
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $0 — a different platform, not this one.
Soul war is a real-time strategy card game set in a dark fantasy universe. Each card played materializes on the arena and fights for you.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $29M | 45.2K | 94% | $29.99 | |
| approximately $5.1M | 19.2K | 96% | $9.99 | |
| approximately $3.4M | 6K | 94% | $19.99 | |
| approximately $3M | 4.5K | 83% | $19.99 | |
| approximately $2.8M | 1.9K | 83% | $59.99 | |
| approximately $2.4M | 3.9K | 90% | $24.99 |