
Soulflow is a 2.5D fantasy-detective game that offers a unique experience with its graphic style. In this story-based role play game, players must gather information from others during the day and try to solve the murders in the neighborhood to stay free.
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Soulflow is a 2.5D fantasy-detective game that offers a unique experience with its graphic style. In this story-based role play game, the player must gather information from others during the day and try to solve the murders in the neighborhood to stay free.

For the soul to be free, the body must die. In other words, players have to figure out who is going to die. It does this by "saluting", that is, by changing the body. When the actor who plays the soul greets another character, he takes control of that character and begins to see the world through his eyes. In this way, he can carry out dialogues with different combinations with different people. Thus, new information is obtained through the story and the game is shaped. "Finding the character to die", which is the prerequisite for our freedom, is achieved with the information we have gained in the story. Of course, the story does not progress with dialogue alone. We can get information about the items and characters in different houses.
We can control our clock in the game and learn how much time is left until the end of the day. If we cannot be in the character who will die despite what we have done during the day, the day ends and starts from the beginning, we gather the information we have gained in the spirit book on our bedside and continue the game. The spirit also has the ability to enter different creatures in the neighborhood. The spirit that enters animals can control them: they can run fast, jump, and enter small places that human-sized ones cannot. In this way, he can get different clues. Soulflow is played with a keyboard and mouse. A simple color palette is used. (black and white) There are eight main characters in the game. All of the main characters can be entered and a conversation can take place between that character and the others. The game takes place in a small neighborhood. The neighborhood has several houses, a cafe, a clock tower, and a cemetery.
Bluespy Studio offers you the most unique visuals and gameplay.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish, French, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
1/10
Soulflow falls short with a brief and underdeveloped narrative that fails to captivate. Navigating the game is a tedious endeavor due to super slow movement, contributing to an overall lackluster experience. The poor story and sluggish pace make Soulflow a title that simply isn't worth the time investment, offering little in terms of engaging content or meaningful gameplay.
Un juego que es extremadamente lento y confuso, y que aún así me lo he pasado 2 veces en menos de 30 minutos. Y una de ellas, literalmente no haciendo nada, sólo esperando a que pasara el día y ocurriera un hecho concreto. Entiendo que por 2.39 € no me pueden dar un juego largo y complejo, pero esto es excesivo. No vale la compra ni regalado.
No entendí lo que pasaba pero me suicidé siendo un perro y me dieron un final.
The story is quite brief, leaving little room for deeper exploration. The movement can feel a bit janky at times. There are several bugs that interrupt gameplay. One of the achievements has been broken for a very long time now, making it impossible to unlock (a dev? has addressed this but nothing has come from it). The game seems to have been abandoned by the developers, leaving these issues unresolved. The music is quite nice though. The game had a lot more potential that was never fully realized.
Feels more like a Game Jam concept than a full game you would pay money for, I think I got this in a bundle myself. On paper a good enough idea for a game, but the execution here is terrible. You move as if you are wading through molasses and there really isn't that much of a mystery to begin with. The devs have moved on to other games and one achievement seams to be bugged (and one other is one of those ridiculously grindy ones nobody will get legitimately
En dehors du style graphique, le reste du jeu est à jeter : c'est sensé être un jeu de détective mais il n'y a pas d'enquête (on ne comprends pas grand chose à l'histoire), le jeu se finit en 20 min (on peut pousser la durée de vie à environ 1h en cherchant les fins alternatives) tout en étant très (trop) lent. Ne gaspillez pas de l'argent en l'achetant, même en promo il ne vaut pas le coup...
Premature doğmuş bir oyun. Birkaç kişi bahsetmiş, bende ekliyeyim; oyunda karakterlerin ayaklarına taş bağlanmış gibi ağır yürümeleri tempoyu düşürüyor. Point and click oyunlarındaki hızdan bile daha yavaş ilerlemesine yol açıyor. Ne yazık ki oyunun sonunu getirmeye sabredemedim ve kısa sürede oyunu yarım bıraktım. Emek vermişsiniz yinede elinize sağlık ancak bana hitap etmedi. Belirli bir konsept yaratılmaya çalışılmış, özgün bir iş var ortada ancak gelştirilmesi gerekiyor.
2/10 not very good imo
g
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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