
🥕🥔🌽👑 Feed the King! Agrivore is an incremental farming idle game where you equip magical farming gear, harvest crops, unlock new equipment, and create hyper combos in your skill tree. Harvest the most crops to feed them to your gluttonous King.
Modeled estimate, not a reported figure. How we estimate →
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About
Swing, slash, or shoot through waves of crops.
Just hover over them and your weapon does the rest.
Unlock powerful farming gear to prepare for the next harvest.
Spend your Crowns to unlock powerful upgrades.
Grow stronger every run and shape your perfect farming build.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French*, German*, Spanish - Spain*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Turkish**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So far the worst Incremental i've played, its is tedious, slow and carries many bad design choices and bugs which can make progress near impossible. one such bug follows a terrible mechanic where picking the same crops for subsequent prestiges has downsides which is means the mushroom crop which speeds the already slow game up by a far margin is punished, by reducing its spawnrate which paired with increase spawnrate upgrades actually reduces the spawn rate more resulting rounds where only 1 crop spawns or sometimes 0. one of the worst parts is the final level of the farms which has a row of upgrades i didn't get to touch since i beat that stage on my first prestige on said farm. the game looks great at a glance but the many issues, caused it to be an awful incremental.
I have mixed feelings about this game, even though I ultimately still recommend giving it a shot. On one hand, it delivers a genuinely unique take on the incremental genre, packed with cool mechanics and a nice pixel art style that immediately caught my eye (just a quick heads-up, it’s definitely not for the photosensitive). On the other hand, i got hit by a wall in where the experience turned repetitive and it took me far too long to get through despite the various gameplay variations I needed to do grindy calculations. In the end, I think the issues might just be my own rather than a flaw with the game itself. Recommended but still for me its a *5/10*
有bug,点奉献不涨水晶,然后重开了几把依旧有问题
A fun game that gets ruined by inconsistencies and bugs. many upgrades have bugged visuals, and some upgrades even make you worse unintentionally like the late game Greenhouses you can obtain, taking longer and longer to pay out with their set rewards. a cute and very interesting incremental that lacks the polish to be worth finishing for me.
好玩挺好玩的很解压,但是有严重恶性bug……看了下好像没有和我一样问题的。玩到现代农场,几把之后游戏直接坏死,开一把屏幕上没有作物,时间不流逝,无法推进。检查游戏完整性,重下游戏,云存档找旧存档都解决不了,彻底玩不了了。看起来官方也没有比较高频率更新修bug,希望快点更新解决吧……
100% achievements in < 3 hours tl;dr: too basic, too grindy, not enough content, get it for $2 or less - Gameplay is very basic with very little interesting skill nodes, mostly numbers go up a little - Had the right idea for the Treasury but doesn't have enough interesting upgrades - Forced grind runs where you have no new interesting things to do but just have to replay for the sake of getting the red gems - Crop balance is absolutely terrible, instead of giving all crops meaningful and interesting passives and unlocks, you're penalized for reusing optimal loadouts - Skill tree has a ton of locked squares saying they'll unlock after unlocking the new next farm type but they don't They just become empty squares
Either upgrades are op or useless
如果不加重复使用就没收益一直用蘑菇两个小时以内谁来都能通关,不让反复用就卡你时常,并不是后面解锁的就好用,爽也有爽点,但是为了卡时间而卡时间,沙伯一
Keyifli bir deneyimdi ama çoğu kişinin bahsettiği üzere mushroom oyunun dengesini baya kırıyor
构式一般的增量游戏,几把一点都不爽,能爽的时候就该献祭重开了,给的奖励和付出的时间完全不成正比
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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