Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
[Features] - Explore the mythic world: Navigate through challenging labyrinths and story-driven puzzles woven into the heart of the adventure. - Dynamic combat system: Master devastating chained-blade combos, air-to-air attacks, and brutal grappling finishers. - Wield divine powers: Unlock magical abilities and new lethal weapons like spears, shields, and god-forged relics. - Clash with epic bosses: Face larger-than-life enemies and multiple foes on-screen with improved AI and cinematic combat sequences. - Immersive Spartan experience: Bigger battles, richer storylines, and intense gameplay inspired by ancient Greek mythology. Description – Spartan Arena: Clash of Gods Armed with the legendary chained blades and divine powers, you will step into the Spartan Arena — a brutal battlefield where gods and warriors collide. Embark on an epic journey as a fearless Spartan hero, fighting to survive against armies of mythological monsters, legions of undead soldiers, and colossal bosses inspired by ancient legends. Your merciless quest will lead you across treacherous landscapes, burning temples, forgotten ruins, and the very gates of Olympus. Each battle tests your skill, courage, and determination to uncover the secrets of a world torn apart by divine war. In Spartan tradition, hoplites wore bronze helmets, carried mighty spears and shields, and were draped in crimson cloaks — now it’s your turn to reclaim that glory and write your legend.
Spartan Arena: Clash of Gods has grossed an estimated approximately $1.4M on Google Play.
About approximately $1.4M gross, estimated range approximately $348.2K to approximately $5.6M — roughly approximately $992.8K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $348.2K – $5.6M. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.4M | 9.4K | 96% | Free | |
| approximately $1.4M | 18.8K | 90% | Free | |
| approximately $1.4M | 15.8K | 70% | Free | |
| approximately $1.4M | 14.3K | 95% | Free | |
| approximately $1.4M | 13.8K | 85% | Free | |
| approximately $1.4M | 6.8K | 86% | $2.99 |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.