
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai voulu tester après l'avoir vu chez un streameur, eh bah je regrette absolument pas. J'adore tout, le graphisme, l'histoire, le système de jeu... C'est tellement bien. J'ai hâte de voir jusqu'où le jeu va m'amener !
讲个笑话,胆识、理智、仁慈2级,暴君0,最后因为向帝国开战收获了暴君结局。希望看到更丰满的人物塑造和后日谈。游戏性些许乏味,一周目玩到二十来天多少有点坐牢。。。不过美术很戳我,能给中评就好了。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
demo的时候感觉很惊艳 但深入玩就能感受到比较深的恶意 SL大法如果变成强迫性质就有点难受了
i open the game. i blink. 5 hours have passed. goty
the blue man has entranced me
Super jeu à choix de gestion, rempli de référence culturelles françaises détournées. Les graphismes sont également sublimes, et les personnages sont tous très intéressants ! Un des seuls défauts que j'y trouve est l'inégalité de contenu entre les différents chevaliers, mais en dehors de ça le jeu est superbe !
Really good game! Yesterday I was doing a run trying to get the ending withot the demon's power. The night before the final battle, I accidentally sent my knights out on a long mission, and they didn't make it back in time for the fight the next day. Would it be possible to add a warning before sending knights on long missions right before the final battle? It'd be a nice QoL feature to avoid stuff like this.
This is a fun game with some great art, decent writing, and really fun management. I really enjoyed learning my knights' strengths and weaknesses and helping them grow not just as units, but (sometimes) as people - you can make them worse. I like the wide variety of choices you have both in the management and social sections of the game, as it made what I did feel meaningful. Nothing felt obtuse to figure out or learn, as I was able to get the True End on my second cycle thanks to plenty of in-game hints. Overall, this is a good game, and I think its worth giving a go if you have ever wanted to lead your own army of knights and decide the fate of a land.
I can't stop playing this game this is not a review it's a cry for help. Actually, I'm exactly where I want to be.
i wish i was a seahorse
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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