
You explore an alien machine, learn to operate it, create virtual organisms, and grow an artificial ecosystem inside it. You design species down to individual atoms and watch them fight for survival. You then send successful species to other players to leech energy from them and power your machine.
Modeled estimate, not a reported figure. How we estimate →
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About
soul Interface is an evolution simulator / sandbox with functioning natural selection and space multiplayer. It provides multiple playstyles depending on which you prefer:
Involved - You get to design organisms with soft bodies made of individual atoms and brains made up of neurons and neural networks. You program or train their behaviors to outeat, outgrow or hunt into extinction competing lifeforms. Eventually, you get to send out your most invasive organsims and duel with other players, trying to overtake their ecosystems with your species…
Chill - You are tasked with growing and maintaining a virtual aquarium.
You will create safe, warm currents to grow digital jellyfish; architect growbeds for virtual seaweed; or safe hunting grounds for baby sharks. Select species of plants and predators that coexist well together… and watch your digital ecosystem flourish!
All this wrapped in hand-programmed vector graphics, from an alternate reality 2000s. The game features full voiceacting and an atmospheric music score by our amazing composer, Geoffrey Guyer.
| Join our Discord to participate in development and ex[erimentation;
| Check our YouTube for instructional videos if you want to try AI-training.
| We recommend "Morse Expert" or similar for transcribing encrypted transmissions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Super cool game that has a lot of potential. The tutorial is a bit difficult, but the overall experience is worth it.
to be succinct, I am thrilled to see where this goes.
SO Absolutely Interesting!!! I have no idea how to use it yet but oh my god??? Wow. WOW. You gotta play it.
прикольный симулятор экосистемы. особенно удивил визуалный стиль и мультиплеер. короче рекомендую!
learning soul interface is definitely a confusing and clunky process, but this is one of the most beautiful games ive ever played. the aesthetics are fantastic, the sound design, music, narration, the fusion of analog control with a dream-like hypertactile digital world, it all contributes to a wonderful and cohesive vision. this is not only technically incredible as an evolution simulation, but its also a novel format of an art piece. i cant wait to put more hours in :D
Firstly, I am not an English user (yes, I need Chinese), and even with the help of translation software, I have considerable difficulties in reading menus and text, which makes it difficult for me to start creating the various life forms in your promotional image after entering the game. But I think one of the reasons is that your UI design and beginner guidance are extremely not in line with the intuition of ordinary players. At the beginning of the game, you may try to start the tutorial in a more "ordinary" form, such as using simple text boxes to guide players to create a simple plant, instead of letting me wander among a bunch of buttons that don't know their functions and startup methods (especially the button that should be a tutorial, I don't even know the direction of reading these texts! Y, left mouse button, drag, I try my best to make it react differently, but it only has lines of useless code and error prompts). In short, I really like the gameplay in your promotional image, but it will have to wait until I can start playing the game normally. As for this beta version, I can only say that there is still room for improvement. 首先,我并非是一名英语使用者(是的,我需要中文),即使借助翻译软件,我在菜单和文本读取上有相当的困难,以至于我在进入游戏后无法正常开始创造你宣传图中各色的生命体。 但是我认为其中一个原因是你的UI设计和新手引导极不符合一般玩家的直觉,在游戏开始你也许可以试着用更加“一般”的形式来开始教程,比如利用简单的文本框引导玩家创造一株简单的植物,而不是让我在一堆不知道功能和启动方式的按钮里徘徊(特别是那个应当是教程的按钮,我甚至不知道这些文本的读取方向!Y,鼠标左键,拖动,我尽力让它有些不一样的反应但是它只有一行一行没用的代码和错误提示)。 总之,我很喜欢你在宣传图中的玩法,但是这些要等到我能正常开始游玩这个游戏再说,对于这个测试版本我只能说还应当改进。
Honestly after playing for an amount of time, restarting many times, this game is so fun. I have hopefully fixed more bugs than I have broken.
Super cool
Its nice to see a new "artifical life"/"A-life" game. A similar game in 2D is called "Crescent Loom". The game reminds of tantra/yantra indian cosmology art. I recommend trying out the demo instead of reading reviews. Its like, this game is for more differentiating people and there will be those that like it, but most people I feel like wont be interested since it's not a "game" besides the multiplayer, its more like a toy or a tool. Also space travel and evolution AI are not yet in the game, will come later.
my brain is so small and i don't understand a thing that's going on but it seems like a good time i think
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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