
Speed Run is a first person platform video game, each level is full of traps, obstacles and fatal falls that you must avoid at all costs. Each level has its unique theme with different music and environments. The objective of the game is that you can complete the levels as quickly as possible!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game surprises me more than I expected, It is a very nice platform game that despite being very simple, it can be quite challenging. The graphics are very good and the ambience and the characters of the game are very well made. The story of the game is almost non-existent, but honestly it's not an issue. I can recommend it to those who like difficult games with nice visuals.
I gotta say that this game has great unique environments for each level, besides the addictive nature of losing just at the end and wanting to beat the level for once lol. Definitely each character like the giant burger or the sweet king are quite memorable, and I’d like to see what else Red Pixel Studios has in store for future installments to the game.
There is giant burger that chases you, I don't need to say anything else.
Speed Run is a first-person platforming game developed and published by RED PIXEL STUDIOS that fully embraces the idea of speed, precision, and relentless trial-and-error challenge. Designed around fast movement and dangerous obstacle navigation, the game throws players into a series of increasingly difficult levels where survival depends entirely on reflexes, timing, memorization, and mechanical consistency. Rather than focusing on storytelling or cinematic presentation, Speed Run strips the experience down to its core gameplay loop: move quickly, avoid hazards, survive brutal platforming sections, and complete levels as efficiently as possible. The result is a highly focused arcade-style experience that feels heavily inspired by classic time-attack games and modern parkour platformers, creating a tense and often addictive gameplay cycle built around repetition and mastery. The strongest aspect of Speed Run is how effectively it captures the intensity of high-speed first-person movement. Every level is filled with deadly traps, narrow pathways, spinning hazards, collapsing platforms, and sudden environmental threats designed to punish hesitation or poor positioning. The first-person perspective plays a huge role in amplifying the tension because players constantly feel as though they are moving at dangerous speeds through environments where even a single mistake can instantly end a run. The game creates an almost constant sense of pressure because there is rarely time to relax or carefully analyze situations during later stages. Success depends on reacting quickly while maintaining control, and that balance between speed and precision becomes the central challenge that drives the entire experience. One of the game’s greatest strengths is its level design. While the core gameplay mechanics remain relatively simple, the environments themselves constantly introduce new forms of danger and movement challenges that force players to adapt. Early levels serve as manageable introductions to the movement system, teaching players how to jump accurately, maintain momentum, and navigate environmental hazards without immediately overwhelming them. However, the difficulty escalates steadily as the game introduces tighter platforming sections, more complex trap combinations, and sequences where players must chain together multiple difficult movements without interruption. Certain levels become almost puzzle-like in how they require players to memorize hazards and optimize movement patterns in order to survive. The progression system is built heavily around repetition and improvement, which gives Speed Run a surprisingly addictive structure. Death is frequent and often immediate, especially during advanced stages where obstacle placement becomes extremely unforgiving. At first, repeated failure can feel frustrating, but the game gradually turns repetition into one of its biggest strengths. Players slowly memorize level layouts, recognize dangerous patterns, and improve movement efficiency with every failed attempt. Completing a difficult stage after dozens of restarts creates an extremely satisfying feeling because success always feels earned through practice and persistence rather than luck. The game constantly encourages players to improve not just by surviving levels but by mastering them completely. The medal and time-ranking systems reinforce this mastery-focused design philosophy effectively. Players are rewarded based on speed and performance, encouraging them to revisit stages repeatedly in search of cleaner runs and faster completion times. This arcade-inspired progression system gives the game strong replay value because even after completing a level, there is still motivation to return and optimize performance further. The game understands that movement itself is the main reward, and it builds its entire structure around helping players refine their abilities through repetition and experimentation. Once players become comfortable with the mechanics, successfully chaining together difficult jumps and hazards without slowing down becomes deeply satisfying. Movement mechanics are relatively straightforward but responsive enough to support the game’s demanding platforming design. Running, jumping, and maneuvering through obstacle courses feel smooth during most sequences, allowing players to build momentum naturally once they understand the controls fully. The simplicity of the movement system works in the game’s favor because it allows players to focus entirely on environmental awareness and timing rather than complicated input combinations. As players improve, movement begins to feel rhythmic, with successful runs flowing smoothly from one jump to the next. There is a strong sense of momentum during later stages where hesitation often becomes more dangerous than aggressive movement. One of the more impressive aspects of Speed Run is how it maintains tension through pacing. The game rarely gives players long periods of downtime, especially during advanced levels where obstacles appear in rapid succession. Certain sequences become almost overwhelming in how quickly they demand reactions and movement adjustments, creating moments where concentration becomes absolutely critical. At its best, the game enters a state where players stop consciously thinking about controls and instead rely entirely on instinct and muscle memory. These moments create the strongest sense of immersion because the game becomes less about individual mechanics and more about maintaining rhythm under pressure. Visually, Speed Run adopts a bright and stylized aesthetic that complements the arcade-like gameplay structure effectively. The environments are colorful and varied enough to keep progression visually interesting, with different themes and environmental styles helping distinguish stages from one another. The graphics themselves are relatively modest compared to larger first-person platformers, but the game prioritizes readability over visual complexity, which is crucial for fast-paced movement-focused gameplay. Hazards remain easy to identify even during intense sequences, and the clean visual design helps players react quickly without unnecessary visual clutter. The soundtrack and audio design also contribute positively to the overall atmosphere. Fast-paced music reinforces the adrenaline-heavy gameplay while environmental sound effects help players recognize traps and movement timing during difficult sections. Audio cues become especially important during high-speed sequences because they help maintain rhythm and awareness while navigating dangerous obstacle combinations. The soundtrack may not be especially memorable outside the game itself, but it fits the energy of the gameplay extremely well and helps maintain momentum during repeated attempts. Speed Run is ultimately a fast-paced and highly replayable first-person platformer that delivers intense obstacle-course gameplay through strong movement mechanics, demanding level design, and a satisfying mastery-driven progression system. While repetitive structure, unforgiving difficulty, and limited narrative depth may prevent it from appealing to every player, the game still succeeds at creating an addictive arcade-style experience built around persistence, reaction speed, and mechanical improvement. For players who enjoy punishing platformers and the thrill of overcoming difficult skill-based challenges, Speed Run offers a rewarding and consistently adrenaline-filled experience. Rating: 7/10
Never in my life had i ever cried playing a video game. That changed while playing the city level. Good game
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Soul's Spectrum | $1.3K | 50 | 96% | $1.19 |
| The Quarter Game | $1.3K | 92 | 96% | $0.75 |
| Life is Pointless | $1.3K | 94 | 86% | $0.99 |
| GAMECINE VR | $1.3K | 63 | 75% | $0.49 |
| Bustories | $1.3K | 87 | 67% | $4.99 |
| Golden Dungeons | $1.3K | 132 | 47% | $0.99 |
Related
| No Man's Sky | $636.2M | 412.8K | 85% | $59.99 |
| 7 Days to Die | $425.3M | 398.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 934.2K | 97% | $19.99 |
| Palworld | $415M | 463.2K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |