
Design your dream space station in Space Architect! Master the power of automation or 'hire' an army of crewmates to handle your ever-growing production. Mine asteroids, fabricate goods, and engage in interstellar trade to pay off the menacing Big Evil Corp. Will you thrive in the vastness of space?
Modeled estimate, not a reported figure. How we estimate →
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About
About Space Architect
In a future where mega-corporations rule the universe's exploration, Earth is dying, and you were on the brink of homelessness. A mega-corp made you an offer you couldn't refuse—to live among the stars. The catch? A monstrous debt of $13 billion hanging over your head. Could you navigate the corporate maze and pay off the debt to gain your freedom in space?
Mine
Delve into space's treasure trove—mine asteroids, planets, stars, and even a black hole! Whether by using manual lasers or fancy automated drones, the universe is your oyster, and your station's thirst for resources knows no bounds.
Construct
Get your creative juices flowing and build all sorts of nifty devices to supercharge your station. Need more item production? Done. Want to automate things? You got it. Keeping your crew alive? Easy peasy. The sky's the limit! We are in space, which means there are no limits!
Production
Turn those shiny resources into even shinier items! Mix and match to create the latest and greatest items. It's like crafting a space-age masterpie, one doodad at a time.
Trade
Become the talk of the town—or rather, the radar—and charm passing ships into trading with you. Start with manual trades, then sit back as automation takes over. Cha-ching! Cash and tech points, here we come!
Tech
Level up your tech game by splurging those hard-earned points. More devices and items to choose from, more fun! It's like upgrading from a clunky space jalopy to a sleek star cruiser.
Black Corp
Watch out for those pesky folks at Black Corp and their R.E.A.P program. They're like the party poopers of the galaxy, but fear not! Pay off loan parts to reduce taxes, and kick corruption to the curb. Soon enough, even the bigwig ships will be knocking on your door for a piece of the action.
And remember, I have my faith in you! So go on, get out there and show the galaxy what you're made of!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Turkish +9 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
der anfang ist super aber leider mergt man viel zu spät wie bugi das spiel ist nicht das ich ein fehler gefunden habe nur das der hersteller woll vergessen hat die anschlüsse einzurichten so ist es mir nicht möglich beispiel die wasser versorgung über die anschlüsse zu versorgen obwohl das spiel schon 3 jahre auf mark ist traurig in der heutigen zeit
Попала мне в подборку скорее всего из за того что наиграл много в Space Haven , забавно сделана, идея не плохая, но на мой взгляд игра совсем сырая. Я в нее играл реально часа 2-3 , все это время разбирался. Долго пытался понять как работают трубы. Разобрался наверно минут через 20. Но так и не понял почему в шлюзе для гостей нет входного соединения для трубы, только выходное. То есть товары которые привезли можно по трубе пускать. А те которые ты отправляешь, нельзя. В общем к игре много вопросов. И рисовка совсем уж чудная. Скорее отталкивает. Я по скидке купил ее за 100 р. Наверно это красная цена. Возвращать не буду, так как интересно во что это превратиться, но рекомендовать тоже не буду. Так как и 100 р в таком виде она не стоит, так как больше 2-3 часов в нее смысла играть нет. Подумал надо посмотреть файтинг механики, Спустя еще 6-7 часов так до них и не дошел, игра совсем сырая. Бесит прям.
Игра неплохая, но очень много непоняток и обучения нет.
It took me a few hours to get use to the game UI and how pipes are meant to work. I have beaten the game multiple times doing 100% runs. My first completely run took 12hours currently because I am trying to beat the game within 100days (best at time of review is 152 days) which seems doable and only takes at most 6 hours and as little as 4hours. I really like the game and how things get done but certain things annoy me and likely do the same to other people because some things just aren't explained well enough. The biggest thing I dislike is how storage works if all your storage is full AI does nothing and items stuck in other machines can't be used for anything until they can be put into storage which means you have have everything you need to build something but because they can't put it into storage your stuck. I have lost people just becuase of that. Priorities in task can be a little weird at times because AI seems to stack X amount of tasks so changing priorities doesn't stop them from doing their current tasks which can brick AI in place at times with only a reload fixing it. If you have pipes going over inputs leads to all items in the pipe being dropped off which leads to lots of lag which most people likely experience not knowing it is because the AI adds it to the tasks list which updates very often. I do like a lot about the game as it is like Factorio and Rimworld together, combining some of the better aspects well taking your management of things into account. I do like how the pirates work in the game so you can never fully focus on just making money and certain trades seem to trigger them instantly so later in the game you never really know what to expect until you have stuff setup to beat them. I will also add my gaming gpu is a 3060ti but I do have a 4090 in my system for AI but Steam just uses the best GPU installed when giving specs.
The game is good/OK. The beginning has some fun mechanics that are somewhat addictive and give you that sense of grinding that is sometimes fun for a short period of time before you automate things but honestly I thought the game was a pre-release and it definitely could use some more polish. I've put about 5 hours into the game, and I don't think I'll put more than another 5 hours. It is fun, lightweight as in any computer can probably run it, and has good mechanics, but not something I can see myself playing for very long.
The game is pretty fun, the game loop isn't too complicated. Probably looking at 10ish hours of fun until the loop kind of fizzles out. If you like module placement puzzle types, then the game will provide you more hours of fun than my guesstimate. Once you get far enough you basically have a lot of demolish, replan, rebuild, demolish, replan. The game has a automation system, but its just meh. If you really like the idea of the game, its good. If you are looking for the best of the genre, that isn't this one.
can post thing keep getint dellet and can make more then a team of 5 and then they die ... need more work and STOP DELETING MY POST but do keep coming back to the dame
Nice Little game with space station building and automation, they only need to improve the performance since even with a pretty good setup they go down pretty fast the further you go.
Meh, ai lektor sumie po co on nie wiem, ha pfu taki klikacz byle jaki.... symulator kolonizacji za dużo powiedziane.. Survival hhaah jaki survival. Taka se muzyczka bez ducha, projektowanie jakieś jest ubogie ale jest... Byle jaka gra jak byle jaka recenzja.
Game has its charms, and drawbacks. It is 1 man project, and it seems it was a bit too ambitious. Some things reported in forum a year ago are still not working. Higher techs are doing nothing, except you can sell stuff for money, there is only defense with guns and like 8 guns will cover any issues you may have with pirates, and later it is just waiting game when you get mid levels production chains running. 6/10, if high tech gets made useful, it could get up to 7/10. Game will entertain you for 8-10 hours.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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