Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Enter a world where ancient forces collide and your destiny as a hero begins! In this action-packed RPG adventure, awaken your true power, battle ruthless enemies, and forge your path through beautifully crafted realms. Game Features: Awaken Legendary Powers Tap into hidden strength and unlock incredible abilities. Customize your weapons, harness spiritual energy, and evolve into your ultimate form. Defend Against Dark Forces Face off against terrifying enemies in thrilling, fast-paced battles. Only the strongest heroes can withstand the tide of darkness. Build Powerful Alliances Form a dream team of elite companions. Create synergies, coordinate battle strategies, and dominate every fight together. Explore Two Stunning Worlds Venture through the mortal world and the mysterious underworld. Discover ancient secrets and breathtaking landscapes along your journey. Anime-Inspired 3D Visuals Experience cinematic action and explosive skill effects in stunning 3D, bringing every battle to life with anime-style brilliance. The fate of both worlds lies in your hands. Will you rise and fulfill your destiny? Download now and start your legendary journey!
Soul Reaper Trials has grossed an estimated approximately $153.4K on Google Play.
About approximately $153.4K gross, estimated range approximately $38.4K to approximately $613.7K — roughly approximately $112.7K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Estimated range $38.4K – $613.7K. Not checked against reported figures. How we estimate →
Momentum
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $153.3K | 7.3K | 82% | Free | |
| approximately $153.2K | 4.7K | 99% | Free | |
| approximately $153.7K | 1.6K | 93% | Free | |
| approximately $153.7K | 1.2K | 96% | Free | |
| approximately $153.1K | 469 | 71% | Free | |
| approximately $153.8K | 110 | 77% | Free |