Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
All those countless hours spent on your phone have been preparing you for this moment. Fulfill your destiny and become… THE ULTIMATE PHONE DESTROYER! From South Park Digital Studios comes a real-time strategy battle game like nothing you’ve ever experienced before! Take on Cartman, Kenny, Stan and Kyle in all out mobile mayhem! South Park: Phone DestroyerTM brings you iconic South Park characters, action packed real-time strategy, exploding PvP battles, trademark South Park humor and collectible cards in a perfect mix that’s spicier than Cartman’s chili con carne. Assemble the ultimate team of cowboys, wizards, cyborgs and more and get ready to crush your opponents! FEATURES - A whole new South Park experience with never before seen versions of iconic characters like Stan of Many Moons, Cyborg Kenny, Ninjew Kyle, Grand Wizard Cartman… and many more! - Beat down opponents in strategic real-time PVP battles. - Experience a hilarious single player story written in collaboration with South Park Digital Studios. - Earn card packs to gain exciting new cards and upgrade materials. - Collect and upgrade over 110 unique cards featuring your favorite South Park characters and explosive spells. - Play weekly events and challenges, each with different themes and crazy rules. - Join a team and boost your decks by sharing cards with your teammates. - Take part in weekly Team Wars, strategize with your team and rise to the top of the leaderboard. - Customize your New Kid to be the baddest looking kid on the block. - Witness Randy cross-dressing in new and exciting outfits.
South Park: Phone Destroyer™ has grossed an estimated approximately $79.4M on Google Play.
About approximately $79.4M gross, estimated range approximately $19.8M to approximately $317.5M — roughly approximately $48.2M net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $19.8M – $317.5M. Not checked against reported figures. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | Free | Score93% | approximately $79.4M |
| App Store | Free | Score96% | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $79.5M | 618.4K | 96% | Free | |
| approximately $79.2M | 1.7M | 92% | Free | |
| approximately $79.5M | 412.8K | 84% | Free | |
| approximately $79.6M | 2.5M | 97% | Free | |
| approximately $79.7M | 596.9K | 72% | Free | |
| approximately $79.7M | 564.9K | 88% | Free |