
This is a strategy game against artificial intelligence, in the style of science fiction
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
тупее ботов в стратегиях я еще не видел. работяга добывает ресурс, рядом стоит приемник, робот поедет на дальнюю точку. передвижение у роботов тоже хрен пойми какое и по какой траектории и это не всегда самый близкий путь. настоек ни каких нет(только смена языка) управление только мышка. все бы ни чего, но слишком не доработано, а идея вроде не плохая.
Роботы пауки извлекают уран прямо с поверхности планеты(тут уран у нас в виде кристалов), геймплей простенький и не замысловатый(строим базу, удерживаем базу, потом контратака). Если Вы ностальгируете по стратегиям 90-х то игра для Вас. Приятная фоновая музыка
An interesting strategy
After playing a little time, I can say that the idea is not bad and there is room for improvement. Definitely worth your money. Recommend.
Some reasons to buy this game: 1) You already play a lot of terrible games and want some premium garbage. 2) You are making your own RTS and you want to have an excellent example of what not to do. 3) You're curious to experience an RTS made without the concept of "pathfinding" or "don't have parts of the map poking through the fog of war". 4) You are making an RTS as part of a game jam or student project and you want to see how low the bar can be set. All joking aside, it doesn't seem like an asset flip to me. I don't know of any Unity templates that are this uniquely bad. This seems like a sincere effort, just not done with the competence you'd normally demand from a cheap commercial product. I don't recommend anyone play it except for educational purposes. If you want to be able to say "I know for a fact that my game is not as bad as Spider-Robots War" then in that specific case, I highly recommend playing through this. It doesn't take long to finish and the last level is actually a decent challenge.
Стратегия в реальном времени: посылаем маленьких роботов копать ресурсы, которые перерабатываются в специальном здании. Затем на фабрике собираем боевых роботов пауков. Они состоят из нескольких лапок, тела и оружия — в зависимости от используемых материалов отличаются характеристики и стоимость, на некоторых вещах можно попытаться сэкономить и создать механического «Франкенштейна».
The usual strategy with a small number of levels and a variety of robots.
The game itself is fine, although it lacks a plot and the combat mechanics are quite improvable, it can still give you a bit of fun if you like tank games of this type.
Симулятор бухих роботизированных пауков-инвалидов, которых сносит ветром. Было сложно, но я поиграл в это...
Sólo 5 misiones disponibles, de las cuales la primera es absurda. Asi que te quedan 4. En la segunda mision ya empiezan a atacarte. Pues bien; ahi irás notando como tus tropas se tropiezan, principalmente las recolectoras. Perdiendo un tiempo valioso para conseguir los cristales (o lo que sea) que te hacen falta para construir. Las barracas, donde construyes las tropas, es lo unico a destacar. Ya que tu mismo puedes crear a tu antojo el tipo de aracnido que vas a fabricar para la batalla. Aun asi me bastaron 23 minutos para dejarlo. Demasiado "tosca" su jugabilidad.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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