
Spectrum is a platformer set in an abstract world of stylized shapes and bright colors. Escape from 80 levels spread in 8 mysterious environments.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I got the game with Jingle Jam, and while it's a cool little game, it's only for people who enjoy the "perfection runs of ~30 second levels". Also, a few parts got me a little motion sick. Don't have the heart to give it a negative rating, and I won't hold it against a game for not being my taste.
[i][b]Не сложный платформер с приятной рисовкой и спокойной музыкой, коротенькая, можно и провести пару вечеров любителям.[/b][/i]
its cool but did u really need to make the character look like a little sperm dude...
[b]PROS[/b] [list] [*] The movement is great - it's fluid and floaty. You can fly far in a few moments. [*] Although it's a mainly 2d game, you can see incoming elements in the background as the approach. [*] Great visual aesthetic [/list] [b]CONS[/b] [list] [*] Too surgical - it cramps you up into tight spaces, and doesn't allow the movement mechanics to shine as much as it should. [*] Some of the levels in the game are very tedious, while the first chapter is too easy. [/list] [b]Summary/tl;dr[/b] This game has a lot of underused potential, as the some of the levels inhibis movement, one of the best aspects of the game. However, the levels where your movement is free enough to glide around are golden. At the current price of $5, it's worth a shot. Taking better advantage of the movement would make it perfect, but the price is low and it's polished.
WARNING !!! Dont be fooled by the first chapter, this Game will make you lose your desire to exist, if you try to complete it. If you are a Achievementhunter then stay away This is the antichrist of 100%-completion. May god have mercy with my now cursed soul...
[list][*][b][h1]Morlan's shorts:[/h1][/b][/list] If you like abstract, beautiful, minimalistic looking, relaxing games..This is [b]NOT[/b] it! Don't be fooled by the chill music (nice tunes but I can't help thinking that I've heard it before somewhere), "satisfying" backgrounds (yep imgurians, you know what I'm talking about) and fluid gameplay. This is a hardocore platform-y type of game that after the first few levels requires OCD precision movements and many-many-many re-tries to finish a level. Basically you move the blob, eat the "snow" and avoid everything else until you reach the black hole. But everything is too close to you or closing in and the movement style gives you finger cramps. You need to repeatedly press a button to move in that direction, like up-up-up-up-up-up, left-left-left-left-left-left and so on. It doesn't work by continuously pressing the direction buttons. So while the blob moves fluidly you constantly jerk the buttons so the hole gameplay looks a bit weird. The levels seem well crafted and rich with.. abstract detail! An oxymoron that works! The game looks pretty but you have no time to admire it because you're always [b]on a timer[/b]. [b]In short: A well made game but ONLY for the hardcore maso-players that enjoy hard achievements[/b] which is why I can't thoroughly recommend it. It goes from fun to chore after a while and, in contrast, I found [url=https://store.steampowered.com/app/242820/] 140[/url] to be fun. [b]EDIT: I thought I was a bit unfair on this.. but after finishing the frist three chapters *perfectly*, I say again: NO! This game can give you a really bad case of carpal bone cramps. I am being serious! Later levels are EVEN worse. Trying to go up by clicking 100 times the up button will start hurting badly after half an hour. I would AVOID THIS GAME.. You can thank me later.[/b] [b]Don't waste more time reading lengthy reviews.. time is of the essence![/b]
It's good. Classic avoid-the-walls speed-based game; it delivers what it promises.
Got this in the Yogcast Bundle a month ago or so. Not my type of game. Never been good at this stuff and I've never understood needing the "perfect" on a level. Anyway, it's fun. It's fine. If you like this type of game then it's definitely good, but if you don't like this genre I'm not sure why you're reading this. 10 levels per chapter, 4 chapters all which can be "inversed" to have 10 more levels, so there's 80 levels total. I honestly don't know if the price tag is right, because like I said I don't play these games. I'm not even sure how difficult this one is compared to others of this genre, but I do know I liked this one's art and atmosphere. Except world 3. ♥♥♥♥ you world 3.
Solid game 10/10
Difficult for me because I am bad at platformers and there are no checkpoints. I completed the light world. I enjoyed the game and it is very well polished and designed and has more content than it seems. There was only one section that I felt it was more of a too difficult (read: bad) mechanic than myself being bad at the game (excluding difficult mechanics at the end of longer levels that you don't get a lot of practice with because there are no checkpoints). Took me 4 hours, looks like the speedrun world record is under half an hour with only 2 times posted. The first 3 worlds were pretty "easy" up until the last level of the 3rd world. If you enjoy indie precision speed platformers, this game is for you!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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