
From the creators of South Park, Trey Parker and Matt Stone, comes South Park: The Fractured But Whole, a sequel to 2014's award-winning South Park: The Stick of Truth.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Can't get passed the Ubisoft bit
nice game. fk ubisoft i hate them so much
puedo pegar a los niños por fin
amazing sequel. one of the best fun i've had, fun combat, GOD tier soundtrack (seriously check it out) and an amazing story mode + even better dlc's this is a must play if you love the show and stick of truth. %100 ing it was also funny
1 / 10 ubisoft launchers
肯尼好帅妈妈好爱❤️
While The Fractured But Whole improves on combat and customization, I came here for the story, and its story feels like someone took a joke that should’ve lasted one South Park episode and stretched it longer than Randy can go without turning a minor inconvenience into a national crisis. The superhero theme wears out its welcome quickly, and the mystery plot becomes so convoluted that it starts feeling less like satire and more like homework. The biggest problem is that this kind of story works far better in a 20-minute episode than in a 20+ hour RPG. South Park’s best jokes hit hard, get their laugh, and move on. Here, the game keeps dragging the same joke through combat encounter after combat encounter like a dead horse that’s been resurrected, beaten again, and then given DLC so it can be beaten some more. I felt less like I was solving a mystery and more like Butters being forced to sit through another one of Cartman’s increasingly deranged business ventures. The Stick of Truth constantly escalates into increasingly absurd situations and somehow keeps getting funnier. The Fractured But Whole spends so much time trying to convince you its mystery is clever that it forgets to be entertaining. By the end, I wasn’t wondering who solved the case—I was wondering if I could file a missing persons report for the time I’d spent playing it. The plot has so many twists and detours that it starts to resemble one of Mr. Garrison’s classroom lectures: it keeps going, gets progressively more unhinged, and eventually you can’t remember what the original point was. If you’re here for the story, save yourself the trouble. The Stick of Truth feels like a classic South Park episode. The Fractured But Whole feels like an episode that accidentally got trapped in a time loop and forgot how to end, like a Family Guy episode that keeps cutting to random gags instead of a plot, except even the cutaways eventually give up and ask what the story is supposed to be. I’d give it a 5.0/10 Respect my authoritah… and my refund request
su modo de pelea es diferente pero muy bueno. El español latino hace al juego mucho más inmersivo.
o defeito desse jogo é a ubsoft, simplesmente não consigo jogar o jogo pois não conecta na conta ubsoft
DYH
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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