No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Play indoor volleyball and learn player positions, team rotations, attack and defense strategies. Game physics is modeled by analyzing real players and games. All teams and players are purely fictional. Choose your favourite team, win tournament or league to collect stars and unlock extra features. Watch video awards to get more stars. Go to game store and purchase: New Team, Shot control, Balls & Courts, Stats, Libero, Remove Ads or Unlock all teams. Follow us on Twitter http://twitter.com/SpearDoo
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $396.2M | 281.8K | 89% | $59.99 | |
| approximately $230.8M | 87.5K | 82% | $69.99 | |
| approximately $210.5M | 107.8K | 51% | $69.99 | |
| approximately $89.8M | 174.4K | 93% | $19.99 | |
| approximately $87.6M | 203.4K | 89% | $19.99 | |
| approximately $82.2M | 42.9K | 59% | $69.99 |