
Locked away in the most secure prison in the galaxy, with little hope of escape, Gail Pilgrim faces the most difficult ordeals of her life. Her only hope lies in trusting those who she has come to regard as her friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 4 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 15.8/day in the week to Jul 16 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now I have seen the entire saga since I played the reunion (last) game first. i would recommend this game to anyone who enjoys puzzles.
有卡 有成就 没中文 《太空朝圣者第四章:太阳系》(Space Pilgrim Episode IV: Sol) 盖尔・朝圣者被囚禁在银河系戒备最森严的监狱中,逃生希望渺茫,她正面临人生中最艰难的考验。她唯一的希望,就是相信那些她早已视为朋友的人。 旧敌回归,尘封的真相浮出水面,这部史诗般的《太空朝圣者》系列迎来终章。 体验这部沉浸式太空史诗的最后篇章:探索多个全新地点,邂逅众多新角色(以及一些熟悉的老面孔),为这段激动人心的故事画上句号。 本系列首次加入关键抉择机制,你的选择将影响盖尔・朝圣者及其船员的命运。 整个系列的四章内容中,你将游历沉浸式未来宇宙中的空间站、殖民地、城市和岛屿,与数十位独特角色互动,总游戏时长超过 10 小时(请注意:本次购买仅包含第四章)。 支持鼠标、键盘及手柄操作。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
❤️🔥Presa na prisão mais segura da galáxia, Gail Pilgrim deposita toda a esperança nos seus amigos. Velhos inimigos regressam e verdades enterradas ressurgem neste capítulo final da saga Space Pilgrim.🩷 💚💚ACERCA DESTE JOGO💚💚 🧡Episódio final da saga Space Pilgrim com novos locais e personagens; 💛Pela primeira vez na série, toma decisões que influenciam o destino de Gail e da sua tripulação; 💙Mais de 10 horas de jogabilidade ao longo dos quatro episódios da saga; 🩵Explora estações espaciais, colónias, cidades e ilhas num universo futurista imersivo; 🖤Suporte para rato, teclado e comando.
Really good to pick up for the t rading cards when it goeso n sale
Space Pilgrim Episode IV: Sol fühlt sich leider sehr altbacken und unfertig an. Die Grafik ist extrem simpel und wirkt wie ein typisches RPG Maker Spiel von vor vielen Jahren, ohne eigenen Stil oder besondere Atmosphäre. Technisch gibt es kaum Komfort, wenige Einstellungen und einen umständlicher Vollbildmodus. Das Spiel ist außerdem sehr kurz und bietet kaum spielerische Tiefe. Vieles läuft automatisch ab, wirkliche Herausforderungen oder interessante Gameplay Elemente fehlen fast komplett. Auch der Sound bleibt unauffällig und trägt kaum zur Stimmung bei. Insgesamt wirkt das Spiel eher wie ein kleines Story Zwischenstück als wie ein eigenständiges, vollwertiges Spiel. Ein weiterer klarer Minuspunkt ist die fehlende Sprachunterstützung. Das Spiel ist ausschließlich auf Englisch verfügbar, es gibt weder deutsche Texte noch andere Sprachoptionen. Gerade bei einem stark dialoglastigen Spiel ist das für viele Spieler ein echtes Hindernis. Einziger wirklicher Pluspunkt ist der Preis. Mit rund 1,99 € ist das Spiel zumindest fair bepreist und reißt kein großes Loch ins Portemonnaie. Space Pilgrim Episode IV: Sol hat zwar Ansätze, bleibt aber technisch, spielerisch und präsentationstechnisch deutlich hinter heutigen Standards zurück. Wer ein modernes oder abwechslungsreiches Adventure erwartet, wird hier eher enttäuscht.
