
SourceWorlds is a co-op action-adventure game that throws you into the strange world of the 'Architect'. Solve quests, loot items, defeat enemies, explore the world with your friends or sucker punch them in the PvP arena.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Portugal, Simplified Chinese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Fun game. Its early, really early, but we had some serious fun. You can probably clear the entire story in 1-2 hours without even trying to speedrun. The dungeon option became so unbalanced in the end that it took us between 30 seconds - 1 minute from entering the dungeon to killing the end boss. Enjoy ;D
就是无脑平a 没啥意思 建议游玩两小时就退款
ALTER WAS IST DAS DENN
游戏的一些创意很棒,例如,简化的操作和技能;场景搭建的不错;简约、色调得当的画面;虽然不完美但顺畅的动作系统。 但是,进步的空间仍然不小。例如,单调、与主题不符的设置界面(蜂巢状),并且当分辨率与显示器不匹配时,鼠标没法点击在正确的位置;steam界面显示支持多国语言,但是我在游戏中没有找到相关的设置选项,我不得不借助翻译器进行游玩;单调的拾取物标记的模型(4瓣花状,它的方向似乎与物体方向绑定在一起);没有“视角漂移”(人物方向永远垂直于显示屏);缺少“原地不动减少/避免伤害的方式”(例如盾牌);屏幕左下角“键位提示的相关信息”过于碍眼、降低了我的游戏沉浸感,并且我不能去除它。 2024年4月16日23:56:15
Feels like an incomplete game and looks like an incomplete game. The combat is clunky, the inventory system is extremely basic and doesn't feel intuitive, enemies are generic and boring. Highly do not recommend. Definitely feels like something that could be developed into a full release, but most certainly not in its current state.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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