
Space Engineers is a sandbox engineering game where you design and build ships, stations, and planetary bases in a fully destructible environment. Explore planets and space, mine resources, survive hazards, and engage in combat alone or with friends in Creative or Survival modes.
Modeled estimate, not a reported figure. How we estimate →
About
Space Engineers is an open world sandbox game about designing, building and testing your own space machines. Construct ships, stations and planetary bases in a fully destructible environment, then explore planets and space, mine resources, survive hazards and engage in combat alone or with friends in Creative or Survival modes.
Play solo or in multiplayer, from small co-op outposts to huge community servers. Start with a simple lander, grow into a mining and industrial empire, or focus on warships and planetary fortresses – the game gives you the tools and physics, you decide what to build.
Space Engineers uses a volumetric physics engine: every block and voxel has mass, inertia and damage. Ships break apart, stations crumble and terrain can be drilled, carved and reshaped, so your engineering choices really matter.
Space Engineers is grounded in real engineering and hard science fiction, driven by realism and plausible near-future technology. Think modern space programs extrapolated into the future: realistic ships, stations, tools and systems where everything is built and simulated block by block. It’s about the machinery you build, not about magic or scripted set-pieces.
10+ years of active development with many free updates every year – and still ongoing
Huge Steam Workshop with thousands of ships, bases, mods, scripts and scenarios
Stable, feature-rich sandbox ideal for long-term saves and big community servers
All DLC is cosmetic-only – everyone plays with the same gameplay
Active player base, dedicated servers and modding community
Design and pilot small and large ships, asteroid stations and planetary bases
Over 200 functional blocks: thrusters, rotors, pistons, turrets, conveyors, production blocks and more
First- and third-person building, symmetry tools and blueprints for fast large-scale construction
Manual building in Survival: weld to assemble blocks, grind to disassemble and reuse components
Voxel planets, moons and asteroids with atmospheres, gravity and climate zones
Drill, cut and blast terrain; carve tunnels, craters and underground bases
Ships and structures take block-by-block damage and can break into pieces
Deformable and destructible objects with real mass, storage capacity and integrity
Creative – unlimited resources, instant building, no death
Survival – manual assembly, resource and power management, death/respawn
Singleplayer or multiplayer (co-op or competitive) with privacy settings and dedicated servers
Scenarios, Workshop worlds and custom worlds so you can start in exactly the kind of universe you want
Super-large worlds with procedural asteroids and exploration encounters
Exploration systems that add ships and stations to discover, capture and conquer
Visual Script Editor to create your own missions, game modes and campaigns
Cargo ships, factions and AI-controlled threats to interact with – or defend against
Deep Steam Workshop integration for worlds, blueprints, mods and scripts
Modding API in C# to change game behaviour and add new systems
Programmable block for in-game automation and custom logic
Support for custom textures, models and many other mod types
Electricity, power grids and generators powering your entire base or ship
Oxygen and hydrogen for life support and thrusters
Weapons and combat blocks for ship-to-ship battles and base defense
GPS, remote control, voxel hands, controller support and more quality-of-life tools
Extensive language support with official and community localizations
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Czech, Danish, Dutch, Polish, French, Italian, Finnish, Hungarian, Norwegian +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 642 reviews with recorded playtime.
Reviews
Themes across 640 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
a better minecraft!
No Better Game
I can’t say enough good things about Space Engineers. It’s easily one of my most-played games, and after all this time I still find myself coming back to it. If you’re a creative person who enjoys building, this game is fantastic. There are so many different ways to play, and the multiplayer and modding communities turn it into something far bigger than the base game alone. The Steam Workshop is constantly filled with new blocks, scripts, scenarios, and mods created by incredibly talented people, so there’s always something new to try. If building from scratch isn’t really your thing, that’s perfectly fine too. The community shares tons of blueprints for ships, stations, rovers, and all kinds of creations. You can grab someone else’s design, build it in your own world, and jump straight into playing. In my opinion, multiplayer is where the game really shines. Finding a good server and playing with other people adds an entirely different dimension to the experience. Every server seems to have its own rules, economy, custom mods, and unique way of playing, which keeps the game feeling fresh. The sandbox itself is incredibly flexible. You can build a solar system filled with custom planets, establish bases on alien worlds, become an asteroid miner who never sets foot on a planet, or simply design massive ships and stations in creative mode. There are countless ways to customize your world, and it’s difficult to run out of new ideas. One thing I really appreciate is the DLC model. The base game is reasonably priced, and the developers continue to release free updates that include the core gameplay features. The paid DLCs are entirely cosmetic block variants, giving you more building options without locking gameplay mechanics behind a paywall. If you enjoy the game, they’re a nice bonus, but you never feel forced to buy them. This is one of those games where you’ll get out of it what you put into it. Whether you enjoy engineering, exploration, multiplayer, survival, or simply building ridiculous machines, there’s something here for you. 10/10. Highly recommended.
me: builds f#ck ass massive ship for no reason, 40 milion tons, survival, puts whole base intro the ship, and crashed it on the planet 10/10 still cant find water, help im stuck with spiders...
dont buy this game 8======)
Such a great game love it
cool game and it is a lot of fun to play exspecal for people like me that like this kinda stuff
если в детстве любим лего, то бери, не пожалеешь
ToPeCh
Интересно
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Long Dark | $58.4M | 122.9K | 89% | $19.99 |
| REMNANT II® | $58.3M | 67.8K | 82% | $49.99 |
| EA SPORTS FC™ 26 | $58.1M | 94.1K | 50% | $17.99 |
| Lethal Company | $58.9M | 509.8K | 97% | $9.99 |
| Total War: ATTILA | $57.7M | 37.5K | 82% | $44.99 |
| Shadow of the Tomb Raider: Definitive Edition | $59.1M | 87.3K | 85% | $39.99 |