
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About

- Your Reign, Your Rules - Every choice you make defines your legacy and the fate of your Kingdom...
- Recruit eccentric Knights - Manage a court of unpredictable heroes with big egos and even bigger problems.
- Manage Your Round Table - Send Knights on quests where success or disaster hinges on your judgment.
- Bend Time and Tempt Fate - Rewind decisions, uncover secrets, and pursue forbidden romances.
- Expand Your Tower - Build new annexes, acquire upgrades, and outwit rival rulers.

Ah, finally - a suitable Sovereign for the job. Yes, you, right there, come sit on this comfy throne. Ah you like the feel of that, don’t you? Congratulations, you’re hired! My name is Arlin and I’m your advisor. Welcome to your first day, and please, allow me to provide thee with a day in the life of a Sovereign and you can then decide how will you rule, my liege...
- In the morning you must tend to your subjects and listen to the problems that plague the Kingdom. From gardening to exorcisms - there’s never a boring day on the throne.
- Each decision you make will shape your kingdom and relationships with individuals, collectives and other rulers. Every interaction will play a part in defining your legacy.
- Balance your affinity with the Merchants, Mystics, Scholars, Nobles and People, as well as the Treasury, or spend it all and backstab everyone. Either way works, my grace.
- Recruit eccentric Knights with strong personalities and questionable morals to serve at your Round Table. Unfortunately for you, these are the jesters you’re relying on to keep your Kingdom running smoothly.
- With great egos, comes great drama! These Knights aren’t going to be a walk in the Tower’s Garden, sire. There’s always advice to be taken, grievances to be shared and romance to be explored.
- You must keep your Knights satisfied otherwise they may just leave your court for good. Maybe that’s sometimes for the best though...
- Manage your Knights from the Round Table. Here you can view all the requests from your subjects that you obliged to earlier in the day. Assign the most equipped Knight for the job to reduce chances of failure.
- Your Knights possess stats: Strength, Agility, Charisma, Magic and Wit. Each Quest requires a different skill set. Need a Charismatic approach? Maybe we shouldn’t send Ursula, your grace.
- After they return from their Quests, you’ll be debriefed with the results of their venture. Did their efforts result in Critical Failure or Critical Success? Or did they experience a completely Unexpected Outcome?
- In the Crypts of the Tower dwells a Demon who can turn back time. So, if it all goes wrong, you can go back with all the knowledge you’ve learned, make alternate decisions and change fate.
- Of course, you have me, your main advisor at your service, but there are others. For example, The Intendant has a nosy habit of collecting secrets about your Knights. She’ll provide the juicy gossip as you require it it!
- If you like romancing stone statues, then you’ve come to the right place. No, really, go speak to the Lady of the Tower and find out.
- Prove your worthiness against opposers by joining hands with neighbouring counties and forging great alliances.
- Expand your Tower by adding new Annexes which in turn will allow for more positions to open amongst your court.
- From Carina’s Forge to the Witch’s Alchemy Room, each of these new Annexes gives you the ability to craft new items to assist your Knights on their Quests.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1757 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Art style is unique and pleasing to the eye. Characters have their own unique preferences and dislikes that matter in mission performance and dialogues way more than you'd think. The rewind mechanic is so smoothly and perfectly integrated into branching out the story and the outcomes of your journey. There are a few bugs here and there with loading the characters or people/places not loading up in the map room leading you to being unable to interact with them, which could potentially sabotage your plans. On a side note PLEASE make a shortcut for fixing the armor. I shouldn't need to go into the forge and into fixing armor section and press on each character and fix their armor individually. It's tedious and takes more time than it should for something you will do literally every cycle
