
A dating sim where you jump into the shoes of the modern Millennial to find yourself and love in a time when true romance seems fleeting.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game Grumps cameo will not go unnoticed I refuse to let it. The addition of facial features dulls the game a bit in my opinion, but it's not bad by any means.
gud gem if you hate yourself
Found this from Markiplier. Is this an amazing game that deserves a 10/10? No. Is this an Ok game that deserves a 7/10? Yes. Is it worth it for the dollar? Yeah. There's a couple little notices that can be seen with the game messing up, but you can't expect much from this cute little sequel. If you're just playing the game, it could take you 2 hours. If you're like me and playing while also seeking every achievement, maybe 5 hours. Lemme just say this: It's adorable. also they added Arin and Danny and as GameGrumps comedy, Arin LOVES THEM CUPCAKES.
Definitely better than the first Flix & Chill. The storyline, the characters, the bg music, and especially the artwork in this one is superior to its predecessor. My favorite character would be Frank in this one, given that he is such a nerd and so adorable, who is striving for what he thinks is right and is slowly mustering up the courage to stand up for himself. The main characters go through each of their arcs and produce an ending or outcome that makes them better people, at least with the choices I made per episode. Haha! Music is excellente as well! Kudos to the creator of the game, Jason Lovett, and to Joakim Karud! I gotta say, I have become a fan of your music, Joakim!
To be honest, I didn't expect much going into this game. $0.99 normal price, I got it on sale for $0.49. I have to say though, I've been very pleasantly surprised by this game so far. It's entertaining, and the dialogue is great. The music is also pretty killer. Really gives a feeling of... immersion. I'd definitely be willing to pay full price for this game. While the design is simple, it's done very well. The art style is consistent, which gives a sense of satisfaction. For the price offered, you can't really beat the experience. I'm interested in what else the dev will release next.
TÜRKÇE GETİRİN OYUNA SÖZLÜKLE GİRİYORUM AMK
Updated Dating Sim! Basically version 1 was old school, now this game is all bout this millenium! Featuring new Underground Raves, Ghetto Starbucks? and even a transgender bartender? Can two girlfriends have a fun night out with any boys? Will the geek get his freak ON? or just a resignatiON? This game is pushin that new era with lesbian action, testing boundries with Geeky and Freaky? Definitely worth the .99cents and good amount fo achieveable achievements, Good amount of play time, and replayabilties with multiple different endings for each Episode/Story! Def Surpasses the Original! if you want a preview on gameplay without giving away too many options check out Episode ONE in the beginning pf these video: https://youtu.be/vC7UK9C9DZE Didnt get the ending but youll know exactly what went wrong with that last option, basially do that other one to get the hookup and Achievement!
OMG Danny and Arin are in this game also i love this game so far
1/10 not enough succ
1달러 게임치고 몇 안되는 괜찮은 시리즈, 1편보다 qte와 포인트클릭 요소가 줄어들고 선택지가 많이 늘어 겉보기는 포인트 클릭 어드벤쳐지만 실상은 비쥬얼 노벨 또는 애니메이션쪽에 가깝다. 하지만 비쥬얼 노벨과 달리 캐릭이 움직이는 걸 실시간으로 보여주어 그 쪽보다 훨씬 더 생동감이 있고 영어가 막혀도 분위기 파악하기도 쉽다.(영어도 어렵지 않음.) 총 4편의 짤막한 단편(약10~30분:영어 해석에 따라 생기는 시간차)으로 이루어져 있고 그 안에서 멀티엔딩이 나뉨. 도전과제 100% 따기도 쉬운 게임이다.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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