
Space drone is a minimalist open world puzzle game with grid movement where you remotely control a drone to find and rescue your lost mates in space. Every movement spend energy, be aware to don't be without it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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흩어진 동료들을 구출해 탈출하자 우주선을 움직이면서 흩어진 동료들을 구하고 우주선으로 탈출하는 퍼즐 게임입니다. 이동을 할때마다 에너지를 소모하여 건전지 그림이 있는 타일을 통해 에너지를 완충할 수 있습니다. 에너지 충전소의 위치를 잘 파악하면서 움직여야하며 돌을 옮기고 에일리언이랑 충돌도 하고 스위치들을 작동하기도 하죠. 또한, 얼음 판을 미끄러져 이동하거나 화살표를 따라서 주르륵 미끄러지기도 하고 전기 그림이 그려진 곳을 지나면서 에너지를 추가로 소모하기도 합니다. 맵의 지형과 구조 등에 따라서 지금 당장 진행할 수 없는 구역도 있고 다른 지역에 들리거나 빙 돌아서 도달을 해야하는 경우도 있죠. 맵 하나만 신경쓰면 될때는 편한대 다른 곳이랑 엮여버리면... 으으.... 아쉬운 점 -종료 찾으면 맵에 표시좀 되었으면
Ótimo jogo de puzzle! Muito divertida e demanda um ótimo raciocínio para passar os obstáculos. Recomendo!
Space Drone has a cool premise and potential, but it falls short on many QoL features that would make it more bearable. [b]It’s a Sokoban game[/b], which means you’ll need to follow specific routes to go through a level, usually pushing boulders on the way. [b]This game sets itself apart by having a 10-movement limit, after which you have to be in a station to recharge your movements[/b] - or reset the map in case you can’t. I enjoy Sokoban games, but I hate that this puts [b]too much focus on the sliding mechanic[/b]. There are ice tiles that make you slide all the way to the end, and most of the early to mid-game is juggling your movements with sliding. I don’t mind sliding in puzzle games - when done sparingly - but this being a space game, I thought sliding wouldn’t be too prevalent, though it is present on almost every map. [b]I also don’t like how this game implements the movement limit[/b]. You have to constantly come back to the same station, and that sometimes feels more like busy work than part of a grand puzzle. I’d prefer it much more if there were a movement limit for the whole map and that you had to work with that limit to figure out the puzzle. Each section of the game connects to another section, and you can see the connections on a map. Your objective is to rescue the crew of the ship, [b]but the map lacks any information on previously seen crewmates[/b] that you have to come back to rescue from other map entrances, making it guesswork to know where people are, especially because the map doesn’t even have any form of number or name to help with pen-’n’-paper tracking. Lastly, another lack of QoL is the fact that [b]the game has no undo button[/b]. Since you’re tied to 10 movements, any misclick or misdirection you take punishes you with a full reset of the map. It’s not uncommon to miscalculate your movements and be one movement short of returning to a recharging station. Since returning to a station already feels like busy work, at least let me rewind my previous movements. Still, [b]if you like sci-fi, movement restrictions, sliding, and a (sort of) hard puzzle game, this might be a game for you[/b]. I couldn’t enjoy the sliding and lack of QoL, but you still could, so don’t feel discouraged to buy the game. [b]Score: 4/10[/b] - [i]Weak[/i]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
The game has a sensational geek feel and is very challenging and relaxing. I would listen to the soundtrack all day. I loved it! <3
Very cool game. It's a puzzle game, but it reminded me of a board game. I recommend it.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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