
A game bout being a spider. Weave a web in the swamps. Catch prey, avoid other pedators, and follow a mysterious creature...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
overall not good.
Spider ponds might be a fun little time if it weren't for the hunger punishment. If the player isn't able to catch any flies to keep the hunger meter filled, the spider becomes slow and at that point it is a certainty that no food will be caught. If the hunger meter reaches zero it is a death sentence, and I had to restart the game just to be able to move again. The controls are janky enough without this punishing mechanic, and it completely ruins the game.
[h1]Web swinging without web slinging[/h1] Spider Ponds is a novel title, and a difficult one. Unfortunately, most of that difficulty stems from its awkward control scheme. I was on the higher end of the 45 minute runtime - it was a while before I realized the red flashing was hunger pangs instead of fear from croaking frogs. It's worth a shot at whatever price point you're comfortable with for 30-45 minutes.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
The game's concept is fine, and it IS almost fun. Unfortunately, the slow pace and unreliable controls make it more frustrating to play than fun. I'm glad I beat it, but I can't see myself ever coming back to it.
I appreciate what Sokpop do and I'll buy more of their games that look good, but this one isn't recommended. Frustrating controls, frustrating enemy design and frustrating level design mean this ends up as a whole lot of frustration. It's a total pain to get the spider to go where you want it to, even when using as few webs as possible. It really doesn't like choosing the path you want with just mouse controls. Dodging the frogs is fine, but the other spiders are a total pain, you can't get past them, so you end up having to kite them into the frogs area and HOPE that the frog sees them, then HOPE that the frog reacts in time to kill them, which ends up being every tenth time or so. So you repeat this kiting for ages, eventually getting past the spider, what's up next? More spiders, same tactic, same frustration. And bear in mind that when you die, some of the spawn points are low enough that the frogs can get you, so sometimes you die, then die again because the spider wouldn't go on the web that you wanted. It's brilliant. It takes 30-40 minutes to beat this game, but only 20% of people do. I don't think I'm the only one that's frustrated with it. Edit, so after a second go the next day, I've beaten the game. It took me 13 minutes, so 51 total now. I had more fun this time now that I know how the game works slightly, but I still don't really recommend it. I feel like I lucked through this time with frogs killing spiders when I needed them to. It doesn't feel fun having to play around the bad control scheme and clunky design. I really like the idea of the game, but the execution falls flat.
Was a great experience :)
거미는 마우스 클릭&드래그로 이동시키고 키보드 X로 거미줄의 시작점을 만듦. 마우스 휠로 거미줄 길이를 조정한 후 마우스 클릭&드래그로 거미를 진자운동시켜 설치할 만한 곳에 닿았을 때 다시 X키 눌러 고정.
Really cute and interesting idea, I beat it in just 13 minutes—which apparently is much faster than other people beat it—so really I just wish there was more content. The controls are also wonky and take some time to get used to.
The more you play it the more you hate it. At first it is fun, you "beat" the game and you have a fun time. Then you realize "hmm I didn't get the achievement for beating the game" & when you go back to beat it you notice every annoying bug (NO PUN INTENDED) you are SO slow when you need food, making webs grows tedious over time, and the worst part is if you close it you loose all your progress. So in conclusion, if you play for a bit you will enjoy but it can get lame if you play more than one game.
Well done, a game with mechanics, a beginning and an ending.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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