不知道为什么经常性闪退?(原因找到了,不要随便修改存档,把Steam更新到最新版本) 优点: 画风很好,音乐很不错,回溯相对方便(虽然也是整段回溯,但至少是一小段) 缺点: 能理解希望多周目,但有些数值是不是太苛刻了,有些基本不能上场,可是不上场就没法提升数值,倒是可以直接送死换个属性更好的,但那个也需要后续一系列操作。以及好多任务都是摸黑干活,导致任务大概率选不对人,经常性回档,而且那个谋杀事件设计也太复杂了吧,找出凶手不回溯到对应天数(还不是最近的日期)打出后续,压根不能避免,这究竟是在折磨谁?这我还只玩到第二幕,不知道后面又什么样。 人设上虽然想说主角这个国王当得很没面子,但想了想这是西方国王也释怀了,像个村长。感觉历史原型像那个耶路撒冷的麻风王,整个故事和游戏设定(圆桌骑士)倒是像传说中的亚瑟王,拔出石中剑(打开高塔)当了国王,国家内忧外患(有帝国威胁),亚瑟红龙血脉,主角国王世世代代有个龙骑士,圆桌骑士就是原设定,除了人数更少,出叛徒更早这回事,想想也觉得主角挺难绷的,不过圆桌骑士原著应该算亚瑟好兄弟,当然也有兰斯洛特这种直接给带了个绿帽子的,但单就游戏里圆桌骑士更像是主角集邮的后宫?(暴论)所以大概也能当恋爱游戏(?) 总之,单纯冲着画风的(比如我)冷静一下再购买。 二编: 玩到第二章之后更绝望了,一天刷出三个紧急任务,燃尽了,打那个弑君者任务还和其他任务冲突了,气笑了。 感情过渡的文本太少,感觉很潦草就爱上了,主角在这方面就像职场性骚扰一样,人刚入职就开始说没轻没重的话了。 至于那个和国王见面,什么叫主角问我该怎么相信你,他回答我没办法让你相信,反而问我希望怎么解决?甚至刚开始主角被追杀也是他下令的,就最后甩一句我其实是为了找东西就过去了?还要我谈判和他和平?好傲慢的姿态啊,既然为和平而来就拿出姿态啊,然后自己说想和平解决,主角说自己扩张是和平团结群众,这个皇帝又说不可能,这皇帝是来找茬的吧?顶了个亚瑟王名字,但我很不想承认他是亚瑟王了属于是。 然后又是数值检测,其他不谈,贵族要干到40支持度,整个人麻木了,这是能达到的数值吗?一周目都打不完,就想投降了,这数值设计的,让我叹为观止。
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Man oh man, this game is fantastic. I played through a whole run in one sitting, I was so enthralled. I loved the art, the music is amazing, and the story is just good enough to keep me entirely locked in. And the CHARACTERS? My god, I love them. Pretty much every character was so fun to interact with and their designs were so cool. Definitely get this game. For this price? 100% Don't hesitate.
I played the heck out of the demo for this game and was absolutely in love with the characters, art, mechanics, and story. I found the time rewind mechanic to be well-integrated with the story too and I do like having to rewind in order to try to get other events or other characters. The one thing I wish I didn't have to do so much was do conversations I did already, but it's also an opportunity to try other responses so it's not all bad. I also really like how you have to exercise actual judgement for your choices. For example, most games would make the flirting text automatically be liked by the character, but this game has you consider whether the situation would be fitting for flirting! I really like that! It makes things feel more realistic. In short, a great game for completionist people who want to try all the options all the time.
底层机制就有问题,太自由的回溯功能没有任何设计美感与引导,我该如何玩?每天都无限回溯找最优解么。
This game was amazing, I downloaded the demo and I'd been patiently waiting for its release. I've been playing it non-stop since. The characters are so interesting, the replay options are so clever and I'm amazed by the art style. However, I couldn't help but feel extremely disappointed in the ending. It felt rushed, and truthfully unfinished. The final revelations of the characters endings seem to not take into consideration previous friendship levels at all, there are so many plot-relevant decisions that don't seem to take place (such as the wedding with a noble to appease the revolt that isn't even mentioned), and you can't even log in after the credits to finish the quests which I'd have tried to have done faster had I seen the ending coming in the slightest. It's all so abrupt and the ending seems generic in comparison to the detailed game dynamics. It also made no sense to add romance options when all you can do is flirt two or three times and get maybe one cutscene. It also doesn't affect the plot much and, again, I assumed it was simply a slowburn, but it's just lack of content. I finished the game in 16h, and considering that I'm a perfectionist that kept rewinding every two days, I can confidently say this is a 10h long game, and with such a fast and universal ending I feel like I've been wasting my time considering the options so much. I understand that the game is cheap enough, but I'd rather pay more to play a game that feels complete, specially since this is clearly possible with how well done everything else is.
3/5,鉴于汉化水平的优秀我对这部作品始终报以好感。 君王之塔是一部美术风格独特,文本质量不错,但文本内容量较少,缺乏互动性的游戏。 委托与委托之间缺乏互动,君主的各项属性没有太大用处,民众的各项数值也只是‘存在’,他们对于结局与委托的影响微乎其微;鉴于游戏硬性要求二周目才能够体验完整的游戏流程,内容的重复不可避免,但仍让人感到疲乏。 你能够在游戏性上感觉到本作与苏丹的游戏的相似之处,主要来源于安排人手完成委托这件事更使得其有相似感,但本作行为选择的成功失败选择上缺乏实质的反馈,最终结局的莫名,我实在很难说满意。 各个骑士人物性格差异与塑造确实可圈可点,值得品味。但究其根本,还是本文量太少了。 不知道游戏还有没有可能有后续更新,总之以目前来看不推荐对骑士背景没有太大兴趣的人购买,建议半价以下购入。
结局很抽象,倾向过于明显,每个结局都有点难崩。后期同质化严重,不推荐。
接受恶魔的力量回到了事情发生的前一天还是救不回那个人
好玩死了的游戏!画风很独特,多周目体验也很棒!唯一差评是戈伯特为什么不能攻略!覆面控要馋死了!
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Players by region
Where this game's players are, estimated from review languages.
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