
Spire of Chaos: Arcana Unleashed is a 3D souls-lite action game where you play as Arxis, a magical girl linked to the Tower, a source of chaotic power and one of the most feared arcana of the Tarot.
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About

Play as a magical girl empowered by the Tower tarot card, wielding chaos-driven abilities that turn collapse into opportunities to escape her own domain.

Traverse an Art Nouveau inspired tower shaped by the Arcana of the Tower itself, chaotic and celestial, but slowly overtaken by the Lovers, an opposing force that twists the domain as your escape draws closer. It is too dangerous to go alone.

A loyal companion who guides you through every fight, happily helping you light the Tower up as you wreck your way out.
Smash enemies up close with an arcana-forged mace, channeling raw lightning into every brutal strike, until it erupts into a devastating ultimate.

Confront a boss, the Lovers arcana in Tarot, split in two and evolving across three phases: unity, division, and devastating solitude. Your fate is decided here: freedom or eternal imprisonment.
Genres
Stats
Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
slayy j'aurais aimé un petit hit flash effect/sfx, mais sinon c'était très agréable comme expérience. shout out à la team, les enviros étaient fireee.
Un jeu franchement beau, je ne peux que vous l'accorder et honnêtement aussi assez sympa à jouer. Par contre, problème d'imput lag sur tous les déplacements, parade et attaque, ce qui fait que le jeu devient juste dur inutilement alors qu'il est abordable. Bravo quand même pour le projet, mes respects
Charming little game. Runs very well on my low-end PC - impressive for a student team. The gameplay is serviceable. Enemy variety is decent for an hour-long game - there are simply not that much enemy encounters for them to be tired of. Controls are OK for my liking - thet aren't the best and I'm no soulslike connoisseur but it was perfectly fine contrary to what some of the reviews say. Other than the artstyle I really want to highlight the final bossfight. I love the Lovers design - both visually and gameplaywise. It is a genuinely cool bossfight. I have only two complaints: first - they really often go out of bounds of the boss arena and hang around in the walls after dashing. Makes them hard to hit. It is the only technical issue I faced in the game. Second - there's a huge difficulty spike between two fazes of the bossfight. I managed to beat Lovers on the second try, but the first faze is deceptively easy - and then you suddenly are pressed by them both and much more aggressively. It's fine I guess, kept me on edge - but you aren't prepared for that as a player. At least that's how I feel it. Overall - great job, Hidden Gems. Damn fine work for a student team. I wish to see what you will be up to in the gamedev field in the future.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Adorable game and it has potential but it needs improvements :3
really beautiful, had lots of fun playing and looking at the sculptures and just the game in general lil jank bur very very fun
The Arcana is the means by which all is revealed...
Cute artwork and absolutely amazing beginner title. Could improve a bit the directional audio, but it was still very fun to play and well dubbed
Кривое говно сделаное писюнами которые били по клавиатуре которая была в чей то заднице, игра короткая, ачивки изи но вот это управление... Точнее пародия на него... Куча мобов которые дамажат со всех сторон и еще корни. Сделать бы еще уровней 5-8 растянуть на 2-3 часа и можно продавать
Güzel düşünülmüş , güzel tasarlanmış kısa bir oyun fakat bu oyundaki vuruş ve saldırılardan yani kısacası dövüş mekaniğinden en ufak bir hissiyat alamadım. vuruyor muyum yoksa vurmuyor muyum en azından bir vuruş sesi olarak eklenebilirdi.
Lo primero que me atrapó fue el estilo visual. Es de esos juegos que entran por los ojos al instante: escenarios muy trabajados, diseños raros pero atractivos y una vibra oscura que recuerda a cosas tipo fantasía retorcida. En ese apartado, sinceramente, destaca muchísimo más de lo que uno esperaría. Ahora, cuando empiezas a jugar en serio, se notan las costuras. El combate funciona, pero se siente limitado: pocos movimientos, combos repetitivos y un sistema que no termina de explotar todo lo que podría. Hay ideas interesantes como las mejoras tipo cartas o el parry, pero están poco pulidas o demasiado fáciles de abusar. También hay problemas técnicos: bajones de rendimiento, bugs y detalles raros en sonido o iluminación. Nada que lo rompa completamente, pero sí lo suficiente como para sacarte de la experiencia. Aun así, se le ve alma. Se nota que hay intención y buenas ideas detrás, como si fuera una base sólida esperando convertirse en algo mucho más grande. No es un juego terminado, es más bien una promesa.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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