
这是一款砍杀刷宝类的ARPG游戏,我们将修仙成长体系和刷宝游戏进行有机融合,多样的装备体系,构建专属于您的修仙刷宝bd,喜欢刷宝类游戏的玩家不容错过
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Dark Soul Chronicles: Immortal Slayer" is a hack-and-slash ARPG game where you collect ancient divine weapons, magical armor, and rare treasures hidden deep within lost treasure troves. Whether you enhance your cultivation, refine golden elixirs, or slay demons... the path to immortality is entirely in your hands. There are countless paths to the Dao, all leading to the same destination. Whether you are an immortal, a demon, or a monster, you can achieve the supreme Dao, cultivate an immortal body, and let your soul roam freely between heaven and earth.
Combining the exhilarating experience of flying on a sword with authentic dark fantasy loot-hunting gameplay,
Break through your cultivation level, withstand tribulations, and prove your destiny is in your own hands!
A unique "Five Elements Mutual Generation" mechanism, fully automatically triggered, with extremely high stat caps, perfectly combining cultivation and treasure hunting, creating a treasure hunting profession with Chinese characteristics.
More comprehensive attribute growth, more diverse skill bonuses, all in--Nine Dragons Plate
Activating different of the Four Divine Beasts and creating the optimal attribute boosting strategy within a limited number of slots—the Cave Heaven is the most intelligent way to adjust character builds.

Through various treasure-hunting gameplay modes such as Blood Moon Illusion, Gluttonous Altar, Asura Dungeon, Cursed Dragon Spring, and Nine Dragons Coil,
defeat dozens of different monsters to collect materials and hunt bosses
write your own immortal cultivation journey.
Feel free to leave a message in the community and discuss gameplay.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏境界系统从练气到天仙,每次突破都要打突破丹,感觉真像在修仙,挺有代入感的
难度4出现恶心BUG。修罗地宫(相当于魔兽世界精英本),精英怪击杀后,会一直存活,即无法击杀,也不会造成伤害。最终BOSS,掉一些血量后,也出现同样问题,导致浪费钥匙。直接卡住
仙品打完就没意思了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
刷刷刷还行 就是有错别字,第一次看到恢复“资源”词条愣住了,啥玩意”资源“?后来看了属性发现应该是真元,一会儿资源一会儿真元的 玩呢?
一个暗黑四的页游模仿作品 我其实很期待国产游戏能再出现一个秦殇或剑侠情缘类的ARPG 也希望作者可以吸取经验 真正做出一个属于我们自己的arpg游戏
玩了50个小时,到了炼虚1层,基本无敌了,后面就是重复内容。 1.在线挂机占了三分之二的时间,这点很不好,挂机4小时才升一小级,意义不大,尤其是炼虚开始全是重复的更加没有挂机的心情了,建议改成离线挂机; 2.最高难度爆率过高,打副本仙品法宝随意爆,轻松集齐一套; 3.流派不平衡。我玩的火系,化神初期秒杀 大乘BOSS,爆了一地的大乘仙品装备,索然无味,基本就无敌了 4.游戏内容只到化神。后面到天仙全是套娃……
技能加点可以随便洗,不用纠结。我试过好几种流派的“Build”(技能构筑),冰冻流刷起来挺爽。
几十块钱玩着还行。
一坨
任务引导稀烂,打击感稀烂,技能设计稀烂,地宫门派任务各种bug,动作刷宝型的设计,成就是放置型的难度,不会做游戏可以不做。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $126.1K | 740 | 83% | $9.99 | |
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| $126.1K | 239 | 81% | $19.99 | |
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| $126.1K | 1.2K | 72% | $4.99 | |
| $126K | 502 | 69% | $12.99 |