
Critical Point is a retro sci-fi casual strategy game. You have to make the particle count in reactor cells exceed 4, surpassing the critical point of fission to generate energy required for interstellar voyages.
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About
Captain! Take command of the Devourer and lead humanity’s civilization toward the far reaches of the cosmos!
In the near future, the supermassive black hole at the center of the Milky Way enters an expansion phase, tearing countless planets into dust with its overwhelming gravity.
Become humanity’s last hope! In Project Critical Point, pilot the Devourer—a planetary-fueled ark—to guide humanity across galaxies to a new home and preserve the flame of civilization.
During your voyage, you’ll encounter 40+ consumable planets. Maximizing energy extraction from them is your top priority.
By arranging and activating modules, trigger fission when particles in a grid reach ≥4, releasing energy. Post-fission particles shoot into adjacent grids, igniting chain reactions from other critical-point particles!
Plugins are crystallizations of human ingenuity. Unlock 35 types of plugins—crafted from planetary debris by the tech team, salvaged from alien civilizations, or earned through special events.
Each plugin has unique functions. Only by mastering their effects and strategically placing them can farther you journey into the cosmos.
Though your destination is set, the next stop is yours to choose!
On the bridge, pick one of three destinations to warp. If none suit you, spend telescope energy to rescan.
Beyond humanity, the cosmos teems with other intelligent life.
Encounter them, choose how to interact, and gain resources! Beware—not all beings are friendly, nor are all civilizations hostile. Choose your responses wisely!
Challenge yourself by starting closer to the black hole or piloting different Arks. Each choice offers unique experiences, with more updates planned!
Not only green, we have also prepared other display effects for you, the captain.
Begin at the Azure Homeworld.
Humanity’s cradle will grant its "firstborn" one final act of love: becoming the first stepping stone on your cosmic journey.
Good luck, The Last Captain of Homo Species.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
作为一款偏向数字策略风格的游戏,游戏的玩法的确出色。可惜在游戏的数值设定以及游戏内容上略显贫瘠,我相信这是作者心有余而力不足,毕竟9.9的定价来说的确要求不了太多。 但是我还是想谈谈这个游戏的一些问题。1.游戏的数值设计有着明显的失衡,几个特殊插件例如喷射在场粒子数量的设计让游戏的难度陡然下降,甚至不需要经过太多思考,就可以轻松通关。哪怕作为一个休闲游戏来说这个数值设计也的确一般。2.内容太少,几乎是我通关一次,就没有再次打开的欲望。没有局外养成,玩家只要通关就彻底失去了游玩动力,而这个游戏地球开局通关只需要不到40分钟。游戏加入了遭遇了其它文明的事件,实际情况是我只在每一次穿梭之后第一次选择,才会碰到这种选项,然而比起这种不确定选项,我更乐意选择反应堆,于是我整个通关流程当中只触发了一次。我个人感觉把这种遭遇事件放在本来流程就偏少的选择当中不太明智,要不增加单局时长,要不独立出去做一个遭遇系统。 总的来说,游戏的玩法还是挺适合当一个小品游戏来玩的。希望制作组可以继续加油!
[h2] 游戏介绍[/h2] 《临界点》是双人独立工作室—盒屋工作室开发的一款复古科幻风休闲策略游戏。游戏讲述的是近未来银河系中的黑洞进入膨胀期,无数星球已被强引力撕碎为尘埃。玩家将会驾驶以星球为养料的宇宙方舟——“吞食者”号,带领人类跨越星系到达新的家园以延续文明的火种。 [h2] 玩法介绍 [/h2] 很宏大的近未来科幻设定,搭配复古绿的游戏画面,很容易让我想到不久前评测的《星舰铳犬 太阳系物语》,不过不同于前作是一款视觉小说类型的作品,本作其实是一款数字策略的休闲游戏,玩家可以调整反应炉周围的插件,使方格内粒子数量大于4,打破裂变的临界点,从而获得航行所需的能量。乍一看游戏中的临界点啊,裂变啊等等有些云里雾里,但是自己摸索之后就会发现游戏其实还是围绕在数字游戏的层面。但是整体玩下来感觉游戏中的几个特殊插件会直接影响游戏难度,建议之后能调整下插件,让游戏能更具有挑战性一些。 [h2] 总结 [/h2] 总之本作流程不长,但是游戏的玩法确实很有意思,而且考虑到价格,这样的质量已经很值得了。推荐给喜欢挑战的玩家多多尝试探索游戏更多的玩法。 [quote]欢迎关注[url=https://store.steampowered.com/curator/45214439/]轻游社[/url],以轻松认真的态度,对待每一款游戏 [/quote]
非常好玩的小游戏,规则很简单上手容易,但是也可以精打细算组合出近乎完美的反应方案,是一个杀时间摸鱼利器。永动机我来辣!
