
Soul Smith of the Kingdom is a business idle game involving smith workshop business. Play as Nine,heiress of the unparalleled Andelioar Workshop in the kingdom,instruct smiths and adventurers and make perfect weapons--all to revitalize the workshop!
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Languages: Japanese*, Simplified Chinese, English, Traditional Chinese*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[table] [tr] [td] システム [/td] [td] 半放置型のクリック系。 ジワジワと増え続けるインフレゲー。 難易度に見合わないミニゲームはどうにかして・・・。 [/td] [/tr] [tr] [td] 感想 [/td] [td] とりあえずクリアまではしたけど、この手のゲームは実績が欲しいなぁ・・・。 市場の自動購入とか便利そうだけど予定外に金持ってかれるから使わないが吉だった。 正直お勧めかは微妙なラインだけど、それなりに遊べたのでb! [/td] [/tr] [tr] [td] 実績 [/td] [td] 0/0(35時間) [/td] [/tr] [tr] [td] ご参考 [/td] [td] ・放置の為に期間報告と音量はOFF。 ・放置後のセーブはお忘れなく。セーブしたものだと思って再起動した時に古いのロードしてしまったのでオートセーブも上書きされて・・・ [/td] [/tr] [/table]
以模拟经营类游戏起家的犬猫社的一款放置类游戏,在官方编号里是16/19。 按照老规矩,冒险者角色集结了世界观中的众多其他角色,每个角色有几段小剧情,算是聊胜于无吧。 玩法大体上是经营铁匠铺然后冒险拿材料的老套路,有一些自己的创新,比如工匠的继承、冒险者的培养。 总体上亮点不是很多,教程也有一些地方说得不是很清楚。 如果只是想通关剧情的话差不多挂两天(20来个小时)就够了,再往后攒数值的进展实在比较慢,还要刷工匠用继承堆觉醒能力也挺麻烦的。 在犬猫社的作品里这款是相对而言放置色彩比较浓重的,除了中前期需要一些操作,后面大部分时间可以挂机。相对于非犬猫的其他同类型游戏并没有特别突出的亮点。如果你是犬猫制作组或某个角色的粉丝,打折的时候还是可以买来玩一下的。
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有剧情的放置游戏,最让我喜欢的是数值有上限,不像别的放置游戏挂几百个小时也看不到头 下面是一些零零碎碎的心得 游戏可以调节时间推进的速度,这个设定太好了,我一开始没发现,记得要把速度调最高 CP决定锻造速度,也是能出魂的关键,我刷出最终武器的魂时,锻造师的CP是六千多万,配合三个魂之时机CP提升的觉醒技,以及制造拿手武器速度提升的友情技。CP的上限应该是99999999,还没刷到上限。。。 SG通过购买和继承得到,继承的聊胜于无,主要还是得购买,上限是999? 说到购买,商店里的有些商品,比如初始CP,升级CP点数,资源获得量,还有SG都是随着购买次数增多而价格升高的,所以当某个月同时有多个同类商品时,尽量一起购买可以稍微省点钱 购买的初始CP上限510020,魂获得量上限1000%,资源获得量上限100%,武器售价上限500%,升级CP上限1000 伙伴的能力也有上限,我一开始担心升级次数有上限,所以尝试控制低级武器的升级次数,其实完全没必要。但是有了高级武器记得把低级武器在图鉴里锁住 伙伴只能装备饰品,需要注意有两个成就需要装备粉钻耳环和贤者辉石才能刷 刷出60号、90号和100号武器的魂分别有剧情 还没有全成就,刷不动了就这样吧
I gotta say I adore this game. The translation is rough but the gameplay is quite satisfying. I REALLY hope to see more English translations from Inu to Neko - a lot of them seem interesting! TL:DR - A Blacksmith Shop Management Simulator Idle Game in which you manage apprentice blacksmiths to create and sell weapons. Through the systems you will manage a team of resource gatherers and blacksmiths, using profit to level various attributes with the end goal of creating "50 Unique Soul Weapons". It's relaxing and satisfying to manage everything. It's cheap and pretty fun, recommended if you like management games but want a break from graphic intensity or just want to grind through some menus for an hour or two.
太无聊了,而且看上去很复杂。
The main mechanics are nice but the minigames feel impossible after the difficulty starts to scale up. This might be my least favorite Inu to Neko game, but I still like this game. The character design is great and I love that they appear in other Inu to Neko games. I would recommend the game to any Inu to Neko fans, however anyone new to the series should probably stick to Ring Witch Meister or Nono's Magic General Shop.
ウミネコさんとこのゲームは レミュオールの錬金術師ではまってたので購入。 レミュの時だと感じなかったけど、今回のこれは、クッキークリッカーやってる気分になってしまった。 そこそこはまる前にやめちゃった。
Starship Studio这家的这个系列作品,味道几乎一样- -,喜欢挂机的挑后面几作玩玩就行。
超级长假实在无聊。凑合吧。很快就没新内容就是纯挂魂升科技等魂武器了。
比较休闲的游戏,其中的小游戏难度可不低
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