
An indie space-sim and strategy game featuring ship and fleet combat mixed with RTS elements. Complete contracts and Claim sectors for your faction in the near-future, where resource exploiting corporations are in a state of constant conflict over territory control.
Modeled estimate, not a reported figure. How we estimate →
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About
Represent your Corporation as you fight for control over resource-rich part of space. Engage in ship to ship combat, complete randomized missions and claim sectors, expand and upgrade your fleet and take on more difficult enemies.

Directly control any ship in your fleet, switch between them anytime and make sure to maximise their potential.

Fly agile and speedy fighters from inside a cockpit and experience thrilling battles in a first-person perspective.

Take control of large ships and their powerful weapon systems in third-person perspective.

Issue orders from a RTS-like view, organize and manage your fleet ship by ship.

Buy new ships and customize their loadout weapon by weapon, create a flexible fleet fitting multiple roles based on your needs, or commit your fleet to a specific task and playstyle.

Complete randomized contracts of various types in gradually more difficult sectors.

Capture Control Points and build defenses in more complex Conquest sectors which require a more strategic approach
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Yep
Could use some more features but on sale I would get it
highly recommend this game~ very fun. devs if yall see this please work on the hug ships Ai. i love em but god everytime i look away to command other ships they are pointing there rears at the enemies rather than turning to face them so all there weapons can fire. and yes ive had them set to close combat.
For those who love space battle, controlling ships, fighters and strategy.
I love this game
大型艦も編成できるようになったのでレビューを修正 概ね満足だがだんだんと粗が見えてくるのでその辺も紹介 ・上位の武器はロックオンできる対象が大型艦だけで戦闘機や小型艇に撃てないものが多い ┗ 戦闘機は戦闘機で、大型艦は大型艦でという制約を押し付けられてプレイの幅がやや狭くなっている。 ・ほぼ全ての敵艦に防御兵装が付いているので後半はミサイルが陳腐化 ┗ 効率よく兵装を破壊する武器もあるにはあるけど使いづらい、味方と足並み揃えて斉射もできないので飽和攻撃もやりにくい。 ・戦闘中は回復できないので補給艦の存在意義が薄い ┗ 敵艦隊と1戦して終わりのミッションでは不要になる、同じコストで戦闘機を入れた方がよっぽど役に立つ。 ・S2クラスの無誘導ロケット砲塔のDPSがぶっ壊れ性能 ┗ 満載して突撃すれば大型艦も片づけられる、なお、敵も搭載している場合は地獄になる ──────────────────────────────────────────── 軽くプレイしましたがこの手のスペースコンバット系にしてはカジュアルで遊びやすかったです。 広い宇宙に放り出されるオープンワールドではなく、ミッション攻略型です。 艦隊編成→ミッション選択→戦闘終了→報酬で艦隊強化して次のミッションへ というのが基本のサイクルです。 船の種類や武器も豊富でツリー形式でアンロックしていきます。 必要な資源はお金と研究ポイントのみ、素材集めはありませんので安心を。 常に残弾や燃料、シールドENのリソース管理に悩まされるようなハードコアなゲームプレイを求めている場合は回れ右です。 日本語が無いのですが、ストーリー要素は薄く、単語さえわかれば問題ないです。
After getting to the end game areas and whatnot I can no longer recommend this game because I how god-awful the AI is they don't rotate their ship or anything to attack the Target that they're trying to keep their distance from so they just fly away and stuff like that unable to shoot at the enemy I tell them to shoot at leading to an expensive death over and over till the AI gets a complete overhaul or something like that I cannot recommend this also the formations they take automatically are unacceptably bad medic ships should not always be in the front lines
Found this game on reddit glad i bought it
Very easy to understand controls and fun to play.
Okay so the combat is fun which really is what this game is all about outside of building your fleet and outfitting your ships. The AI that controls your ships is not completely incompetent and I find the medium+ ships holding formation during combat with my flagship more than not. However I wish there was more incentive to bring cruiser class ships. The weapon count or upgrade from class 2 to 3 really does not feel worthwhile at all instead of bringing another ship or two which proves way more useful. The upgrade of health and armor is really not enough in my opinion. But this could just be me too. However for a 1.0 release it does feel a little under baked. Very minor things like during the fighter tutorial they show you where things are located on the HUD with a grey outlined box, however more times than not there is nothing in that box.... Once again minor but you will notice it. Some QOL and better explanation of stat values would be greatly appreciated as well. Game is feature complete from EA roadmap. They are working on patching now which really is the smart move. Hope to see them add more replay value to the game outside of Endless mode but the focus on making the base better is great too. I think it is worth the the price tag. Edit: I stand corrected on the cruisers. Cruise missiles can absolutely trivialize larger ships.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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