
Physics-based co-op extraction game for crews of 2-4 players. Venture into the twisted Bermuda Triangle aboard the ORCA, a hybrid utility craft that can fly, drive and dive. Gather loot, buy new equipment, and unlock cosmetics across chaotic runs.
Modeled estimate, not a reported figure. How we estimate →
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About
Wreck Runners is an up to 4 player online co-op extraction game set in a haunted and ever-changing Bermuda Triangle. Hired by the suspiciously cheerful Trustwell Corporation, your crew of runners is sent in to recover valuable salvage. We expect you may find far more than sunken wrecks waiting in the Fog.
Use the powerful Scrapjack to haul salvage onto your all-terrain vehicle. Everything is physics-driven - every grab, every throw, every desperate attempt to secure loot while the world falls apart around you.
Out in the Triangle, the ORCA is more than just transport. Across land, sea, and air, it is the only constant when you’re running. Keep the haul moving, keep each other alive, and get home in one piece.
Cash in your salvage between runs and put your hard-earned money toward better equipment, new upgrades, and fresh cosmetics. The more you brave the Fog, the better your crew gets at surviving it.
The Triangle never stays still. Every run starts differently, loot turns up in new places, and whatever's lurking in the Fog keeps your crew guessing. Adapt fast, trust your friends, and expect your plans to fall apart.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Guys, it's 2026. You're joking me with this whole "no rebindable keys" thing, right? like, we've had keybindings since Quake Halflife was 20 years ago. I get the contrller kiddies getting settings, but show some respect for your keyboard minded users, please. Have you seen tarkovs keybindings? there's more buttons than keys. literally. but they manage it with selectable press, hold, release options. and *we* (the players) manage it with (big echoey voice) our minds and it's fine. Yes, i've died quit a few times because I set a key wrong. but that's fine. I just ... fix it. We learn, and adapt. I have serious doubts that THIS game has more keys than Tarkov We PC users will be fine. We won't refund your game because we rebound the wrong key. I *will* refund it if I can't edit my keys though. Because, for PC game dev, this is the equivalent to a cardinal sin. Hell, there's a disabled guy in the community who posted a comment about only having use of one of this hands, So this is also a basic accessibility feature. Please fix this. I didn't even play the game, because I don't want to burn my refund window, BUT I'm ALSO sure ya'll can put together a hotfix for this, lickity split. pro-tip: Sand, an equivalent game, left "get off thing you're using" (helm, the gun your firing) to "F", invisibly buried outside of their bindings. I use ESDF, T use, A crouch, R reload. And then a series of variations around those. I have used this since 1996 in halflife*. so... for driving the mech and for running around I have to have two entirely different controls which is maddening when the sh.. is hitting the fan. BUT at least I could edit *around* that. Don't do that though. Find those buttons and make those bindale too. Thanks for coming to my tedtalk. But I've never, in all my days of gaming, ran into a game that had SOME controls exposed for editing and the rest completely ignored. Shocked. Genuinely shocked. I burned a half an hour of my refund window just scrambling around the options menu thinking "surely I'm just not seeing the button?" I'll update this as soon as the fix comes out. But for now, this is a warning for anyone like me who cares about this kind of thing. *(... because it's superior. seriously, test pressing "a" for crouch vs stretching your pinky all the way to control. I use Z for prone in games that have that too,. How WASD won this I'll never understand XD. Alas, I am cursed with a *lifetime* of rebinding keys day one when games come out. XD .)
Very fun game! I absolutely loved it. In my opinion, it's even better than R.E.P.O. It has more enemy variety, more mechanics, more areas to explore, random enemy spawns that keep each run fresh, and overall much more content. Definitely recommended!
Fing Streamer Game No Story no intro boring missions no endgame just nothing. Game made just for streamers that's all. This is sad because with a good story some more elements the game has a solid basis but it seems like the devs created the mechanics and then stopped.
Game gud, not that hard if you actually good
The game is really fun
This game needs A LOT of work before it's ready for a price tag. I moved a piano, and everything started glitching, clipping, and teleporting. Me, the piano, objects around it, everything. And when the physics objects in your physics object game don't work, then it's not ready to publish. Also audio cues for enemies just cut out randomly. On a more personal gripe, it claims dualsense support, but doesn't have the correct button glyphs. Frankly the issues I ran into should have been caught by literally anybody who tested the game, though I'm aware that the whole point of these early access games is to push the QA onto the playerbase. One might say "oh but they don't claim to be early access", this makes it worse, to the point of blatant lying.
REPO but instead of small maps you have one larger island with different POIs. You drive around, loot as much stuff as possible REPO style (don't break the stuff, ideally), protect your cruiser from the waves, extract, buy upgrades and repeat. It's a pretty fun loop and looks quite good (if you use global illumination at High, otherwise it won't use the more advanced lighting rendering and every interior just looks bright for no reason). Performance is alright for a launch these days. I can get 100 to 130 FPS at basically high settings, 3440x1440p at 50% render scale. You definitely want AT LEAST one friend. Transporting stuff can be a pain otherwise. You'll also be in trouble if you park your cruiser mid-air and fall off...but solo is doable if you're good. POI variety and the lack of maps (there's really just that one island) makes the game feel a bit lacking in the overall content aspect. Though for about 10 bucks, it's absolutely fairly priced. But yeah, the lack of polish (some minor stuff, sounds and feedback missing here and there) and content makes it feel a bit early access-ish (though again, 10 bucks, fair price tbh). So I am hoping a lot more enemies, loot, weapons, POIs and much more will be added in the future. Definitely gonna be playing this quite a bit with friends.
Very fun games, if you like industrial machine this the game for you, better than repo, using the same type of gameplay but you navigate through open world map collecting valuable items and then sell, Solid gameplay, solid sound, solid graphics , in global speaking of the game really good, about difficulty on the future they can add like custom run or something like but the comments you about is to hard and all that, he's dumb game is not that hard like he said he's a pupu guy don't listen to him, and its another comment below about controls and something else he's another dumb pupu don't listen to him they both nukas, game is good im telling you and it have a good price too soooo go buy and play, VERY VERY VERY GOOD GAME I'LL ENDORSE THIS GAME
viel zu schwer ! finde es solo oder zu 2 kaum machbar da man gezwungen ist das Geld voll zu bekommen. echt öde so ( denke mache Rückerstattung bis es anders Wirt ) und nur leider 1 mapp keine Einstellungen wie Option ob leicht oder so
Do not sleep on this game. If you've ever played the usual friend horror games, I can understand mistaking this for one of those at a glance. Using grav guns to carry items with value to complete a quota, it checks all the boxes. The major defining difference is the exact thing that makes this game worth checking out: skill progression. An important thing to realize is that this is not actually a horror game. It is definitely more of an action game. You have to be creative with how you engage with the environment. Where you park, your route out, delegation of tasks. Many things to consider at many times. You don't just pull up to a POI and steal stuff. You steal from MANY places, and just how many places in a single dive is entirely up to you, beyond the bare minimum. Your decisions have far more weight and payoff in this game compared to the likes of REPO or Lethal Company. When you start getting familiar with the game's systems, you'll come to realize how truly unique the experience is. Do yourself a favor if you have friends to play with, and snag a copy. Off sale, it's only $10 USD, it's more than worth it at that price point.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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