
Embark on a journey to greatness. Get ready for adrenaline-fueled battles and a chance to claim your place in the galaxy. Grab the controls of your ship, gear up for the fight, and unleash your ambition to conquer and build a new empire in the vastness of space.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.2Kreviews | 76% | — | $4.1M |
| $19.99 | 46ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Getting much more enjoyment out of this than Starfield. Overall it's just fun and scratches a particular itch Bethesda's stab at the spehspioneershootingsmarines genre never did for me with the pacing and amount of action here. Good if you have an hour or two a day during the week since the soldier 'dungeons' aren't too much of a slog usually. The planets are beautiful in orbit, though this isn't AAA obviously. The radio has a lot of character for the time it takes to start hearing repeats (expand on this pleeease, and let full tracks play, music seriously makes or breaks a game for me and you cut them off like that?), and I found the AI voices in the realm of funny glitch era rather than bland. To the dev: please don't "improve" them, it sits right on the edge of tolerable with the amount of silliness behind it. Visually the UI is satisfying, with some strange redundancy in places I'm assume having to do with patterns from the first game - if these were mercilessly ripped out it would actually be way less confusing even though it's giving you more options to do the same thing. Main complaint is things are a tad broken balance-wise - the time slowdown ability makes most ground combat even with bosses a joke up to a certain point, and with nothing really to match it with dogfighting it's a bit of whiplash being steamrolled by enemies one level higher than you without tense tactical retreats. Progression feels like you're coasting for a while before slamming into a wall you have to grind past for a bit which is a tad jarring lol, and there have been a few bugs with missions, but it's nothing insurmountable. I feel like there's an easy fix of easing up on the level scaling for faction missions you get through mail, this was the first time it really felt painful to play - pretty much immediately the missions you get are replaced by ones higher level, and even the scarce one or two that are at your level are incredibly punishing if you don't cheese it with the copilot that snipes for you past the boss's weapon range. So the rest obviously are there to take later, right? only those are replaced by the time you get to them. Very strange.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 13.3K | 98% | $9.99 | |
| $4.1M | 15.8K | 94% | $6.99 | |
| $4.1M | 5.3K | 81% | $24.99 | |
| $4.1M | 14.2K | 92% | $19.99 | |
| $4.1M | 4.6K | 81% | $24.99 | |
| $4.1M | 13.8K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $119.2K | 2.5K | 69% | $1.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $90K | 125 | 50% | $19.99 | |
| $3K | 5 | 40% | $18.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $2.3M | 1.9K | 73% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
harika
Fiyatını fazlasıya eden bir oyun. Türünü sevenler kaçırmasın
I have a very high end computer. Game gets stuck at character customization screen with all options grayed out. Tried multiple settings but the game simple wouldn't let me start. Very annoying.
I mean this is it, you've been looking, you've almost backed StarCitizen once or twice, then they announced Pay-to-W--I mean In-Game DLC. You tried Elite Dangerous, didn't like the grind and No Man's Sky is wonderful but not 'gritty' enough with its bright color palette. This is what you've been looking for. "Oblivion in Space" except better than StarField ever would dream of. Its got its rough edges, it was made by a single guy, whuddyaexpect? AI Voiceovers and that kind of thing if you're the sort that's put off by that. It's a labor of love, with well thought out systems, sure it has bugs - like AAA games don't these days? The keen-eyed among you will be able to tell how the towns were built, giving it a kind of Source-engine-days vibe. If you want "that game" where you can get into a firefight, steal the MacGuffin, get to your ship under heavy fire (Chewie get us out of here!) and leave orbit just to engage a waiting patrol and jump away in the nick of time, yea. . . Welcome home.
字全是亂碼,也看不到官方有想要處理 建議不要購買
The idea of the game is great and the variety of systems in the game are exactly what someone would be looking for from a game like this. Once you get past the stage where you get your HQ, the jankyness comes out and its horrible. I could ignore the errors in spelling everywhere, the space combat is alright, but the ground combat is abysmal. You can't avoid it either. I was in the process of doing a mission where you have to get your first recruits, which leads you to fighting a blue alien called Ka-run. I've never seen combat so bad. Glitching in and out of building walls, getting shot at from behind solid cover, Ka-run holding his rifle in between his asscheeks while firing at me. Game also goes from making you feel invincible in one mission, two shoting people and being a walking fortress, to putting you in a janky ass boss fight. I could probably recommend this game in the future as it was exactly what I was looking for given the games description, but its a hard pass for now.
I have only played this game for a short while and I am already enjoying it quite a bit. The game is noticeably unpolished with flat voice acting and a underwhelming story arc, as of yet. However, where it lacks in story elements it makes up for in gameplay mechanics. All the more impressive considering this was created by a single developer.
Отличная игра, (фрилансер). Баги, вылеты изредка есть. Это не игра уровня ААА, не требуйте многого.
The game is good, the combat is satisfying on foot and on ship/space, lacks a bit o QoL and some details indeed, but can´t complain much for one dev. If the dev listen to the players critics maybe turn into a gem
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.