
Step into the amazing world of Sparkle – a surreal ocean, where life is thriving and conditions are perfect to make an evolutionary leap.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 572reviews | 60% | — | $91.5K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Could you help me to get some steam points? Here I'm will do everything you request!
I was enjoying Sparkle 3 up until I got to the Spiky Rivers quest. Whereas the previous games, and start of this one, were very relaxing and enjoyable, this quest is very unforgiving and requires precision controls - not something that the Sparkle games are known for. It soured me on the whole game, and apparently there's similar quests later on which are just no fun at all. So, yeah. Can't recommend.
Evolving by consuming nutrients, customizing abilities, exploring vivid worlds and completing various quests.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's not good. Some annoying levels in this game makes for a frustrating experience which is not quite hard either so is not even satisfying to acomplish. Any developement from the first to the second game were discarded dispite the game needing some kind of evolution and at the same time all redeeming qualities the first and second game had are not even present here.
Погрузитесь в волшебный мир Sparkle – сюрреалистический водоем с удивительными экосистемами и невероятным биологическим разнообразием.
This is kind of a cool game with a lot of variety that feels a bit like a PS2 game, but the achievements can be a pain and the ending is super abrupt which keeps it from being great. Unlike the other Sparkle games, this one has "quests" and you can choose to level your Sparkle based on the food you eat and the selections you make after you level. It doesn't matter that much- for one, you can't die, and really the only thing that matters is speed and your special attack. If you reach level 50 your Sparkle with be massive and take up two full screens which is cool, but it's not hard to control since the hitbox is just the head. It doesn't actually get stronger and it doesn't seem like you get much faster. The special abilities are important. These are invincibility, a dash attack and the ability to suck in gems. The ability to suck in gems ("nutrients") is the most useful since you eat them to defeat bosses and level. There are a couple really painful sections where you need to navigate a path full of thorns. If you screw up, you get sent back to the beginning. It's cool that you can change layers and the graphic and sound design are great. I'm an achievement completionist and I found some of these achievements super irritating. You must reach max level 3 times and each time takes about 90 minutes in the fastest manner possible. It's not fun and feels like a waste of time. Some of the other ones can be unlocked through exploits. For example, there's a race to eat gems but if you bring in a level 50 character with the vacuum ability you can suck them all up almost instantly and obliterate them. There is a final boss, which is cool, but then the game kicks you out to the menu screen when there could have been more. I appreciate the variety, the various mechanics in the quests, and the tough corridor navigation parts are cool. The enemy fights and some of the exploration could have been a bit better, but overall this is probably the best game in this series, even though the second game has cooler world design and ambience.
I don't really understand where the negative reviews come from, sure the game is bright and can cause some eyestrain but other than that it is just like the other 2 except this time there are some fun missions and little side quests you can do. Some parts of the game I can see being frustrating but so far they have been mostly optional; this is still a worthy sequel of a chill indie game I found because of a free early iteration I was able to play for free on google as a kid. This game is cheep and a good time killer so I'd recomend it to anyone who is looking for something chill to play in their free time. P.S the design for the green sparkle is awesome but at some point it's mouth stops closing properly, you're welcome
Boring
https://youtu.be/hhXM0DtYhTY Pushing into the third entry for the series, there is an ironic lack of evolution in gameplay and a odd regression in input/controller support.
It´s booring ... why should I play?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $80.3M | 162.5K | 96% | $19.99 | |
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| $5.7M | 25.2K | 84% | $8.99 | |
| $5.5M | 9.4K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $91.5K | 577 | 90% | $6.69 | |
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| $91.6K | 346 | 96% | $9.99 | |
| $91.6K | 314 | 75% | $9.99 | |
| $91.5K | 792 | 99% | $6.99 |