9/10
По скидке норм игра
ughhhhhhhhhhhhhhhhhhhhhhhhh
Space Pilgrim Episode IV: Sol, developed by Pilgrim Adventures and GrabTheGames Studios and published by GrabTheGames and TheGamesFortress, serves as the fitting conclusion to a quiet yet emotionally resonant indie science fiction saga. Set in a universe marked by political turmoil, personal sacrifice, and the aftermath of interstellar conflict, the game brings the journey of Gail Pilgrim full circle. What began as a simple tale of survival and exploration has evolved into a deeply reflective story about freedom, morality, and what it means to keep one’s humanity in a world dominated by technology and power. Sol continues the series’ tradition of minimalist presentation paired with strong narrative direction, delivering a satisfying finale that prioritizes character development and moral depth over spectacle. The story opens with Gail imprisoned in what is described as the most secure detention facility in the galaxy. Her capture seems to signal the end of her long fight against the oppressive forces that have ruled over the colonies, yet the walls of confinement only set the stage for a more personal reckoning. Rather than relying on flashy action or epic battles, Sol focuses on the human dimension of its sci-fi universe. The player follows Gail as she navigates the shifting alliances and betrayals that have defined her journey, confronting old enemies, reuniting with friends, and facing hard choices that determine the fate of those she loves. Through this introspective structure, the game transforms from a straightforward space opera into something more grounded—a meditation on how ideals survive, or crumble, in the face of corruption and regret. Every conversation carries emotional weight, and each decision you make ripples through the story, offering multiple paths toward redemption or destruction. Gameplay follows the familiar blueprint established by previous episodes, combining exploration, dialogue, and decision-making with light role-playing elements. The environments—ranging from sterile prison corridors to industrial colonies and remote settlements—are compact but packed with small details that bring the world to life. The player’s actions primarily revolve around interacting with characters, solving small environmental puzzles, and making choices that influence both immediate and long-term outcomes. Although the game is built using a simple engine, likely RPG Maker, the developers use it efficiently to create a consistent sense of scale and progression. Each area feels like a piece of a larger galaxy, one that has been carefully designed to emphasize narrative pacing rather than mechanical complexity. The absence of combat mechanics or intensive gameplay loops shifts focus entirely to story immersion, allowing dialogue and atmosphere to carry the weight of the experience. Visually, Space Pilgrim Episode IV: Sol maintains the same retro-inspired aesthetic as its predecessors. The pixel art, while modest, is expressive and functional, evoking the feel of classic 16-bit adventures. The color palette is muted but purposeful, with each environment reflecting the tone of its scene—cold blues and grays dominate the prison sequences, while warmer tones highlight moments of emotional clarity and connection. The soundtrack complements this perfectly, weaving between ambient electronic hums and melancholy piano melodies. It’s a minimalist approach that enhances the sense of isolation and introspection that defines the narrative. While the visuals and sound design may seem simple on the surface, they succeed in creating a cohesive emotional rhythm that sustains the player’s investment throughout the game. What elevates Sol above being just another small indie title is the strength of its writing. The dialogue is sharp, heartfelt, and occasionally laced with understated humor, grounding the science fiction setting in human emotion. Gail Pilgrim remains a compelling protagonist—tough, principled, and weary, yet still clinging to her belief in doing what’s right even when the universe around her no longer rewards it. Her relationships with supporting characters are handled with nuance, giving players moments of levity and reflection amid the tension. The game also continues to explore recurring themes from earlier episodes, such as identity, the illusion of freedom, and the fragility of trust. By the time the story reaches its conclusion, the emotional impact feels earned rather than forced. It’s a slow burn rather than a spectacle, but the payoff resonates more deeply because of that restraint. While the game achieves much with limited resources, its simplicity may not appeal to everyone. The reliance on text-based storytelling and static environments can make the pacing feel slow to players expecting dynamic visuals or complex mechanics. Some of the story beats assume familiarity with the previous episodes, which can leave newcomers slightly disoriented despite the game’s attempts to provide context. Certain scenes could also benefit from more visual variety or animated storytelling to match the emotional intensity of the writing. However, these shortcomings are minor when viewed in light of what the developers accomplish with a small budget. The focus remains clear: to tell a meaningful story about perseverance and moral conviction within a universe that feels both vast and intimate. In terms of length, Sol offers a concise but complete experience, typically running between eight and ten hours depending on exploration and decision-making. This brevity works in its favor, keeping the pacing tight and ensuring that every scene serves a narrative purpose. The inclusion of branching choices and alternate outcomes adds replay value, allowing players to revisit certain decisions and see how differently events unfold. It’s an approach that rewards attention to detail and emotional investment rather than grinding or stat management. For players accustomed to narrative-driven adventures or visual novels, the structure will feel comfortably familiar, yet distinctive enough to maintain engagement through its focus on science fiction themes rarely explored in such a personal way. The Steam release of Space Pilgrim Episode IV: Sol has been met with consistently positive feedback from players who appreciate its storytelling and heart. Despite its simplicity, the series as a whole has carved out a devoted following, and Sol stands as a strong culmination of everything the previous entries built toward. Its tone is bittersweet but hopeful, offering closure without undermining the ambiguity that gives the story depth. It demonstrates that narrative-driven games don’t need high-end production values to evoke genuine emotion; sincerity, thoughtful writing, and atmosphere can achieve the same impact. Ultimately, Space Pilgrim Episode IV: Sol is a testament to the power of small-scale storytelling in games. It’s a story about endurance in the face of despair, about the cost of conviction, and about the spark of humanity that persists even in the cold vacuum of space. It may be modest in scope, but its emotional reach is surprisingly wide, leaving a lingering impression long after the credits roll. For fans of character-driven science fiction and introspective adventures, it stands as a worthy finale to Gail Pilgrim’s odyssey—a quiet but powerful reminder that even the smallest stories can shine brightly among the stars. Rating: 8/10
Всё на инглише, ничерта не понял.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 612 | 83% | $1.99 | |
| $84.3K | 2.1K | 77% | $1.99 | |
| $51.5K | 265 | 94% | $14.99 | |
| $2K | 78 | 95% | $1.99 | |
| — | 0 | — | — | |
| $0 | 1.4K | 88% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14K | 396 | 75% | $1.99 | |
| $14K | 111 | 86% | $5.99 | |
| $14K | 53 | 98% | $5.99 | |
| $14K | 148 | 62% | $4.99 | |
| $14K | 81 | 91% | $4.99 | |
| $14K | 53 | 94% | $9.99 |