
YOU GOTTA GO IN THE SPACE HOLE In the near future, humans discover the missing piece for faster-than-light travel: giant glass spheres. Navigate your ball through the space hole(s).
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
I would recommend to play this if you have an extremely laggy computer! This game is pretty simple, roll the ball to the cubish goal. You can achieve this in any path, even taking a bunch of shortcuts. Shortcuts are well over easy to take too that it seems like it could be intentional. It's one of those games that helped me get through my days before when I had a laggy computer. Graphically and Gameplay wise it may not seem like much but those flaws it what gives it that charm, especially the off fitting music... I wouldn't say this game isn't too great but it's definitely not extremely bad either. Pretty decent game if you ask me.
Had no idea what to expect from this game and was disappointed in the best way possible Basically Super Monkey Ball on amphetamines and with upgrades Also has cool music
Tore me a new space hole.
This game reeks of 2000s nostalgia. Some of these levels are incredibly hard to look at for extended periods of time, and the whole time you play this game, it feels like you are tripping on acid. 7/10
6/10
2018 > 2020 > 2016
This game is absurd. The level design feels like the dev made whatever seemed cool and didn't worry about if it was 'good' or not. The soundtrack is both tonally dissonant to the game while still making sense at the same time. There's a lack of menu/options. Yet, this is all tied together by the high amount of control the player has - otherwise it wouldn't work. It feels so good that I couldn't help but fall in love with this game. I value games the most when they're idiosyncratic, and I don't think I'll ever play anything remotely like this (other than 2018 and 2020). I feel like a new person now.
10/10 best game of all time, hands down. I'm absolutely devastated and appalled this masterpiece of a game didn't get game of the year 200 times over. I've bought it for the majority of my friends because this game *needs to be played by everyone.
Space Hole 2016 is a bizarre, goofy, and sometimes scary experience. From the moment you launch the game it sets the tone pretty well - I don't even really want to describe it just because it made me laugh so hard realizing how I'd be controlling the "character", and since the game is literally about a dollar at full price, I'd say just buy it if the screenshots intrigue you at all. That being said, I will give some broad pros and cons just to give a bit more of an idea what you're getting into. PROS + As you probably saw in the screenshots, many of the levels nail the feeling that you're in a playable Bryce 3D render. If not that, they feel surreal in their own right even if they boil down to "a bunch of shapes put together" due to the lighting and scale they tend to have. A handful of levels are just outright unnerving - like you're having a bad trip, as cliched as it sound (though this is largely due to these levels [spoiler]having the lighting make it hard to see where you're going at points [i]plus[/i] the music being replaced by eerie droning ambiance.[/spoiler]) + The music system in the game is equally odd. The hub levels are nice ambient tracks (minus a couple late-game hubs...), while the main levels usually consist of select songs from a couple Beverly Crusher albums... which diegetically play from the levels' goal. So the further away you are from it, the quieter it will be until you get too far to even hear it at all. I liked the songs themselves though, and they fit the game in a weird way. + The game is already kind of janky (in a fun way), and after completing enough levels you get two upgrades that make it even jankier (particularly the [spoiler]landmine upgrade, which has pretty inconsistent launch power due to it more creating an aura of force that the landmine itself can be affected by for a second, rather than being a straight explosion).[/spoiler] Depending on your disposition, the jank could be a pro or con (and sometimes it does dip into being a con, even for me). But given the nature of what the game is, I do think this jank adds to it rather than hinders. + There's over 100 levels, so you're definitely getting your bang for your (roughly) one buck. CONS - Some levels in the later half of the game are just not fun at all. One of my least favorites involved [spoiler]literally just brute force exploding my way through a bunch of balls in a tight corridor. The balls were flying all over the place, and I hated it.[/spoiler] The level difficulty can also be inconsistent at times, but that's a classic issue games with a lot of short levels tend to have. - The diagetic music makes it a bit grating on the ears when you can't have the goal centered on your screen. - When you beat the game [spoiler]you gain access to M Mode. Do not turn on M Mode. Or at least back up your save before doing so. M Mode is effectively New Game +, but your ship also constantly grows and shrinks and the landmine button now produces 3 mines. It makes some levels outright impossible to beat, and one level kept bugging out and making my screen black forcing me to back out. You have to delete your save to turn this mode off. So at least I have the memories of this game...[/spoiler] CONCLUSION It's a dollar. You can say that about many games on Steam to be fair, but I do feel this is one of the better games you can spend a dollar on. So if you saw the screenshots and even vaguely thought it looks interesting, I'd say just go for it. I look forward to getting to the other Space Holes at some point too.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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