Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Join the rowdy Space Marshal crew on their latest misadventure in outer space. Strap those boots on, gear up and get ready to hunt space crooks! This is a story driven action game with an emphasis on stealth and tactical combat. It continues the quirky story from the prequels, but you don't need any previous knowledge to enjoy this one. TRY BEFORE BUY Try the first couple of levels out for free before you decide if this is for you. We're a small indie studio developing this game and we'll have to release it one chapter at the time. Each chapter will be sold separately, but there won't be any other in-app purchases. We hope you'll enjoy the game! TACTICAL COMBAT Use the environment to your advantage. Avoid attacks by taking cover. Flank enemies for extra efficiency, but avoid getting flanked yourself! Use the tools of the trade to gain an edge - distractions, smoke grenades, flash bangs, traps and much more... STEALTH Choose your approach carefully. Some say running into the fray, guns blazing, isn’t always the answer. Use distractions to single out opponents. Use stealth take-downs and silenced weapons to covertly reduce the enemy numbers. Hack gun turrets to turn on their masters. Lure different enemy factions together and let them fight each other. LOAD-OUT & GEAR Choosing your load-out is a big part of your tactics. In addition to body armor and grenades you can carry one two-handed and one single-handed weapon - and there’s something for everyone. Big ones, small ones, loud ones, silenced ones, beaming ones, bouncy ones and more.
Space Marshals 3 has grossed an estimated approximately $2.3M on Google Play.
About approximately $2.3M gross, estimated range approximately $584.9K to approximately $9.4M — roughly approximately $1.6M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $584.9K – $9.4M. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score83% | approximately $2.3M |
| App Store | Free | Score82% | Chart— |
| Nintendo | $14.99 | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.3M | 31.5K | 97% | $8.49 | |
| approximately $2.3M | 23.5K | 92% | Free | |
| approximately $2.3M | 5.9K | 91% | Free | |
| approximately $2.3M | 14.8K | 65% | $2.99 | |
| approximately $2.3M | 992 | 77% | Free | |
| approximately $2.3M | 87.9K | 93% | Free |