
Dodge the assault of spheres in circular moves, while destroying celestial bodies and fighting only one boss that will push your abilities and focus to the limit.
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About
ASTRONAVE is a minimalistic arcade game that encapsulates the essence of shoot'em up action within an abstract black and white macrocosm. Your reflexes and precision will be put to the ultimate test. Blast through the celestial bodies with pinpoint accuracy while evading the relentless assault of spheres. Enter the flow, master the art of circular dodging and aim for the highest score as you immerse yourself in this cosmic shmup odyssey of skill and determination to finally destroy the mysterious sphere!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Bulgarian*, Simplified Chinese*, Traditional Chinese*, Korean*, Danish*, Spanish - Latin America*, Finnish* +91 more
Reviews
For those who like short shmups/bullet hell this is a great buy for the price (although it is apparently simple, it has a good replayability factor). The game features a 360º flight/dodge mechanic that I don't usually see in other shooters. It's perhaps the hardest single boss game you'll find out there. The soundtrack is mind-blowing, mixing some kind of space odyssey orchestral/ambient sounds with jazzy drums
O jogo é bem divertido e da matar umas horas nele. Só faltou umas conquistas.
Astronave é um jogo de tiroteio espacial em que a nave controlada pelo jogador se movimenta como se estivesse dentro de um tubo e os inimigos surgem do centro da tela vindo de encontro ao jogador. Ou seja, a movimentação da nave controlada pelo jogador é feita de forma circular. Esse estilo de movimentação lembra os jogos Tempest (1981) e Gyruss (1983). O ambiente espacial é minimalista, apresentando formas geométricas simples e ausência de cores. Apenas luz e escuridão. E esse estilo minimalista também define a sua jogabilidade, pois a nave tem apenas um tipo de tiro, com direito a dois escudos e que podem ser recuperados em alguns momentos. Os efeitos sonoros são bons a as músicas dão um charme especial, apresentando baterias de jazz que fazem com que o jogador fique imerso nesse ambiente de espaço profundo. Apesar do jogo ser curto, ele apresenta uma jornada empolgante e interessante. E pra quem é caçador de conquistas, suas conquistas são fáceis de obter. Resumindo, quem gosta de uma jornada empolgante, imersiva e gosta de um desafio mediano, vai se satisfazer com Astronave. -- ENGLISH REVIEW -- Astronave is a space shooter game where the player's spaceship moves as if it were inside a tube and enemies appear from the center of the screen, coming toward the player. In other words, the movement of the player's spaceship is done in a circular fashion. This style of movement is reminiscent of the games Tempest (1981) and Gyruss (1983). The space environment is minimalist, featuring simple geometric shapes and a lack of color. Only light and darkness. This minimalist style also defines the gameplay, as the spaceship has only one type of shot, with two shields that can be recovered at certain points. The sound effects are good and the music adds a special charm, featuring jazz drums that immerse the player in this deep space environment. Although the game is short, it offers an exciting and interesting journey. And for achievement hunters, its achievements are easy to obtain. In summary, those who enjoy an exciting, an immersive journey and like a moderate challenge, will be satisfied with Astronave.
Irrelevant Feedback here: https://youtu.be/eSMAf7cuwWc Honestly After reading the store page post-purchase/play most of the suggestions I have for the game, the creator is not interested in so for people looking at the game it is, in my opinion, a worse version of a game that came out 24 years ago in Digimon Quest to save the net which featured a leaderboard things to work towards in the game etc. as just one example If you're a minimalist purist this is for you if you're looking for a game that improves upon a very long existing type of game you're going to be thoroughly disappointed kudos to the creator for putting it on the store page to warn ahead of time, but that's about the most positive thing I can say about the purchase. One thing the creator might want to implement that's outside of things he's not going to improve that might behoove him and the players is to give the player points for surviving longer as it's kind of dumb that the player only gets points for shooting things when surviving longer is a core concept of this type of game, but that's just my opinion.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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