
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9/10 definitely worth buying due to the care of the development team.
That game will be the masterpiece of space-thamed productions.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game, but I just don't get along with it. It feels like instead of just doing one thing well, it tries to do too much and falls short.
Very good space sim! I am thrilled as game contains both space, ground combat, trade, mining, exploration. SpaceBourne 2 is also strategy where you manage a faction with all underlying mechanics. Looking forward to SpaceBourne 3. Thank you developers!
an absolutely amazing game! its like freelancer & privateer with a bit of mass effect
i have absolutely fallen in love with this game, put no mans sky, x4, elite dangerous, eve online all into one game and pray to god it works! you start off as a very small very poor dude and then you work yourself up the ranks "surrender" "no" "okay i'm going to take outpost, surrender a station" "no" "okay im going to take a station, please surrender a system" "no" "okay i'm going to wipe you off the map then, surrender" "no" Until they all are no more
As a player who really enjoyed the X games. this game has grown on me. X4 has its crazy janks but i still loved the game. and this game has alot of jank but feels just as good and promiseing. my bigest gripe though that trows me off so hard is the AI voices and the uncanny feeling i get hearing the NPC's voice lines. yeah i can turn off voice volume but that takes away more from the game. I do hope the AI voice lines get improved alot. or just get a friend male and female to just read likes and use a voice changer. or have fans read lines. anything is better than the current AI voices used in the game.
this game should have survival mode and sandbox mode more people a player if they did have that i prefer sandbox over story mode because i find out more fun the developer should think about having survival in sandbox mode survival and to top it off they should add soudan defence or somethings on planets like vehicles or tanks stuff like that orbit or guns maybe that's a kind stuff they should definitely add to this game.
бак на лаборатории все здания под землю уходят невозможно выполнить квест
A real gem that got literally no media hype or appreciation. This game comes from a Turkish developer with a tiny team of devs. The story is rich, the graphics are jaw dropping, and combat & flight feel smooth and polished. It is TRULY amazing how good of a game this is for the budget. WHO EVER SAID that a great game MUST have 100 million spent on it in development??? NOT THESE GUYS. At first I thought no controller support left this game dead in the water but a simple steam input download finished that worry. I will leave a scale below to help give an overall grade for how I feel this game has performed so far. There are not many games that allow you to take over an empire from the first person perspective and act out that story with complete freedom. Set your style of governance, lead your people, oppress your people, enslave your people, destroy your enemies, conquer entire star systems, bring all under the banner of your rule. This game offers all of that. Truly expansive! There is a learning curve on navigation and it can get frustrating when having to switch between so many targets and lightspeed jumps, but once you get use to it, it becomes second nature. Every now and then you will run across a simple bug or maybe a glitch. If this game had received the same funding that Starfield got, we would all be talking about perhaps one of the greatest space games of all time. Remember it can be frustrating but learn the mechs, use a controller if you wish, learn the bindings, learn everything. If you are the type of player that has to be guided on everything and hand held throughout your quest, then this is not the game for you. This is a MASSIVE (10k+ systems) open world space simulator sandbox that cater towards people who have self initiative. I really hope this developer has plans moving forwards. You may see bad grammar from time to time but this leads back to translation and money spent. I want to see what this guy can do with 100 mil budget. (Scale 1-10) Graphics: 9.5 Controls: 7.5 Combat: 7.2 Exploration: 9.5 Performance & Optimization: 6.8 Storytelling: 8.5 Sound & Atmosphere: 7.2 Replayability: 9.5 Content: 9.3 Immersion: 9.0 OVERALL SCORE: 8.37 (Good)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 14.3K | 96% | $9.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 4.6K | 81% | $24.99 | |
| $4.1M | 13.8K | 95% | $14.99 |