0.5h已通关地球,鉴定为【纯粹的】【小品级】游戏,值得入手。 美术风格、音乐很合适。 目前没有碰上npc啥的,就一直反应到结束。 希望能够有比3倍速更快的反应速度,有点久了,而且在反应中没法让格子粒子数进行实时显示,同时各种插件计数没有直接标明,不是太明确的感觉——虽然说各种插件的效果稍微看一下还是能看得懂的。
有中文,没成就。不贵。 美术很牛。科幻味道很浓。 感觉很硬核,非常高科技,我不明白我的目的是什么。 我不懂,但我大为震惊。 建议能加入关闭视频滤镜的选项。
Good game, but needs some rebalancing. The basic concept is fun and engaging. It has roguelike elements, where you choose which level you want based on the rewards it gives, which is nice. There's only one small issue...you can softlock your game really quickly once you get a really good setup. I did, and while I was happy that it was pumping out energy, I quickly realized...it's not stopping at all. I don't know how the developer plans to fix this, but I had no way to stop the reaction. What was a really good run suddenly turned into a feedback loop that I could not escape without destroying my run's progress. Which is a shame, because I got harshly punished for optimal play.
太抽象了,有教程也玩不懂;好像2048的玩法,又不像;教程请再详细点。画面表现比类似复古效果看着不舒服,需要关闭复古效果。有官中,这点可以好评。需要云存档,成就。
大哥,关卡里形成永动机了,没有停止按钮吗?还让不让人玩下去了? 原来有内置上限。到达上限自动停止
算是轻度休闲,2D画面,音乐还可以,纯绿色风格,UI界面结构简单,功能非常少,不过玩法也很简单,格子里的有四个小球以上就会分裂,分裂默认跑到其他格子,接触会再次分裂,四周可以摆放各种各样的装置,还能随时移动,可以对特定格子区域发射小秋使其发生分裂,游戏目标就是追求本回合最大分数,每回合有能量跳跃所需的能量,不够就会游戏结束,芯片建议优先加三选一插件。
[h1]简介[/h1] 《临界点》是一款复古科幻数字策略的休闲策略游戏。故事背景设定在近未来,银河系里的黑洞突然开始膨胀,把好多星球都破坏了,玩法确实挺有意思的。开着能吃掉星球的宇宙飞船,带着人类逃到新的星系延续文明。 [h1]特色[/h1] 游戏的数值设计的有点奇怪,尤其是后期这种情况更明显,开始卡人难点非常躲,但获得了增加粒子的喷射插件,安装上后游戏的难度直线下降。作为一个数字策略游戏,玩法就是调整反应炉周围的插件,让格子里的粒子数超过4,打破临界点来获取能量。设定是挺带感有些特色。不过游戏的内容有点少,纯粹的小品级游戏,游戏的美术风格就是复古的滤波效果,怀旧感拉满,音乐也很不错非常的适配。本作除了调整反应炉外,几乎没有什么养成,就是干。事件的话会遭遇一些外星文明,但这些外星文明也是点到为止,并没有进行深挖了解。 [h1]总结[/h1] 总的来说,《临界点》是一款小品级的数字策略游戏,休闲玩玩感觉还行,整个玩下来就几个特殊插件对难度影响巨大,只要获得之后游戏几乎没有什么难度和挑战可言。整体游戏时长不长,还好价格不贵,性价比不错。但还是推荐喜欢动脑的玩家游玩体验。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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