
Action-packed death racing, this is what Speed Kills is about! Traditional, isometric, powered by Unreal Engine. Players compete in various championships, ranging from bootleg rallies on the outskirts of the galaxy to big-league circuits set against the goliath skylines of metropolis cityscapes.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It´s an arcade Racer that pretty much gets Rock n Roll Racing Vibes... Just without Black Sabbath & Co. 3 Euro for the Game is okay. You get 50 tracks. Nothing to complain here. The only annoying thing: Only keyboard controls...
не можу вимкнути музику, мож я тупий)
Кусок глючного лайна
Collision detection is so good you'll get flipped around with a slight bump! The game is just OK, its fun but, with broken achievements and the collision detection being terrible make its annoying.
Приятьня зайти в игрю в которюю игряль в дестве, ностальгииия...
no hay por donde cogerlo, va el mando pero no en el menu, bastante soso y patatero, espero no haber pagado por el
'Speed Kills' is a high-octane combat racer that draws clear inspiration from classic isometric titles like Rock n' Roll Racing, offering a gritty, post-apocalyptic take on the genre. The game’s primary appeal lies in its satisfying progression system, where players earn credits to purchase and heavily upgrade a variety of reinforced vehicles. The combat is chaotic and impactful, utilizing a diverse array of weapons and abilities that turn every race into a frantic battle for survival. With its crunchy industrial soundtrack and detailed vehicle models, the game successfully captures a nostalgic, "old-school" arcade energy that is particularly enjoyable in short, intense bursts. However, the experience is occasionally held back by a rigid physics engine and a repetitive mission structure. The isometric perspective, while stylistic, can sometimes make it difficult to judge jump distances or navigate tighter track segments, leading to frustrating collisions with the environment. Additionally, the AI opponents often rely on "rubber-banding" mechanics to stay competitive, which can make a well-executed lead feel unearned or easily lost due to a single scripted surge from the pack. Ultimately, 'Speed Kills' is a solid and entertaining throwback for fans of vehicular combat, though its mechanical rough edges and lack of gameplay variety prevent it from fully modernizing the formula it seeks to emulate.
Nice game. Good for time-pass for a few days. Get it only at a huge discount.
The gameplay reminded me one game from my childhood. Everything would be fine, but I noticed that I can't get most of the achievements(even for passing the game). Reading on the forums https://steamcommunity.com/app/284930/discussions/0/522728730295933441, I discover that the achievements are broken from the beginning. I do not recommend this game, BROKEN ACHIEVEMENTS!
挂卡喜+1
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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