I can't stress enough how much I suck at), the art and music create an incredible atmosphere that add to the surreal feeling of the land and characters coming from nothing as you create your own game board.
Great game! Very challenging, make you think of strategy to pass levels. Love the figures and the vocals. In the begining it was a little hard to understand how to play (You need to choose card and make a closed symbols to get the spell and the fighting-protecting figure) but when i got this the game is really fun. You need to think of strategy to protect your home and attack the anaemy so you could win. really addictive :)
As much as i would love to give this game a positive review, i cant. The game is way to difficult, especcially on the last few levels. I cannot access the guide at all, and i still dont know what the tree of evolutions is, and cannot do anything with it. IF this changes, I will change this review
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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