
Your job is simple: monitor live security footage and report anomalies. The longer you watch, the more reality unravels. Play solo or in split-screen co-op as you uncover disturbing events in unpredictable, ever-changing locations- just don’t let too many anomalies slip by.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

YOUR MISSION: SPOT THE UNSEEN... BEFORE ITS TOO LATE
Welcome to Spectator 2, where your sharp eyes and steely nerves are all that stand between order and chaos. Your job? Monitor live security feeds from the creepiest locations imaginable, detect anomalies, report them, and hope you're fast enough to stop reality from unraveling.
For the first time ever, you don't have to face the fear alone! Grab a friend and dive into split-screen co-op, because two sets of eyes are better than one... or are they?

MONITOR THE MADNESS
Watch real-time security cameras across multiple eerie locations. A flickering light, a misplaced object, a shadow that wasn’t there before—spot and report the anomalies before it’s too late.
BRING A FRIEND (FOR MORAL SUPPORT)
Split-screen co-op! Because screaming is more fun together. Work as a team or panic separately—either way, something is watching.
A HORROR EXPERIENCE THAT BUILDS OVER TIME
Subtle at first, but escalating fast, anomalies grow more disturbing the longer you survive. Stay focused, apply countermeasures, and don’t let reality slip away.
MORE PERILOUS ANOMALIES
This time, anomalies are more diverse, eerie, and overwhelming than ever. From tiny shifts to full-blown intruders, your perception will be tested like never before.
NO TWO GAMES ARE THE SAME
The threats? Random. Your survival? Not guaranteed. Random anomaly generation ensures every round is unpredictable.
EXPLORE HAUNTINGLY BEAUTIFUL ENVIRONMENTS
From abandoned diners to eerie hotels, every level is crafted to keep you on edge.
EVOLVING STORYLINE
Every location holds secrets. New levels unravel hidden connections in the Spectator universe. Every detail matters.
SURVIVAL ISN’T GUARANTEED
Miss too many anomalies, and reality collapses. Keep things under control… or face something far worse than game over.
Your only weapon is your attention to detail. Your only ally? A screen full of horrors that may or may not be messing with your mind.
Are you just a Spectator… or are they watching you back?
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 72reviews | 79% | — | $33.4K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一人だと大変だけど二人なら報告できる数が二倍、負ける気がしないね!! ストア動画をご覧の通り、他の間違い探しを遊んだことがある方なら「協力ってそういう!?」みたいに感じるかもしれません、新鮮ですね! 結構なんとかなりますがいざソロに戻ると自分が担当したところしか覚えてなかったり、うーん、新鮮ですね! 画面がじわじわズレていきますが、それも味ってことで☆ 図書室のゴアやうなぎ屋マンホールみたいな明らかに項目追加でミスってんなってのはあるけど、まあまあ誤差
richtig geiles game
Das Spiel ist mega lustig und mir gefallen die neuen Maps, , manch kleine Bugs können frustrierend sein. Aber im großen und ganzen ist das Spiel super gelungen und macht mega Laune mit einem Freund. :)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +17 more
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
IDK WHAT PEOPLE ARE COMPLAINING ABOUT THIS GAME IS AN ABSOLUTE BANGER. adding 2 player co-op was the best ♥♥♥♥♥♥♥ decision ever, me and my friend spent 4 hours straight screaming on discord going insane over the motel map. the new locations look visually sick and having someone else panic with you on camera 3 makes it 100x better than the first game. MUST PLAY IF YOU HAVE FRIENDS.
et bien j'ai platiner le jeu et dieu que c'était mauvais. Pourtant le premier était bien alors j'avais bon espoir pour celui la. Mais entre les anomalies bugger ou les anomalies mal catégorisées, c'est très peu plaisant à jouer. Le choix de limiter le nombre de catégorie a été fait et en soit bonne initiative. Sauf qu'en jouant on comprend très vite que tout va être confus . Exemple : une pluie de sang, super j'ai la catégorie sang ou gore et bah non c'était la catégorie inconnu qu'il fallait cocher. tout aussi déstabilisant, j'ai l'image d'un écran qui a changer est ce que c'est la catégorie image ou celle électrique qu'il faut cocher ? je crois que c'est image...ou électrique... Je finirais par dire que la difficulté n'est pas vraiment au rendez vous, j'ai fait tout les niveau en cauchemars immédiatement, sans connaitre le niveau et battu certain du premier coup comme le labo. Un peu décevant pour moi. Bref si vous voulez le même en plus sympas jouer au premier.
One of the most fun, interesting games with absurd possibilities that someone with more than 200 hours of play can report and explain by itself that 200 hours were not enough to discover everything this game can offer to those who play it. Schedule I allows you to make money any way you want, from manufacturing and selling "happy products", to even collecting trash and also of course the way I made my 80 million (so far), gambling. It has several errors and bugs that are normal in a game still in development and Tyler, from what I've seen recently, shows willingness and huge potential to be an even bigger, better game with plenty of room for many improvements and with that, become a masterpiece that this game easily shows the capacity to become. I just think that in my opinion the inventory limit should be greater than 20 for deliveries or even items in general because one of the things that can end up tiring the casual player is the repetitiveness of going many times in a short time to look for items and materials to keep everything working, other than that I have good expectations and I know that there will be many more good things to add as soon as there are new updates that the dev shows a lot of commitment and dedication to everything that has been implemented in Schedule I, Tyler and team, congratulations for this amazing mastepiece.
game is cheap copy of "im on observation duty" not worth bying at all
Первая часть была норм. Эта нет. Появилась куча визуального мусора, из-за чего стало душновато даже на обычной легкости. Типы аномалий тоже поменялись и стали менее интуитивными. "Забаганный" сюжетный режим, где не пройдя уровень переходишь сразу на следующий. В целом - такое себе.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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