Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Travelling and exploring in the vast universe, your spaceship approaches a new galaxy... All planets are destroyed here and aliens are all homeless and helpless. What happened?! You really want to do something for the aliens. You have landed and made short stays on many planets. Now you decide to stay here to build planets for the aliens! This is a simulation and strategy game with the theme of space construction. Your spaceship arrives in a galaxy, but all planets here are destroyed because of an explosion. Your main mission is to re-construct home for the aliens on the ruins/cores. To build planets, you need to collect matters, unlock environments and seek microbiology. The more resources you collect and level up, the more planets will be constructed. There is no doubt that the aliens will help you to build the planets together. You can also accelerate the speed of construction with the help of space station. Do not forget to explore with a spaceship to get more fuels for the space station! Game Features: * Idle and easy gameplay. Resources can be collected when you are offline. * A way to know the essential resources for life. * Unlock numerous alien cards and accelerate construction speed. * A space station to speed up the process of building. * A mining feature to get more resources and upgrade your spaceship. Feel free to send us your feedback and suggestions to service@capplay.com Follow us on social media: Discord: https://discord.gg/vNAB9eFs5W Facebook: https://www.facebook.com/capplaygames Twitter: https://twitter.com/CapPlayGames Instagram: https://www.instagram.com/capplaygames/ Reddit: https://www.reddit.com/r/CapPlayGames/ Youtube: https://www.youtube.com/@capplaygames
Space Colonizers - the Sandbox has grossed an estimated approximately $588.7K on Google Play.
About approximately $588.7K gross, estimated range approximately $147.2K to approximately $2.4M — roughly approximately $432.6K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $147.2K – $2.4M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $588.2K | 6.4K | 92% | $5.49 | |
| approximately $587.4K | 17.7K | 87% | Free | |
| approximately $587.4K | 4.8K | 93% | Free | |
| approximately $587.3K | 3K | 88% | Free | |
| approximately $590.3K | 1.9K | 93% | $7.99 | |
| approximately $590.9K | 502 | 65% | Free |
Related
Not enough data to name similar games: no other game shares enough of this one's tags.