
Spire of Chaos: Arcana Unleashed is a 3D souls-lite action game where you play as Arxis, a magical girl linked to the Tower, a source of chaotic power and one of the most feared arcana of the Tarot.
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About

Play as a magical girl empowered by the Tower tarot card, wielding chaos-driven abilities that turn collapse into opportunities to escape her own domain.

Traverse an Art Nouveau inspired tower shaped by the Arcana of the Tower itself, chaotic and celestial, but slowly overtaken by the Lovers, an opposing force that twists the domain as your escape draws closer. It is too dangerous to go alone.

A loyal companion who guides you through every fight, happily helping you light the Tower up as you wreck your way out.
Smash enemies up close with an arcana-forged mace, channeling raw lightning into every brutal strike, until it erupts into a devastating ultimate.

Confront a boss, the Lovers arcana in Tarot, split in two and evolving across three phases: unity, division, and devastating solitude. Your fate is decided here: freedom or eternal imprisonment.
Genres
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Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun game, as short as it was. Honestly would love a sequel, or prequel, or even just some general story continuation! cute art style, relatable character, and nice story as well!
erm i'm playing videogames
loved the concept an art style but it was way too short of a game.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo simples, curto e com uma arte bem interessante. a gameplay é um pouco truncada pra um soulslike, mas funciona tranquilo. a dublagem em inglês achei meio off, principalmente a do 'gato'. tem alguns bugs também, fui parar fora do mapa uma vez e o jogo travou no menu outra vez. mas como tem bastante checkpoints, não é difícil apenas reiniciar. se está procurando algo pra distrair ou platinar rápido, esse jogo é interessante.
Played as part of my 100 under 100 challenge (4/100) Steam Reviews at first time of review: 62 A cute little student project. I enjoyed this except for when I didn't... The character designs are lovely. The level design is thought-out and straightforward. I maybe would've put less checkpoints in, but I didn't have to use them much anyhow and maybe with the state of things, it's for the best they are so frequent. I think the visuals are wonderful up until the exact second you get into combat and you can't really tell what's going on, though this was partly because controls would frequently be unresponsive and models would break, so you wouldn't be able to tell who or what was attacking you / be able to predict a parry. Whether that's a side effect of having a very tight turnaround on this game's production or from me playing on the steam machine, I'm unsure. I think my ultimate wish would be a slightly shorter animation for the player's attacks - i's currently longer than the longest Dark Souls animation (by my count, which could be off, it certainly felt like it took forever though) Ultimately it was pretty decent, I think it's worth checking out if you want a quick game and for the price of free you can't really complain too much. It's a shame we won't be likely to see anything else in this setting, as the story seems to set this up as an expanded prologue rather than a standalone right at the end.
The game is short and sweet. It does not overstay its welcome and is a neat little soulslike. You can finish it very fast (max 2 hours if you're not already familiar with soulslike), but it's not revolutionnary in terms of mechanics. It's pretty standard and the fighting is basic, but it's shines in terms of visual and in the integration of the arcana cards in the narration and mechanics. The positive: The art style is unique and the environnement is interesting. I like the arcana card theme and the gameplay mechanics associated (although I do think some upgrades are a bit op). The animations are smooth and the particles of charged attacks are pleasing while not being too obstructing. The skins are a nice additional reward for achievements and progression. The atmosphere is magical and consistant throughout the game. The UI is clean and has decent visual indicators (could add some audio indicators for added feedback). Finally, the boss fight was fun to play against and observe in equal mesures. The negative: The parry animations sometimes freezes (a minor problem since it happened only once and wasn't punishing) and during the boss fight (only in my first attempt tho) my input weren't registering for 10ish seconds after the start of the second phase. The character voices were coming from who knows where except where the characters where. Some traps had an animation + sound before activation, while some felt instantanous. Finally, I am sad I could not pet the exploding doggos. In conclusion, the game is fun, but it could use some depth on the fighting mechanics.
Фэнтези‑RPG с элементами тактической стратегии: игрок собирает отряд героев, изучает магические артефакты и сражается с силами хаоса в разрушенном мире. Геймплей сочетает пошаговые бои, прокачку персонажей и исследование локаций с поиском древних тайн и заклинаний. Плюсы: глубокая система магии — разнообразие заклинаний и комбинаций арканических сил позволяет выстраивать уникальные тактики в бою; проработка мира — загадочная вселенная с богатой историей, руинами древних цивилизаций и мистическими артефактами увлекает исследованием; тактические бои — пошаговая система требует продумывать действия, учитывать позиции отряда и особенности противников. Минусы: медленное начало — первые часы посвящены обучению и постепенному раскрытию механик, что может утомить тех, кто ждёт динамичных сражений; сложность интерфейса — обилие меню, параметров и статусов иногда затрудняет быстрое принятие решений в бою; ограниченная визуальная вариативность — некоторые локации и типы врагов выглядят схоже, снижая ощущение разнообразия мира. Итог: подойдёт поклонникам тактических RPG и магических вселенных — впечатляет продуманной системой заклинаний, атмосферным фэнтезийным миром и стратегической глубиной боёв. Может разочаровать из‑за неторопливого старта, перегруженного интерфейса и недостаточной визуальной уникальности отдельных зон и противников.
Абсолютно не отзывчивое управление, когда тащищься как улитка на ровном месте по три секунды, пытаясь догнать противника удирающего от тебя через половину локации, чтобы потом так же муторно пытатьься заблокировать его атаки. Но вместо блока и уворота ты всё ещё машешь молотом как дурак (и при этом каждый удар промахиваешься, колотя воздух). Если это должен быть соулс-лайк, то и управление тут должно быть как в соулс-лайк, молниеносное и точное, в не это вот всё. В целом атмосфера очаровательная, похожа на Alice: Madness Returns, но однообразно и потому скучно, и постоянные тупняки во время боёвки ломают всё удовольствие.
Güzel düşünülmüş , güzel tasarlanmış kısa bir oyun fakat bu oyundaki vuruş ve saldırılardan yani kısacası dövüş mekaniğinden en ufak bir hissiyat alamadım. vuruyor muyum yoksa vurmuyor muyum en azından bir vuruş sesi olarak eklenebilirdi.
Есть вайбы Алисы в стране ужасов. Жаль нет продолжения, короткая она очень. Я бы сыграла в фулл версию (естессвенно покупала бы её) + Для бесплатной игра очень красивая + Прикольная история - Я хз почему, но иногда фпс очень мало, а у меня если что очень хороший ПК - Музыки вообще как буд-то нет, мб была я просто забыла, но без неё ппц скучно бывает в файтах
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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